pokerogue/.vscode/spdx.code-snippets
Sirz Benjie 6766940fa1
[Misc] Make the repo REUSE compliant (#6474)
* Add license information

* Add reuse lint workflow

* Add snippets for spdx

* fix: minor wording adjustments and typo fixes

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* chore: add FileContributor attributions for Bertie

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

* begin licensing some audio assets

* Add pokemon reborn sound affect attribution

* Annotate Leavannite's section

* Add more licensing info

* Add license info to license files ._.

* Move ps1 files out of public

* Add license for animation jsons

* Add license for bat scripts in public

* Update licensing in scripts

* Fix typo in license ref

* Fix AGPL-3.0-or-later

* Add license info to typedoc.config.js

* Add MIT license for snippets

* chore: update license info for files in scripts

* chore: update license info

* chore: update license info

* chore: update license info

* Remove licenses used only by public before linting with reuse

* Add license info to new files added by docker PR

* chore: apply biome

* fix: add back linting workflow lost during merge

* Add attribution based on Hanniel's information

* Add attribution based on Officer Porkchop and Green Ninja's information

* add attribution to unicorn_power for reshiram/zekrom/kyurem epic variant

* Fixup minor typo

* Adjust sprite test to not think REUSE.toml is a sprite json

* Add missing continue-on-error to workflow

* fix: address kev's comments from code review

* docs: minor touchups

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>
2025-09-23 08:49:03 -05:00

49 lines
1.2 KiB
Plaintext

/*
* SPDX-FileCopyrightText: 2025 Pagefault Games
* SPDX-FileContributor: SirzBenjie
*
* SPDX-License-Identifier: AGPL-3.0-only
*/
{
// REUSE-IgnoreStart
"Add SPDX header (/* */ comments )": {
"scope": "javascript,typescript,css,glsl,jsonc",
"prefix": "SPDX",
"body": [
"/*",
" * SPDX-FileCopyrightText: ${CURRENT_YEAR} Pagefault Games",
" *",
" * SPDX-License-Identifier: AGPL-3.0-only",
" */",
"$0"
],
"description": "AGPL-3.0-only SPDX header (c style comments)"
},
"Add SPDX header (<!--> comments)": {
"scope": "html,markdown",
"prefix": "SPDX",
"body": [
"<!--",
"SPDX-FileCopyrightText: ${CURRENT_YEAR} Pagefault Games",
"SPDX-License-Identifier: AGPL-3.0-only",
"-->",
"$0"
],
"description": "AGPL-3.0-only SPDX header (html style comments)"
},
"Add SPDX header (# comments) ": {
"prefix": "SPDX",
"scope": "powershell,python,yaml,shellscript,ignore,toml,git,gitattributes",
"body": [
"# SPDX-FileCopyrightText: ${CURRENT_YEAR} Pagefault Games",
"#",
"# SPDX-License-Identifier: AGPL-3.0-only",
"$0"
],
"description": "AGPL-3.0-only SPDX header (# style comments)"
}
// REUSE-IgnoreEnd
}