..
abilities
[Bug] Fix some moves using illusion type instead of real type ( #5772 )
2025-05-05 18:31:11 -07:00
balance
[Balance] [Beta] 1.9 Egg Move Followup ( #5749 )
2025-05-02 17:38:30 -04:00
moves
[Bug][Hotfix] Secondary effects no longer trigger status immunity messages ( #5764 )
2025-05-03 23:04:04 -07:00
mystery-encounters
[Balance][Mystery][Beta] Salesman doesn't offer event mons without HA or shiny ( #5746 )
2025-05-03 01:52:51 +00:00
trainers
[Hotfix] Fix evil grunts using wrong template ( #5763 )
2025-05-03 22:59:37 -07:00
arena-tag.ts
[Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew ( #5655 )
2025-05-02 00:06:07 -05:00
battle-anims.ts
[Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew ( #5655 )
2025-05-02 00:06:07 -05:00
battler-tags.ts
[Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew ( #5655 )
2025-05-02 00:06:07 -05:00
berry.ts
[Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew ( #5655 )
2025-05-02 00:06:07 -05:00
challenge.ts
[Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew ( #5655 )
2025-05-02 00:06:07 -05:00
custom-pokemon-data.ts
[Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew ( #5655 )
2025-05-02 00:06:07 -05:00
daily-run.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
data-lists.ts
[Refactor] Refactor ability file part 1 ( #5589 )
2025-04-15 14:08:35 +00:00
dialogue.ts
[Refactor] Minor refactor of trainer-config files ( #5573 )
2025-03-29 00:19:35 -04:00
egg-hatch-data.ts
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter ( #5495 )
2025-03-09 14:13:25 -07:00
egg.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
exp.ts
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter ( #5495 )
2025-03-09 14:13:25 -07:00
gender.ts
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter ( #5495 )
2025-03-09 14:13:25 -07:00
nature.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
pokeball.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
pokemon-forms.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
pokemon-species.ts
[Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew ( #5655 )
2025-05-02 00:06:07 -05:00
splash-messages.ts
[Biome] Add "no unused imports" rule ( #5580 )
2025-03-29 10:24:23 +00:00
status-effect.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
terrain.ts
[Bug][UI/UX] Fix type hint after enemy disappears ( #5677 )
2025-04-19 08:04:19 -07:00
trainer-names.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
type.ts
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter ( #5495 )
2025-03-09 14:13:25 -07:00
weather.ts
[Code] Added and enforced no-fallthrough
+ added eslint type checking ( #5705 )
2025-04-29 23:21:28 +00:00