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	* move test folder * Update vitest files * rename test/utils to test/testUtils * Remove stray utils/gameManager Got put back from a rebase
		
			
				
	
	
		
			44 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			TypeScript
		
	
	
	
	
	
			
		
		
	
	
			44 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			TypeScript
		
	
	
	
	
	
| import { Abilities } from "#app/enums/abilities";
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| import { Species } from "#app/enums/species";
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| import GameManager from "#test/testUtils/gameManager";
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| import Phaser from "phaser";
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| import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
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| 
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| describe("Internals", () => {
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|   let phaserGame: Phaser.Game;
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|   let game: GameManager;
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| 
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|   beforeAll(() => {
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|     phaserGame = new Phaser.Game({
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|       type: Phaser.HEADLESS,
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|     });
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|   });
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| 
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|   afterEach(() => {
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|     game.phaseInterceptor.restoreOg();
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|   });
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| 
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|   beforeEach(() => {
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|     game = new GameManager(phaserGame);
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|   });
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| 
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|   it("should provide Eevee with 3 defined abilities", async () => {
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|     await game.classicMode.runToSummon([ Species.EEVEE ]);
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|     const eevee = game.scene.getPlayerPokemon()!;
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| 
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|     expect(eevee.getSpeciesForm().getAbilityCount()).toBe(3);
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| 
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|     expect(eevee.getSpeciesForm().getAbility(0)).toBe(Abilities.RUN_AWAY);
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|     expect(eevee.getSpeciesForm().getAbility(1)).toBe(Abilities.ADAPTABILITY);
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|     expect(eevee.getSpeciesForm().getAbility(2)).toBe(Abilities.ANTICIPATION);
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|   });
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| 
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|   it("should set Eeeve abilityIndex between 0-2", async () => {
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|     await game.classicMode.runToSummon([ Species.EEVEE ]);
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|     const eevee = game.scene.getPlayerPokemon()!;
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| 
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|     expect(eevee.abilityIndex).toBeGreaterThanOrEqual(0);
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|     expect(eevee.abilityIndex).toBeLessThanOrEqual(2);
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|   });
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| });
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