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* Implement Shed Tail * Fix leftover batonPass reference in docs * Fix ChillyReceptionAttr * oops * Remove unneeded default arg in ReturnPhase * Fix imports per Kev's suggestions Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * Docs and Shed Tail on-add message * Remove mixin attribute * Update battler-tags.json * Update battler-tags.json * Update battler-tags.json * Update battler-tags.json * Update battler-tags.json * Update battler-tags.json * Update battler-tags.json * Update battler-tags.json * Update battler-tags.json * Update battler-tags.json * Fix indents * More nit fixes * Make Switch[Summon]Phase params readonly --------- Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> Co-authored-by: Lugiad <adrien.grivel@hotmail.fr> Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
13 lines
452 B
TypeScript
13 lines
452 B
TypeScript
/**
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* Indicates the type of switch functionality that a {@linkcode SwitchPhase}
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* or {@linkcode SwitchSummonPhase} will carry out.
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*/
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export enum SwitchType {
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/** Basic switchout where the Pokemon to switch in is selected */
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SWITCH,
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/** Transfers stat stages and other effects from the returning Pokemon to the switched in Pokemon */
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BATON_PASS,
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/** Transfers the returning Pokemon's Substitute to the switched in Pokemon */
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SHED_TAIL
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}
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