mirror of
				https://github.com/pagefaultgames/pokerogue.git
				synced 2025-11-04 10:21:20 +01:00 
			
		
		
		
	* move test folder * Update vitest files * rename test/utils to test/testUtils * Remove stray utils/gameManager Got put back from a rebase
		
			
				
	
	
		
			283 lines
		
	
	
		
			9.3 KiB
		
	
	
	
		
			TypeScript
		
	
	
	
	
	
			
		
		
	
	
			283 lines
		
	
	
		
			9.3 KiB
		
	
	
	
		
			TypeScript
		
	
	
	
	
	
import { BattlerIndex } from "#app/battle";
 | 
						|
import { Type } from "#enums/type";
 | 
						|
import { Abilities } from "#enums/abilities";
 | 
						|
import { ArenaTagType } from "#enums/arena-tag-type";
 | 
						|
import { Challenges } from "#enums/challenges";
 | 
						|
import { Moves } from "#enums/moves";
 | 
						|
import { Species } from "#enums/species";
 | 
						|
import { StatusEffect } from "#enums/status-effect";
 | 
						|
import GameManager from "#test/testUtils/gameManager";
 | 
						|
import Phaser from "phaser";
 | 
						|
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
 | 
						|
 | 
						|
 | 
						|
describe("Inverse Battle", () => {
 | 
						|
  let phaserGame: Phaser.Game;
 | 
						|
  let game: GameManager;
 | 
						|
 | 
						|
  beforeAll(() => {
 | 
						|
    phaserGame = new Phaser.Game({
 | 
						|
      type: Phaser.HEADLESS,
 | 
						|
    });
 | 
						|
  });
 | 
						|
 | 
						|
  afterEach(() => {
 | 
						|
    game.phaseInterceptor.restoreOg();
 | 
						|
  });
 | 
						|
 | 
						|
  beforeEach(() => {
 | 
						|
    game = new GameManager(phaserGame);
 | 
						|
 | 
						|
    game.challengeMode.addChallenge(Challenges.INVERSE_BATTLE, 1, 1);
 | 
						|
 | 
						|
    game.override
 | 
						|
      .battleType("single")
 | 
						|
      .starterSpecies(Species.FEEBAS)
 | 
						|
      .ability(Abilities.BALL_FETCH)
 | 
						|
      .enemySpecies(Species.MAGIKARP)
 | 
						|
      .enemyAbility(Abilities.BALL_FETCH)
 | 
						|
      .enemyMoveset(Moves.SPLASH);
 | 
						|
  });
 | 
						|
 | 
						|
  it("Immune types are 2x effective - Thunderbolt against Ground Type", async () => {
 | 
						|
    game.override
 | 
						|
      .moveset([ Moves.THUNDERBOLT ])
 | 
						|
      .enemySpecies(Species.SANDSHREW);
 | 
						|
 | 
						|
 | 
						|
    await game.challengeMode.startBattle();
 | 
						|
 | 
						|
    const enemy = game.scene.getEnemyPokemon()!;
 | 
						|
    vi.spyOn(enemy, "getMoveEffectiveness");
 | 
						|
 | 
						|
    game.move.select(Moves.THUNDERBOLT);
 | 
						|
    await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]);
 | 
						|
    await game.phaseInterceptor.to("MoveEffectPhase");
 | 
						|
 | 
						|
    expect(enemy.getMoveEffectiveness).toHaveLastReturnedWith(2);
 | 
						|
  });
 | 
						|
 | 
						|
  it("2x effective types are 0.5x effective - Thunderbolt against Flying Type", async () => {
 | 
						|
    game.override
 | 
						|
      .moveset([ Moves.THUNDERBOLT ])
 | 
						|
      .enemySpecies(Species.PIDGEY);
 | 
						|
 | 
						|
    await game.challengeMode.startBattle();
 | 
						|
 | 
						|
    const enemy = game.scene.getEnemyPokemon()!;
 | 
						|
    vi.spyOn(enemy, "getMoveEffectiveness");
 | 
						|
 | 
						|
