pokerogue/test/moves/assist.test.ts
2025-06-17 19:04:45 -04:00

110 lines
4.1 KiB
TypeScript

import { BattlerIndex } from "#enums/battler-index";
import { Stat } from "#app/enums/stat";
import { MoveResult } from "#enums/move-result";
import { AbilityId } from "#enums/ability-id";
import { MoveId } from "#enums/move-id";
import { SpeciesId } from "#enums/species-id";
import GameManager from "#test/testUtils/gameManager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
describe("Moves - Assist", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
// Manual moveset overrides are required for the player pokemon in these tests
// because the normal moveset override doesn't allow for accurate testing of moveset changes
game.override
.ability(AbilityId.BALL_FETCH)
.battleStyle("single")
.criticalHits(false)
.enemySpecies(SpeciesId.MAGIKARP)
.enemyLevel(100)
.enemyAbility(AbilityId.BALL_FETCH)
.enemyMoveset(MoveId.SPLASH);
});
it("should call a random eligible move from an ally's moveset and apply secondary effects", async () => {
game.override.battleStyle("double");
await game.classicMode.startBattle([SpeciesId.FEEBAS, SpeciesId.SHUCKLE]);
const [feebas, shuckle] = game.scene.getPlayerField();
game.move.changeMoveset(feebas, [MoveId.CIRCLE_THROW, MoveId.ASSIST, MoveId.WOOD_HAMMER, MoveId.ACID_SPRAY]);
game.move.changeMoveset(shuckle, [MoveId.COPYCAT, MoveId.ASSIST, MoveId.TORCH_SONG, MoveId.TACKLE]);
// Force rolling the first eligible move for both mons
vi.spyOn(feebas, "randBattleSeedInt").mockImplementation(() => 0);
vi.spyOn(shuckle, "randBattleSeedInt").mockImplementation(() => 0);
game.move.select(MoveId.ASSIST, BattlerIndex.PLAYER);
game.move.select(MoveId.ASSIST, BattlerIndex.PLAYER_2);
await game.toEndOfTurn();
expect(feebas.getLastXMoves()[0].move).toBe(MoveId.TORCH_SONG);
expect(shuckle.getLastXMoves()[0].move).toBe(MoveId.WOOD_HAMMER);
expect(feebas.getStatStage(Stat.SPATK)).toBe(1); // Stat raised from Assist --> Torch Song
expect(shuckle.hp).toBeLessThan(shuckle.getMaxHp()); // recoil dmg taken from Assist --> Wood Hammer
expect(feebas.getLastXMoves(-1).map(tm => tm.result)).toEqual([MoveResult.SUCCESS, MoveResult.SUCCESS]);
expect(shuckle.getLastXMoves(-1).map(tm => tm.result)).toEqual([MoveResult.SUCCESS, MoveResult.SUCCESS]);
});
it("should consider off-field allies", async () => {
await game.classicMode.startBattle([SpeciesId.FEEBAS, SpeciesId.SHUCKLE]);
const [feebas, shuckle] = game.scene.getPlayerParty();
game.move.changeMoveset(shuckle, MoveId.HYPER_BEAM);
game.move.use(MoveId.ASSIST);
await game.toEndOfTurn();
expect(feebas.getLastXMoves(-1)).toHaveLength(2);
expect(feebas.getLastXMoves()[0]).toMatchObject({
move: MoveId.HYPER_BEAM,
target: [BattlerIndex.ENEMY],
virtual: true,
result: MoveResult.SUCCESS,
});
});
it("should fail if there are no allies, even if user has eligible moves", async () => {
await game.classicMode.startBattle([SpeciesId.FEEBAS]);
const feebas = game.field.getPlayerPokemon();
game.move.changeMoveset(feebas, [MoveId.ASSIST, MoveId.TACKLE]);
game.move.select(MoveId.ASSIST);
await game.toEndOfTurn();
expect(feebas.getLastXMoves(-1)).toHaveLength(1);
expect(feebas.getLastXMoves()[0].result).toBe(MoveResult.FAIL);
});
it("should fail if allies have no eligible moves", async () => {
await game.classicMode.startBattle([SpeciesId.FEEBAS, SpeciesId.SHUCKLE]);
const [feebas, shuckle] = game.scene.getPlayerParty();
// All of these are ineligible moves
game.move.changeMoveset(shuckle, [MoveId.METRONOME, MoveId.DIG, MoveId.FLY]);
game.move.use(MoveId.ASSIST);
await game.toEndOfTurn();
expect(feebas.getLastXMoves(-1)).toHaveLength(1);
expect(feebas.getLastXMoves()[0].result).toBe(MoveResult.FAIL);
});
});