..
add-enemy-buff-modifier-phase.ts
fix and optimize imports ( #4061 )
2024-09-07 21:37:37 -07:00
attempt-capture-phase.ts
[Move] Implement Substitute ( #2559 )
2024-09-13 12:46:22 -04:00
attempt-run-phase.ts
Fixed small RNG misusage ( #4092 )
2024-09-08 02:33:33 +01:00
battle-end-phase.ts
[Bugs/Balance] Fix various ME bugs and small balance adjustments ( #4369 )
2024-09-22 05:47:32 +02:00
battle-phase.ts
fix and optimize imports ( #4061 )
2024-09-07 21:37:37 -07:00
berry-phase.ts
fix and optimize imports ( #4061 )
2024-09-07 21:37:37 -07:00
check-switch-phase.ts
[Move] Implement Shed Tail ( #4382 )
2024-09-25 17:17:46 -07:00
command-phase.ts
[Beta][Bug] Major/minor ME bug fixes ( #4451 )
2024-09-26 18:43:28 -04:00
common-anim-phase.ts
[Feature] Add Mystery Encounters to the game ( #3938 )
2024-09-14 03:05:58 +01:00
damage-phase.ts
[Move] Implement Substitute ( #2559 )
2024-09-13 12:46:22 -04:00
egg-hatch-phase.ts
[Hotfix] Fix cases where hatched Pokemon don't get an egg move ( #4102 )
2024-09-08 02:45:30 -04:00
egg-lapse-phase.ts
[Bug] Fix candy count when not skipping to summary ( #4342 )
2024-09-20 10:16:07 -04:00
egg-summary-phase.ts
[Hotfix] fix UI transition causing unusual freezes after egg summary shown ( #4126 )
2024-09-10 14:23:13 +01:00
encounter-phase.ts
[Beta][Bug] Major/minor ME bug fixes ( #4451 )
2024-09-26 18:43:28 -04:00
end-card-phase.ts
fix and optimize imports ( #4061 )
2024-09-07 21:37:37 -07:00
end-evolution-phase.ts
fix and optimize imports ( #4061 )
2024-09-07 21:37:37 -07:00
enemy-command-phase.ts
[Feature] Add Mystery Encounters to the game ( #3938 )
2024-09-14 03:05:58 +01:00
enemy-party-member-pokemon-phase.ts
fix and optimize imports ( #4061 )
2024-09-07 21:37:37 -07:00
evolution-phase.ts
[Refactor][QoL] Game Audio + New Settings ( #3527 )
2024-08-25 17:40:14 +01:00
exp-phase.ts
fix and optimize imports ( #4061 )
2024-09-07 21:37:37 -07:00
faint-phase.ts
[Move] Implement Shed Tail ( #4382 )
2024-09-25 17:17:46 -07:00
field-phase.ts
fix and optimize imports ( #4061 )
2024-09-07 21:37:37 -07:00
form-change-phase.ts
[Move] Implement autotomization weight effects ( #4228 )
2024-09-23 11:42:17 -04:00
game-over-modifier-reward-phase.ts
fix and optimize imports ( #4061 )
2024-09-07 21:37:37 -07:00
game-over-phase.ts
[Bugs/Balance] Fix various ME bugs and small balance adjustments ( #4369 )
2024-09-22 05:47:32 +02:00
hide-party-exp-bar-phase.ts
fix and optimize imports ( #4061 )
2024-09-07 21:37:37 -07:00
learn-move-phase.ts
Merge branch 'main' into beta
2024-09-11 07:29:18 -07:00
level-cap-phase.ts
fix and optimize imports ( #4061 )
2024-09-07 21:37:37 -07:00
level-up-phase.ts
fix and optimize imports ( #4061 )
2024-09-07 21:37:37 -07:00
login-phase.ts
fix and optimize imports ( #4061 )
2024-09-07 21:37:37 -07:00
message-phase.ts
Mystery Encounter bug fixes and minor adjustments ( #4299 )
2024-09-19 14:44:10 +01:00
modifier-reward-phase.ts
fix and optimize imports ( #4061 )
2024-09-07 21:37:37 -07:00
money-reward-phase.ts
fix and optimize imports ( #4061 )
2024-09-07 21:37:37 -07:00
move-anim-test-phase.ts
[Move] Implement Substitute ( #2559 )
2024-09-13 12:46:22 -04:00
move-effect-phase.ts
[Bug] Flash Fire/etc now trigger even if the attack would miss ( #4337 )
2024-09-23 15:37:21 -04:00
move-end-phase.ts
fix and optimize imports ( #4061 )
2024-09-07 21:37:37 -07:00
move-header-phase.ts
fix and optimize imports ( #4061 )
2024-09-07 21:37:37 -07:00
move-phase.ts
[Balance] Ability-ignoring effects no longer ignore the source's own Abilities ( #3556 )
2024-09-22 19:54:19 -07:00
mystery-encounter-phases.ts
[Move] Implement Shed Tail ( #4382 )
2024-09-25 17:17:46 -07:00
new-battle-phase.ts
Deleted phases.ts ( #3618 )
2024-08-19 03:23:52 +01:00
new-biome-encounter-phase.ts
[Bug] Fix reloads erasing weather on first wave of biome ( #4078 )
2024-09-16 15:30:42 -04:00
next-encounter-phase.ts
[Bug] Fix reloads erasing weather on first wave of biome ( #4078 )
2024-09-16 15:30:42 -04:00
obtain-status-effect-phase.ts
[Ability] (Partially) Implement synchronize ability with old psycho shift interaction ( #2746 )
2024-09-22 19:38:09 -07:00