    game.move.select(Moves.THUNDERBOLT);
 | 
						|
    await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]);
 | 
						|
    await game.phaseInterceptor.to("MoveEffectPhase");
 | 
						|
 | 
						|
    expect(enemy.getMoveEffectiveness).toHaveLastReturnedWith(0.5);
 | 
						|
  });
 | 
						|
 | 
						|
  it("0.5x effective types are 2x effective - Thunderbolt against Electric Type", async () => {
 | 
						|
    game.override
 | 
						|
      .moveset([ Moves.THUNDERBOLT ])
 | 
						|
      .enemySpecies(Species.CHIKORITA);
 | 
						|
 | 
						|
    await game.challengeMode.startBattle();
 | 
						|
 | 
						|
    const enemy = game.scene.getEnemyPokemon()!;
 | 
						|
    vi.spyOn(enemy, "getMoveEffectiveness");
 | 
						|
 | 
						|
    game.move.select(Moves.THUNDERBOLT);
 | 
						|
    await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]);
 | 
						|
    await game.phaseInterceptor.to("MoveEffectPhase");
 | 
						|
 | 
						|
    expect(enemy.getMoveEffectiveness).toHaveLastReturnedWith(2);
 | 
						|
  });
 | 
						|
 | 
						|
  it("Stealth Rock follows the inverse matchups - Stealth Rock against Charizard deals 1/32 of max HP", async () => {
 | 
						|
    game.scene.arena.addTag(ArenaTagType.STEALTH_ROCK, 1, Moves.STEALTH_ROCK, 0);
 | 
						|
    game.override
 | 
						|
      .enemySpecies(Species.CHARIZARD)
 | 
						|
      .enemyLevel(100);
 | 
						|
 | 
						|
    await game.challengeMode.startBattle();
 | 
						|
 | 
						|
    const charizard = game.scene.getEnemyPokemon()!;
 | 
						|
 | 
						|
    const maxHp = charizard.getMaxHp();
 | 
						|
    const damage_prediction = Math.max(Math.round(charizard.getMaxHp() / 32), 1);
 | 
						|
    console.log("Damage calcuation before round: " + charizard.getMaxHp() / 32);
 | 
						|
    const currentHp = charizard.hp;
 | 
						|
    const expectedHP = maxHp - damage_prediction;
 | 
						|
 | 
						|
    console.log("Charizard's max HP: " + maxHp, "Damage: " + damage_prediction, "Current HP: " + currentHp, "Expected HP: " + expectedHP);
 | 
						|
    expect(currentHp).toBeGreaterThan(maxHp * 31 / 32 - 1);
 | 
						|
  });
 | 
						|
 | 
						|
  it("Freeze Dry is 2x effective against Water Type like other Ice type Move - Freeze Dry against Squirtle", async () => {
 | 
						|
    game.override
 | 
						|
      .moveset([ Moves.FREEZE_DRY ])
 | 
						|
      .enemySpecies(Species.SQUIRTLE);
 | 
						|
 | 
						|
    await game.challengeMode.startBattle();
 | 
						|
 | 
						|
    const enemy = game.scene.getEnemyPokemon()!;
 | 
						|
    vi.spyOn(enemy, "getMoveEffectiveness");
 | 
						|
 | 
						|
    game.move.select(Moves.FREEZE_DRY);
 | 
						|
    await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]);
 | 
						|
    await game.phaseInterceptor.to("MoveEffectPhase");
 | 
						|
 | 
						|
    expect(enemy.getMoveEffectiveness).toHaveLastReturnedWith(2);
 | 
						|
  });
 | 
						|
 | 
						|
  it("Water Absorb should heal against water moves - Water Absorb against Water gun", async () => {
 | 
						|
    game.override
 | 
						|
      .moveset([ Moves.WATER_GUN ])
 | 
						|
      .enemyAbility(Abilities.WATER_ABSORB);
 | 
						|
 | 
						|
    await game.challengeMode.startBattle();
 | 
