pokerogue/src
2025-06-20 08:31:34 +02:00
..
@types [Misc] Run biome on all files; update some rules to be errors now 2025-06-14 00:59:34 -07:00
configs/inputs [Misc] Removed cases of a ? true : false and useless super calls from subclasses (#5943) 2025-06-06 17:00:09 -07:00
data [Bug] Remove message for Rock Head activation (#6014) 2025-06-19 20:59:55 -07:00
enums [Refactor] Fix issues with "last move selected" vs "used" (#5810) 2025-06-15 10:52:44 -07:00
events [Refactor] Remove circular deps 3 (#5959) 2025-06-09 16:24:13 -07:00
field [Refactor] Rework evolution conditions and descriptions (#5679) 2025-06-16 05:57:51 -07:00
global-vars [Refactor] Merged interfaces/ into @types/; removed runtime orphan modules 2025-06-07 17:28:01 -07:00
modifier [Bug] Fix incorrect form key being checked for evo items (#5995) 2025-06-17 10:08:20 -07:00
phases [Move] Fixed Chilly Reception displaying message when used virtually 2025-06-19 17:14:05 -07:00
pipelines Merge branch 'beta' into minor-1.9.6 2025-06-18 18:27:37 -07:00
plugins [UI/UX] Add Pokémon category flavor text to Pokédex (#5957) 2025-06-20 00:04:57 +00:00
sprites [Misc] Removed cases of a ? true : false and useless super calls from subclasses (#5943) 2025-06-06 17:00:09 -07:00
system [Refactor] Rework evolution conditions and descriptions (#5679) 2025-06-16 05:57:51 -07:00
typings/phaser [Refactor][UI/UX] Cleanup battle-info ui code (#5696) 2025-05-28 17:29:03 +00:00
ui Merge 193274fd28 into 4b70fab608 2025-06-20 08:31:34 +02:00
utils [Refactor] Rework evolution conditions and descriptions (#5679) 2025-06-16 05:57:51 -07:00
account.ts [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
battle-scene.ts [Refactor] Rework evolution conditions and descriptions (#5679) 2025-06-16 05:57:51 -07:00
battle.ts [Refactor] Remove circular dependencies (part 4) (#5964) 2025-06-11 19:42:04 -07:00
constants.ts [Refactor] Remove circular dependencies (part 4) (#5964) 2025-06-11 19:42:04 -07:00
game-mode.ts [Refactor] Rework evolution conditions and descriptions (#5679) 2025-06-16 05:57:51 -07:00
global-event-manager.ts [Misc] AFD Event (#5596) 2025-03-31 15:11:01 -07:00
global-scene.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
inputs-controller.ts [Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew (#5655) 2025-05-02 00:06:07 -05:00
loading-scene.ts [Refactor] Remove circular dependencies (part 4) (#5964) 2025-06-11 19:42:04 -07:00
main.ts [Refactor][UI/UX] Cleanup battle-info ui code (#5696) 2025-05-28 17:29:03 +00:00
messages.ts [Refactor] Add methods isPlayer and isEnemy to reduce circular imports 2025-06-07 17:44:58 -07:00
overrides.ts [Test] Reworked crit override to allow for forced crits (#5738) 2025-06-16 05:36:09 -07:00
phase-manager.ts [Refactor] Fix issues with "last move selected" vs "used" (#5810) 2025-06-15 10:52:44 -07:00
phase.ts [Refactor] Decouple phase system from battle-scene (#5953) 2025-06-07 17:59:30 -07:00
scene-base.ts [Refactor] Create utility function coerceArray (#5723) 2025-06-12 21:30:01 -07:00
starting-wave.ts [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
timed-event-manager.ts Fix merge issue 2025-06-18 18:30:22 -07:00
touch-controls.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
tutorial.ts [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
ui-inputs.ts [Refactor][UI/UX] Cleanup battle-info ui code (#5696) 2025-05-28 17:29:03 +00:00
vite.env.d.ts Beta Merge 27/07 (#3141) 2024-07-28 00:47:00 +01:00