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* Rename `Abilities` to `AbilityId` * Rename `abilities.ts` to `ability-id.ts` * Rename `Moves` to `MoveId` * Rename `moves.ts` to `move-id.ts` * Rename `Species` to `SpeciesId` * Rename `species.ts` to `species-id.ts` * Rename `Biome` to `BiomeId` * Rename `biome.ts` to `biome-id.ts` * Replace `Abilities` with `AbilityId` in comments * Replace `Biome` with `BiomeId` in comments * Replace `Moves` with `MoveId` in comments * Replace `Species` with `SpeciesId` in comments
83 lines
2.6 KiB
TypeScript
83 lines
2.6 KiB
TypeScript
import * as bypassLoginModule from "#app/global-vars/bypass-login";
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import { pokerogueApi } from "#app/plugins/api/pokerogue-api";
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import type { SessionSaveData } from "#app/system/game-data";
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import { AbilityId } from "#enums/ability-id";
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import { MoveId } from "#enums/move-id";
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import GameManager from "#test/testUtils/gameManager";
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import Phaser from "phaser";
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import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
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import * as account from "#app/account";
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describe("System - Game Data", () => {
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let phaserGame: Phaser.Game;
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let game: GameManager;
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beforeAll(() => {
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phaserGame = new Phaser.Game({
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type: Phaser.HEADLESS,
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});
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});
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beforeEach(() => {
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game = new GameManager(phaserGame);
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game.override
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.moveset([MoveId.SPLASH])
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.battleStyle("single")
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.enemyAbility(AbilityId.BALL_FETCH)
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.enemyMoveset(MoveId.SPLASH);
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});
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afterEach(() => {
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game.phaseInterceptor.restoreOg();
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});
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describe("tryClearSession", () => {
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beforeEach(() => {
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vi.spyOn(bypassLoginModule, "bypassLogin", "get").mockReturnValue(false);
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vi.spyOn(game.scene.gameData, "getSessionSaveData").mockReturnValue({} as SessionSaveData);
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vi.spyOn(account, "updateUserInfo").mockImplementation(async () => [true, 1]);
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});
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it("should return [true, true] if bypassLogin is true", async () => {
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vi.spyOn(bypassLoginModule, "bypassLogin", "get").mockReturnValue(true);
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const result = await game.scene.gameData.tryClearSession(0);
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expect(result).toEqual([true, true]);
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});
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it("should return [true, true] if successful", async () => {
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vi.spyOn(pokerogueApi.savedata.session, "clear").mockResolvedValue({
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success: true,
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});
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const result = await game.scene.gameData.tryClearSession(0);
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expect(result).toEqual([true, true]);
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expect(account.updateUserInfo).toHaveBeenCalled();
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});
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it("should return [true, false] if not successful", async () => {
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vi.spyOn(pokerogueApi.savedata.session, "clear").mockResolvedValue({
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success: false,
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});
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const result = await game.scene.gameData.tryClearSession(0);
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expect(result).toEqual([true, false]);
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expect(account.updateUserInfo).toHaveBeenCalled();
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});
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it("should return [false, false] session is out of date", async () => {
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vi.spyOn(pokerogueApi.savedata.session, "clear").mockResolvedValue({
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error: "session out of date",
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});
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const result = await game.scene.gameData.tryClearSession(0);
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expect(result).toEqual([false, false]);
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expect(account.updateUserInfo).toHaveBeenCalled();
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});
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});
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});
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