						|
 | 
						|
    const enemy = game.scene.getEnemyPokemon()!;
 | 
						|
    enemy.hp = enemy.getMaxHp() - 1;
 | 
						|
    game.move.select(Moves.WATER_GUN);
 | 
						|
    await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]);
 | 
						|
    await game.phaseInterceptor.to("MoveEndPhase");
 | 
						|
 | 
						|
    expect(enemy.hp).toBe(enemy.getMaxHp());
 | 
						|
  });
 | 
						|
 | 
						|
  it("Fire type does not get burned - Will-O-Wisp against Charmander", async () => {
 | 
						|
    game.override
 | 
						|
      .moveset([ Moves.WILL_O_WISP ])
 | 
						|
      .enemySpecies(Species.CHARMANDER);
 | 
						|
 | 
						|
    await game.challengeMode.startBattle();
 | 
						|
 | 
						|
    const enemy = game.scene.getEnemyPokemon()!;
 | 
						|
 | 
						|
    game.move.select(Moves.WILL_O_WISP);
 | 
						|
    await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]);
 | 
						|
    await game.move.forceHit();
 | 
						|
    await game.phaseInterceptor.to("MoveEndPhase");
 | 
						|
 | 
						|
    expect(enemy.status?.effect).not.toBe(StatusEffect.BURN);
 | 
						|
  });
 | 
						|
 | 
						|
  it("Electric type does not get paralyzed - Nuzzle against Pikachu", async () => {
 | 
						|
    game.override
 | 
						|
      .moveset([ Moves.NUZZLE ])
 | 
						|
      .enemySpecies(Species.PIKACHU)
 | 
						|
      .enemyLevel(50);
 | 
						|
 | 
						|
    await game.challengeMode.startBattle();
 | 
						|
 | 
						|
    const enemy = game.scene.getEnemyPokemon()!;
 | 
						|
 | 
						|
    game.move.select(Moves.NUZZLE);
 | 
						|
    await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]);
 | 
						|
    await game.phaseInterceptor.to("MoveEndPhase");
 | 
						|
 | 
						|
    expect(enemy.status?.effect).not.toBe(StatusEffect.PARALYSIS);
 | 
						|
  });
 | 
						|
 | 
						|
  it("Ground type is not immune to Thunder Wave - Thunder Wave against Sandshrew", async () => {
 | 
						|
    game.override
 | 
						|
      .moveset([ Moves.THUNDER_WAVE ])
 | 
						|
      .enemySpecies(Species.SANDSHREW);
 | 
						|
 | 
						|
    await game.challengeMode.startBattle();
 | 
						|
 | 
						|
    const enemy = game.scene.getEnemyPokemon()!;
 | 
						|
 | 
						|
    game.move.select(Moves.THUNDER_WAVE);
 | 
						|
    await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]);
 | 
						|
    await game.move.forceHit();
 | 
						|
    await game.phaseInterceptor.to("MoveEndPhase");
 | 
						|
 | 
						|
    expect(enemy.status?.effect).toBe(StatusEffect.PARALYSIS);
 | 
						|
  });
 | 
						|
 | 
						|
 | 
						|
  it("Anticipation should trigger on 2x effective moves - Anticipation against Thunderbolt", async () => {
 | 
						|
    game.override
 | 
						|
      .moveset([ Moves.THUNDERBOLT ])
 | 
						|
      .enemySpecies(Species.SANDSHREW)
 | 
						|
      .enemyAbility(Abilities.ANTICIPATION);
 | 
						|
 | 
						|
    await game.challengeMode.startBattle();
 | 
						|
 | 
						|
    expect(game.scene.getEnemyPokemon()?.summonData.abilitiesApplied[0]).toBe(Abilities.ANTICIPATION);
 | 
						|
  });
 | 
						|
 | 
						|
  it("Conversion 2 should change the type to the resistive type - Conversion 2 against Dragonite", async () => {