outdated-phase.ts
fix and optimize imports ( #4061 )
2024-09-07 21:37:37 -07:00
party-exp-phase.ts
[Feature] Add Mystery Encounters to the game ( #3938 )
2024-09-14 03:05:58 +01:00
party-heal-phase.ts
fix and optimize imports ( #4061 )
2024-09-07 21:37:37 -07:00
party-member-pokemon-phase.ts
fix and optimize imports ( #4061 )
2024-09-07 21:37:37 -07:00
party-status-cure-phase.ts
fix and optimize imports ( #4061 )
2024-09-07 21:37:37 -07:00
player-party-member-pokemon-phase.ts
fix and optimize imports ( #4061 )
2024-09-07 21:37:37 -07:00
pokemon-anim-phase.ts
[Move] Implement Substitute ( #2559 )
2024-09-13 12:46:22 -04:00
pokemon-heal-phase.ts
[Move] Implement Heal Block ( #4120 )
2024-09-21 13:15:32 -07:00
pokemon-phase.ts
fix and optimize imports ( #4061 )
2024-09-07 21:37:37 -07:00
post-game-over-phase.ts
fix and optimize imports ( #4061 )
2024-09-07 21:37:37 -07:00
post-summon-phase.ts
[Beta][Bug] Major/minor ME bug fixes ( #4451 )
2024-09-26 18:43:28 -04:00
post-turn-status-effect-phase.ts
[Move] Implement Substitute ( #2559 )
2024-09-13 12:46:22 -04:00
quiet-form-change-phase.ts
[Move] Implement autotomization weight effects ( #4228 )
2024-09-23 11:42:17 -04:00
reload-session-phase.ts
fix and optimize imports ( #4061 )
2024-09-07 21:37:37 -07:00
return-phase.ts
[Move] Implement Shed Tail ( #4382 )
2024-09-25 17:17:46 -07:00
ribbon-modifier-reward-phase.ts
fix and optimize imports ( #4061 )
2024-09-07 21:37:37 -07:00
scan-ivs-phase.ts
[Move] Implement Substitute ( #2559 )
2024-09-13 12:46:22 -04:00
select-biome-phase.ts
fix and optimize imports ( #4061 )
2024-09-07 21:37:37 -07:00
select-challenge-phase.ts
fix and optimize imports ( #4061 )
2024-09-07 21:37:37 -07:00
select-gender-phase.ts
fix and optimize imports ( #4061 )
2024-09-07 21:37:37 -07:00
select-modifier-phase.ts
change return type of isNullOrUndefined
2024-09-24 13:15:18 -04:00
select-starter-phase.ts
fix and optimize imports ( #4061 )
2024-09-07 21:37:37 -07:00
select-target-phase.ts
[Move] Implement Heal Block ( #4120 )
2024-09-21 13:15:32 -07:00
shiny-sparkle-phase.ts
fix and optimize imports ( #4061 )
2024-09-07 21:37:37 -07:00
show-ability-phase.ts
fix and optimize imports ( #4061 )
2024-09-07 21:37:37 -07:00
show-party-exp-bar-phase.ts
[Bug] Fix exp gains speed not applying properly ( #4243 )
2024-09-14 12:35:46 -04:00
show-trainer-phase.ts
fix and optimize imports ( #4061 )
2024-09-07 21:37:37 -07:00
stat-stage-change-phase.ts
[Bug] Fix stat-protection-attribute not taking inverts (e.g. Contrary) into account ( #4031 )
2024-09-17 19:14:41 -07:00
summon-missing-phase.ts
fix and optimize imports ( #4061 )
2024-09-07 21:37:37 -07:00
summon-phase.ts
[Beta][Bug] Major/minor ME bug fixes ( #4451 )
2024-09-26 18:43:28 -04:00
switch-biome-phase.ts
fix and optimize imports ( #4061 )
2024-09-07 21:37:37 -07:00
switch-phase.ts
[Move] Implement Shed Tail ( #4382 )
2024-09-25 17:17:46 -07:00
switch-summon-phase.ts
[Move] Implement Shed Tail ( #4382 )
2024-09-25 17:17:46 -07:00
test-message-phase.ts
fix and optimize imports ( #4061 )
2024-09-07 21:37:37 -07:00
title-phase.ts
[Daily] Daily standardization ( #3776 )
2024-09-26 01:39:59 -07:00
toggle-double-position-phase.ts
fix and optimize imports ( #4061 )
2024-09-07 21:37:37 -07:00
trainer-message-test-phase.ts
fix and optimize imports ( #4061 )
2024-09-07 21:37:37 -07:00
trainer-victory-phase.ts
[Balance] Gigantamax Form Adjustments (Charizard, Eevee, Duraludon) and 999.9 Weight for all, + undo Voucher Event on beta ( #4241 )
2024-09-13 20:52:12 -07:00
turn-end-phase.ts
fix and optimize imports ( #4061 )
2024-09-07 21:37:37 -07:00
turn-init-phase.ts
[Move] Implement Shed Tail ( #4382 )
2024-09-25 17:17:46 -07:00
turn-start-phase.ts
[Move] Implement Shed Tail ( #4382 )
2024-09-25 17:17:46 -07:00
unavailable-phase.ts
fix and optimize imports ( #4061 )
2024-09-07 21:37:37 -07:00
unlock-phase.ts
fix and optimize imports ( #4061 )
2024-09-07 21:37:37 -07:00
victory-phase.ts
[Beta][Bug] Major/minor ME bug fixes ( #4451 )
2024-09-26 18:43:28 -04:00
weather-effect-phase.ts
[Misc] eslint rule to prevent .js
imports ( #4160 )
2024-09-10 22:34:50 +02:00