pokerogue/src/account.ts
Sirz Benjie 408b66f913
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-03-09 14:13:25 -07:00

62 lines
2.1 KiB
TypeScript

import { pokerogueApi } from "#app/plugins/api/pokerogue-api";
import type { UserInfo } from "#app/@types/UserInfo";
import { bypassLogin } from "./battle-scene";
import * as Utils from "./utils";
export let loggedInUser: UserInfo | null = null;
// This is a random string that is used to identify the client session - unique per session (tab or window) so that the game will only save on the one that the server is expecting
export const clientSessionId = Utils.randomString(32);
export function initLoggedInUser(): void {
loggedInUser = {
username: "Guest",
lastSessionSlot: -1,
discordId: "",
googleId: "",
hasAdminRole: false,
};
}
export function updateUserInfo(): Promise<[boolean, number]> {
return new Promise<[boolean, number]>(resolve => {
if (bypassLogin) {
loggedInUser = {
username: "Guest",
lastSessionSlot: -1,
discordId: "",
googleId: "",
hasAdminRole: false,
};
let lastSessionSlot = -1;
for (let s = 0; s < 5; s++) {
if (localStorage.getItem(`sessionData${s ? s : ""}_${loggedInUser.username}`)) {
lastSessionSlot = s;
break;
}
}
loggedInUser.lastSessionSlot = lastSessionSlot;
// Migrate old data from before the username was appended
["data", "sessionData", "sessionData1", "sessionData2", "sessionData3", "sessionData4"].map(d => {
const lsItem = localStorage.getItem(d);
if (lsItem && !!loggedInUser?.username) {
const lsUserItem = localStorage.getItem(`${d}_${loggedInUser.username}`);
if (lsUserItem) {
localStorage.setItem(`${d}_${loggedInUser.username}_bak`, lsUserItem);
}
localStorage.setItem(`${d}_${loggedInUser.username}`, lsItem);
localStorage.removeItem(d);
}
});
return resolve([true, 200]);
}
pokerogueApi.account.getInfo().then(([accountInfo, status]) => {
if (!accountInfo) {
resolve([false, status]);
return;
}
loggedInUser = accountInfo;
resolve([true, 200]);
});
});
}