 | 
						|
    game.override
 | 
						|
      .moveset([ Moves.CONVERSION_2 ])
 | 
						|
      .enemyMoveset([ Moves.DRAGON_CLAW, Moves.DRAGON_CLAW, Moves.DRAGON_CLAW, Moves.DRAGON_CLAW ]);
 | 
						|
 | 
						|
    await game.challengeMode.startBattle();
 | 
						|
 | 
						|
    const player = game.scene.getPlayerPokemon()!;
 | 
						|
 | 
						|
    game.move.select(Moves.CONVERSION_2);
 | 
						|
    await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]);
 | 
						|
 | 
						|
    await game.phaseInterceptor.to("TurnEndPhase");
 | 
						|
 | 
						|
    expect(player.getTypes()[0]).toBe(Type.DRAGON);
 | 
						|
  });
 | 
						|
 | 
						|
  it("Flying Press should be 0.25x effective against Grass + Dark Type - Flying Press against Meowscarada", async () => {
 | 
						|
    game.override
 | 
						|
      .moveset([ Moves.FLYING_PRESS ])
 | 
						|
      .enemySpecies(Species.MEOWSCARADA);
 | 
						|
 | 
						|
    await game.challengeMode.startBattle();
 | 
						|
 | 
						|
    const enemy = game.scene.getEnemyPokemon()!;
 | 
						|
    vi.spyOn(enemy, "getMoveEffectiveness");
 | 
						|
 | 
						|
    game.move.select(Moves.FLYING_PRESS);
 | 
						|
    await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]);
 | 
						|
    await game.phaseInterceptor.to("MoveEffectPhase");
 | 
						|
 | 
						|
    expect(enemy.getMoveEffectiveness).toHaveLastReturnedWith(0.25);
 | 
						|
  });
 | 
						|
 | 
						|
  it("Scrappy ability has no effect - Tackle against Ghost Type still 2x effective with Scrappy", async () => {
 | 
						|
    game.override
 | 
						|
      .moveset([ Moves.TACKLE ])
 | 
						|
      .ability(Abilities.SCRAPPY)
 | 
						|
      .enemySpecies(Species.GASTLY);
 | 
						|
 | 
						|
    await game.challengeMode.startBattle();
 | 
						|
 | 
						|
    const enemy = game.scene.getEnemyPokemon()!;
 | 
						|
    vi.spyOn(enemy, "getMoveEffectiveness");
 | 
						|
 | 
						|
    game.move.select(Moves.TACKLE);
 | 
						|
    await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]);
 | 
						|
    await game.phaseInterceptor.to("MoveEffectPhase");
 | 
						|
 | 
						|
    expect(enemy.getMoveEffectiveness).toHaveLastReturnedWith(2);
 | 
						|
  });
 | 
						|
 | 
						|
  it("FORESIGHT has no effect - Tackle against Ghost Type still 2x effective with Foresight", async () => {
 | 
						|
    game.override
 | 
						|
      .moveset([ Moves.FORESIGHT, Moves.TACKLE ])
 | 
						|
      .enemySpecies(Species.GASTLY);
 | 
						|
 | 
						|
    await game.challengeMode.startBattle();
 | 
						|
 | 
						|
    const enemy = game.scene.getEnemyPokemon()!;
 | 
						|
    vi.spyOn(enemy, "getMoveEffectiveness");
 | 
						|
 | 
						|
    game.move.select(Moves.FORESIGHT);
 | 
						|
    await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]);
 | 
						|
    await game.phaseInterceptor.to("TurnEndPhase");
 | 
						|
 | 
						|
    game.move.select(Moves.TACKLE);
 | 
						|
    await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]);
 | 
						|
    await game.phaseInterceptor.to("MoveEffectPhase");
 | 
						|
 | 
						|
    expect(enemy.getMoveEffectiveness).toHaveLastReturnedWith(2);
 | 
						|
  });
 | 
						|
});
 |