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105 lines
3.5 KiB
TypeScript
105 lines
3.5 KiB
TypeScript
import { allMoves } from "#app/data/moves/move";
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import type Pokemon from "#app/field/pokemon";
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import { BerryModifier } from "#app/modifier/modifier";
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import { Abilities } from "#enums/abilities";
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import { BattleType } from "#enums/battle-type";
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import { BattlerTagType } from "#enums/battler-tag-type";
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import { BerryType } from "#enums/berry-type";
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import { Moves } from "#enums/moves";
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import { Species } from "#enums/species";
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import { Stat } from "#enums/stat";
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import GameManager from "#test/testUtils/gameManager";
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import Phaser from "phaser";
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import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
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describe("Field - Pokemon ID Checks", () => {
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let phaserGame: Phaser.Game;
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let game: GameManager;
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beforeAll(() => {
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phaserGame = new Phaser.Game({
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type: Phaser.HEADLESS,
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});
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});
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afterEach(() => {
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game.phaseInterceptor.restoreOg();
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});
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beforeEach(() => {
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game = new GameManager(phaserGame);
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game.override
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.moveset(Moves.SPLASH)
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.ability(Abilities.NO_GUARD)
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.battleStyle("single")
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.disableCrits()
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.enemyLevel(100)
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.enemySpecies(Species.MAGIKARP)
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.enemyAbility(Abilities.BALL_FETCH)
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.enemyMoveset(Moves.SPLASH);
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});
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function onlyUnique<T>(array: T[]): T[] {
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return [...new Set<T>(array)];
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}
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// TODO: We currently generate IDs as a pure random integer; remove once unique UUIDs are added
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it.todo("2 Pokemon should not be able to generate with the same ID during 1 encounter", async () => {
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game.override.battleType(BattleType.TRAINER); // enemy generates 2 mons
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await game.classicMode.startBattle([Species.FEEBAS, Species.ABRA]);
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const ids = (game.scene.getPlayerParty() as Pokemon[]).concat(game.scene.getEnemyParty()).map((p: Pokemon) => p.id);
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const uniqueIds = onlyUnique(ids);
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expect(ids).toHaveLength(uniqueIds.length);
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});
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it("should not prevent item theft with PID of 0", async () => {
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game.override
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.moveset([Moves.THIEF, Moves.SPLASH])
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.enemyHeldItems([{ name: "BERRY", count: 1, type: BerryType.APICOT }]);
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vi.spyOn(allMoves[Moves.THIEF], "chance", "get").mockReturnValue(100);
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await game.classicMode.startBattle([Species.TREECKO]);
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const player = game.scene.getPlayerPokemon()!;
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const enemy = game.scene.getEnemyPokemon()!;
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// Override enemy pokemon PID to be 0
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enemy.id = 0;
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game.scene.getModifiers(BerryModifier, false).forEach(modifier => {
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modifier.pokemonId = enemy.id;
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});
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expect(enemy.getHeldItems()).toHaveLength(1);
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expect(player.getHeldItems()).toHaveLength(0);
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// Player uses Thief and steals the opponent's item
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game.move.select(Moves.THIEF);
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await game.phaseInterceptor.to("TurnEndPhase");
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expect(enemy.getHeldItems()).toHaveLength(0);
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expect(player.getHeldItems()).toHaveLength(1);
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});
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it("should not prevent Syrup Bomb triggering if user has PID of 0", async () => {
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game.override.moveset(Moves.SYRUP_BOMB);
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await game.classicMode.startBattle([Species.TREECKO]);
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const player = game.scene.getPlayerPokemon()!;
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// Override player pokemon PID to be 0
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player.id = 0;
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const enemy = game.scene.getEnemyPokemon()!;
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expect(enemy.getTag(BattlerTagType.SYRUP_BOMB)).toBeUndefined();
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game.move.select(Moves.SYRUP_BOMB);
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await game.phaseInterceptor.to("TurnEndPhase");
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const syrupTag = enemy.getTag(BattlerTagType.SYRUP_BOMB)!;
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expect(syrupTag).toBeDefined();
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expect(syrupTag.getSourcePokemon()).toBe(player);
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expect(enemy.getStatStage(Stat.SPD)).toBe(-1);
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});
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});
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