pokerogue/src/data
Lylian BALL 4f541a8dce
[Bug] Fix some moves using illusion type instead of real type (#5772)
* fix revelation dance using the type of the illusion instead of the actual type

* fix other move that might get the illusion type as well

* fix other move that might get the illusion type as well

* fix abilities that might get the illusion type as well

* fix illusion icon in party ui handler

* Fix TSDoc for `Pokemon#getTypes`

* Remove now-unnecessary changes to `.getTypes()` calls

Revert `overrides.ts` changes

* Replace `|| false` with `!!`

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Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-05-05 18:31:11 -07:00
..
abilities [Bug] Fix some moves using illusion type instead of real type (#5772) 2025-05-05 18:31:11 -07:00
balance [Balance] [Beta] 1.9 Egg Move Followup (#5749) 2025-05-02 17:38:30 -04:00
moves [Bug][Hotfix] Secondary effects no longer trigger status immunity messages (#5764) 2025-05-03 23:04:04 -07:00
mystery-encounters [Balance][Mystery][Beta] Salesman doesn't offer event mons without HA or shiny (#5746) 2025-05-03 01:52:51 +00:00
trainers [Hotfix] Fix evil grunts using wrong template (#5763) 2025-05-03 22:59:37 -07:00
arena-tag.ts [Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew (#5655) 2025-05-02 00:06:07 -05:00
battle-anims.ts [Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew (#5655) 2025-05-02 00:06:07 -05:00
battler-tags.ts [Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew (#5655) 2025-05-02 00:06:07 -05:00
berry.ts [Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew (#5655) 2025-05-02 00:06:07 -05:00
challenge.ts [Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew (#5655) 2025-05-02 00:06:07 -05:00
custom-pokemon-data.ts [Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew (#5655) 2025-05-02 00:06:07 -05:00
daily-run.ts [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
data-lists.ts [Refactor] Refactor ability file part 1 (#5589) 2025-04-15 14:08:35 +00:00
dialogue.ts [Refactor] Minor refactor of trainer-config files (#5573) 2025-03-29 00:19:35 -04:00
egg-hatch-data.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
egg.ts [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
exp.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
gender.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
nature.ts [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
pokeball.ts [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
pokemon-forms.ts [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
pokemon-species.ts [Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew (#5655) 2025-05-02 00:06:07 -05:00
splash-messages.ts [Biome] Add "no unused imports" rule (#5580) 2025-03-29 10:24:23 +00:00
status-effect.ts [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
terrain.ts [Bug][UI/UX] Fix type hint after enemy disappears (#5677) 2025-04-19 08:04:19 -07:00
trainer-names.ts [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
type.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
weather.ts [Code] Added and enforced no-fallthrough + added eslint type checking (#5705) 2025-04-29 23:21:28 +00:00