pokerogue/test/test-utils/matchers/to-have-fainted.ts

35 lines
1.1 KiB
TypeScript

import { getPokemonNameWithAffix } from "#app/messages";
import type { Pokemon } from "#field/pokemon";
import { isPokemonInstance, receivedStr } from "#test/test-utils/test-utils";
import type { MatcherState, SyncExpectationResult } from "@vitest/expect";
/**
* Matcher that checks if a {@linkcode Pokemon} has fainted.
* @param received - The object to check. Should be a {@linkcode Pokemon}
* @returns Whether the matcher passed
*/
export function toHaveFainted(this: MatcherState, received: unknown): SyncExpectationResult {
if (!isPokemonInstance(received)) {
return {
pass: this.isNot,
message: () => `Expected to receive a Pokémon, but got ${receivedStr(received)}!`,
};
}
const pass = received.isFainted();
const hp = received.hp;
const maxHp = received.getMaxHp();
const pkmName = getPokemonNameWithAffix(received);
return {
pass,
message: () =>
pass
? `Expected ${pkmName} to NOT have fainted, but it did!`
: `Expected ${pkmName} to have fainted, but it didn't! (${hp}/${maxHp} HP)`,
expected: 0,
actual: hp,
};
}