pokerogue/test/moves/tail_whip.test.ts
NightKev 9dcb904649
[Misc] Improve enum naming (#5933)
* Rename `Abilities` to `AbilityId`

* Rename `abilities.ts` to `ability-id.ts`

* Rename `Moves` to `MoveId`

* Rename `moves.ts` to `move-id.ts`

* Rename `Species` to `SpeciesId`

* Rename `species.ts` to `species-id.ts`

* Rename `Biome` to `BiomeId`

* Rename `biome.ts` to `biome-id.ts`

* Replace `Abilities` with `AbilityId` in comments

* Replace `Biome` with `BiomeId` in comments

* Replace `Moves` with `MoveId` in comments

* Replace `Species` with `SpeciesId` in comments
2025-06-04 14:54:27 -07:00

50 lines
1.6 KiB
TypeScript

import { Stat } from "#enums/stat";
import GameManager from "#test/testUtils/gameManager";
import { AbilityId } from "#enums/ability-id";
import { MoveId } from "#enums/move-id";
import { SpeciesId } from "#enums/species-id";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
import { EnemyCommandPhase } from "#app/phases/enemy-command-phase";
import { TurnInitPhase } from "#app/phases/turn-init-phase";
describe("Moves - Tail whip", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
const moveToUse = MoveId.TAIL_WHIP;
game.override.battleStyle("single");
game.override.enemySpecies(SpeciesId.RATTATA);
game.override.enemyAbility(AbilityId.INSOMNIA);
game.override.ability(AbilityId.INSOMNIA);
game.override.startingLevel(2000);
game.override.moveset([moveToUse]);
game.override.enemyMoveset(MoveId.SPLASH);
});
it("should lower DEF stat stage by 1", async () => {
const moveToUse = MoveId.TAIL_WHIP;
await game.classicMode.startBattle([SpeciesId.MIGHTYENA, SpeciesId.MIGHTYENA]);
const enemyPokemon = game.scene.getEnemyPokemon()!;
expect(enemyPokemon.getStatStage(Stat.DEF)).toBe(0);
game.move.select(moveToUse);
await game.phaseInterceptor.runFrom(EnemyCommandPhase).to(TurnInitPhase);
expect(enemyPokemon.getStatStage(Stat.DEF)).toBe(-1);
}, 20000);
});