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* Add isPartner method to trainer class * Ensure force switches cannot pull pokemon from the wrong trainer * Add override for battle type * Fixup tests and broken assumptions * Make move fail override semi-invuln check Bandaid fix because move effect phase does not allow for the move to fail if all of its conditions fail * Restore overrides * Apply kev's suggestions from code review Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * Fix illusion test battle type invocation * Update struggle and healer tests to use battleStyle --------- Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> |
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.. | ||
helpers | ||
mocks | ||
saves | ||
errorInterceptor.ts | ||
fakeMobile.html | ||
gameManager.ts | ||
gameManagerUtils.ts | ||
gameWrapper.ts | ||
inputsHandler.ts | ||
listenersManager.ts | ||
phaseInterceptor.ts | ||
testFileInitialization.ts | ||
testUtils.ts | ||
TextInterceptor.ts |