pokerogue/src/data
flx-sta 4cc3b0daae
[Test] Make berries abound test more robust (#4339)
* make `berries-abound` test more robust

the "should reward the player with X berries based on wave" test was failing due to berry max stacks and the party only having 1 pokemone.
Increased it to 3 to reduce that probability

* berries abound test: change `defaultParty`

increase size of default-party to 3

* add: some missing types in berries-abound encounter

for ease of reading

* fix: berries abound tests

the "Should skip battle when fastest pokemon is faster than boss" test was failing due to the party being more than 1 pokemon.
2024-09-20 17:18:48 -04:00
..
mystery-encounters [Test] Make berries abound test more robust (#4339) 2024-09-20 17:18:48 -04:00
ability.ts Mystery Encounter bug fixes and minor adjustments (#4299) 2024-09-19 14:44:10 +01:00
arena-tag.ts [Refactor/Bug/Move] Overhaul Stats and Battle Items, Implement Several Stat Moves (#2699) 2024-09-02 22:12:34 -04:00
battle-anims.ts [Bug] Fixing seed sower uturn switchout bug for trainer battles (#4113) 2024-09-20 10:27:43 -04:00
battler-tags.ts [Balance] Remove isMax conditions from move and ability effects (#4200) 2024-09-13 20:48:57 -07:00
berry.ts [Refactor/Bug/Move] Overhaul Stats and Battle Items, Implement Several Stat Moves (#2699) 2024-09-02 22:12:34 -04:00
biomes.ts fix: Fix missing comma in biomeLinks array 2024-09-02 00:03:51 +01:00
challenge.ts fix and optimize imports (#4061) 2024-09-07 21:37:37 -07:00
daily-run.ts Prevent daily runs from breaking due to very (un)lucky RNG (#3841) 2024-08-30 20:10:38 -07:00
dialogue.ts [Feature] Add Mystery Encounters to the game (#3938) 2024-09-14 03:05:58 +01:00
egg-hatch-data.ts [Enhancement] Skip egg hatching and show summary (#3726) 2024-09-04 16:59:25 +00:00
egg-moves.ts [Balance] Biome Changes / Minor Passive Changes / Minor Egg Move Changes / Beta GMax form adjustments (#3852) 2024-08-29 20:29:06 +01:00
egg.ts [Dev] Remove variant-tiers.ts Enum (#3746) 2024-09-18 15:20:33 -04:00
exp.ts ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224) 2024-05-23 11:03:10 -04:00
gender.ts ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224) 2024-05-23 11:03:10 -04:00
move.ts [Bug] Fixing seed sower uturn switchout bug for trainer battles (#4113) 2024-09-20 10:27:43 -04:00
nature.ts [Refactor/Bug/Move] Overhaul Stats and Battle Items, Implement Several Stat Moves (#2699) 2024-09-02 22:12:34 -04:00
pokeball.ts [Refactor][QoL] Game Audio + New Settings (#3527) 2024-08-25 17:40:14 +01:00
pokemon-evolutions.ts [Balance] Rework some evolutions (#2732) 2024-09-15 02:32:43 +01:00
pokemon-forms.ts Remove Dragon Ascent Requirement (#4284) 2024-09-16 20:03:13 +01:00
pokemon-level-moves.ts [Balance] Rework some evolutions (#2732) 2024-09-15 02:32:43 +01:00
pokemon-species.ts [Balance] Pokerus Starter Count 3 -> 5, made pokerus count a constant as to only require one line change (#4268) 2024-09-15 09:55:17 +02:00
splash-messages.ts [Feature] Seasonal splash messages logic + scaffolding (#4318) 2024-09-19 15:59:37 -07:00
status-effect.ts [Bug] Fix DNA splicers broken from the strictnull check (#3454) 2024-08-09 09:33:31 -04:00
terrain.ts fix and optimize imports (#4061) 2024-09-07 21:37:37 -07:00
tms.ts Even more TM fixes (#3889) 2024-08-30 10:54:48 -07:00
trainer-config.ts Localizable Trainer Name + Cleffa Species name can be used in all 3 pokemon names (#4331) 2024-09-20 14:12:35 -07:00
trainer-names.ts [Misc] Update eslint.config.js for space after commas (#3649) 2024-08-23 16:36:10 +08:00
type.ts [Challenge] Inverse battle challenge (#3525) 2024-08-29 19:59:33 +01:00
variant.ts fix and optimize imports (#4061) 2024-09-07 21:37:37 -07:00
weather.ts [Hotfix] Fix harsh weather cancelling moves based on base type (#4097) 2024-09-08 02:29:49 -04:00