pokerogue/src/phases/post-game-over-phase.ts
Sirz Benjie 43f8b78c35
[Bug] Fix sessions clearing the wrong slot on save (#6509)
* Store session id in session data to prevent somehow deleting wrong slot

* Only log session / system if beta or local; fix promise

* Fix serialization/deserialization when logging session/system data

* Force loadSaveSlot to set the logged in user's last session

* No longer add slotId to session data
2025-09-07 18:17:12 -07:00

48 lines
1.3 KiB
TypeScript

import { globalScene } from "#app/global-scene";
import { Phase } from "#app/phase";
import type { EndCardPhase } from "#phases/end-card-phase";
export class PostGameOverPhase extends Phase {
public readonly phaseName = "PostGameOverPhase";
private endCardPhase?: EndCardPhase;
private slotId: number;
constructor(slotId: number, endCardPhase?: EndCardPhase) {
super();
this.slotId = slotId;
this.endCardPhase = endCardPhase;
}
start() {
super.start();
const saveAndReset = () => {
globalScene.gameData.saveAll(true, true, true).then(success => {
if (!success) {
return globalScene.reset(true);
}
globalScene.gameData.tryClearSession(this.slotId).then((success: boolean | [boolean, boolean]) => {
if (!success[0]) {
return globalScene.reset(true);
}
globalScene.reset();
globalScene.phaseManager.unshiftNew("TitlePhase");
this.end();
});
});
};
if (this.endCardPhase) {
globalScene.ui.fadeOut(500).then(() => {
globalScene.ui.getMessageHandler().bg.setVisible(true);
this.endCardPhase?.endCard.destroy();
this.endCardPhase?.text.destroy();
saveAndReset();
});
} else {
saveAndReset();
}
}
}