mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-06-21 00:52:47 +02:00
https://github.com/pagefaultgames/pokerogue/pull/5926 * Condensed all overrides into 1 line where possible I hope I got them all... * Fixed tests 0.5 * Cleaned up safeguard test to not use outdated code; fixed rest of errors * Fixed illusion test * Revert safeguart etst * Fixed battle tets * Fixed stuff * Fixed things2.0 * Fixed import issues * Revert changes outside of the tests directory * Revert changes outside of the tests directory --------- Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com> Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
283 lines
9.1 KiB
TypeScript
283 lines
9.1 KiB
TypeScript
import { BattlerIndex } from "#enums/battler-index";
|
|
import { MoveEffectPhase } from "#app/phases/move-effect-phase";
|
|
import { MoveEndPhase } from "#app/phases/move-end-phase";
|
|
import { QuietFormChangePhase } from "#app/phases/quiet-form-change-phase";
|
|
import { TurnEndPhase } from "#app/phases/turn-end-phase";
|
|
import { TurnInitPhase } from "#app/phases/turn-init-phase";
|
|
import { AbilityId } from "#enums/ability-id";
|
|
import { BattlerTagType } from "#enums/battler-tag-type";
|
|
import { MoveId } from "#enums/move-id";
|
|
import { SpeciesId } from "#enums/species-id";
|
|
import GameManager from "#test/testUtils/gameManager";
|
|
import Phaser from "phaser";
|
|
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
|
|
|
describe("Abilities - Ice Face", () => {
|
|
let phaserGame: Phaser.Game;
|
|
let game: GameManager;
|
|
const noiceForm = 1;
|
|
const icefaceForm = 0;
|
|
|
|
beforeAll(() => {
|
|
phaserGame = new Phaser.Game({
|
|
type: Phaser.HEADLESS,
|
|
});
|
|
});
|
|
|
|
afterEach(() => {
|
|
game.phaseInterceptor.restoreOg();
|
|
});
|
|
|
|
beforeEach(() => {
|
|
game = new GameManager(phaserGame);
|
|
game.override
|
|
.battleStyle("single")
|
|
.enemySpecies(SpeciesId.EISCUE)
|
|
.enemyAbility(AbilityId.ICE_FACE)
|
|
.moveset([MoveId.TACKLE, MoveId.ICE_BEAM, MoveId.TOXIC_THREAD, MoveId.HAIL]);
|
|
});
|
|
|
|
it("takes no damage from physical move and transforms to Noice", async () => {
|
|
await game.classicMode.startBattle([SpeciesId.HITMONLEE]);
|
|
|
|
game.move.select(MoveId.TACKLE);
|
|
|
|
await game.phaseInterceptor.to(MoveEndPhase);
|
|
|
|
const eiscue = game.scene.getEnemyPokemon()!;
|
|
|
|
expect(eiscue.isFullHp()).toBe(true);
|
|
expect(eiscue.formIndex).toBe(noiceForm);
|
|
expect(eiscue.getTag(BattlerTagType.ICE_FACE)).toBeUndefined();
|
|
});
|
|
|
|
it("takes no damage from the first hit of multihit physical move and transforms to Noice", async () => {
|
|
game.override.moveset([MoveId.SURGING_STRIKES]).enemyLevel(1);
|
|
await game.classicMode.startBattle([SpeciesId.HITMONLEE]);
|
|
|
|
game.move.select(MoveId.SURGING_STRIKES);
|
|
|
|
const eiscue = game.scene.getEnemyPokemon()!;
|
|
expect(eiscue.getTag(BattlerTagType.ICE_FACE)).toBeDefined();
|
|
|
|
// First hit
|
|
await game.phaseInterceptor.to(MoveEffectPhase);
|
|
expect(eiscue.isFullHp()).toBe(true);
|
|
expect(eiscue.formIndex).toBe(icefaceForm);
|
|
expect(eiscue.getTag(BattlerTagType.ICE_FACE)).toBeUndefined();
|
|
|
|
// Second hit
|
|
await game.phaseInterceptor.to(MoveEffectPhase);
|
|
expect(eiscue.hp).lessThan(eiscue.getMaxHp());
|
|
expect(eiscue.formIndex).toBe(noiceForm);
|
|
|
|
await game.phaseInterceptor.to(MoveEndPhase);
|
|
|
|
expect(eiscue.hp).lessThan(eiscue.getMaxHp());
|
|
expect(eiscue.formIndex).toBe(noiceForm);
|
|
expect(eiscue.getTag(BattlerTagType.ICE_FACE)).toBeUndefined();
|
|
});
|
|
|
|
it("takes damage from special moves", async () => {
|
|
await game.classicMode.startBattle([SpeciesId.MAGIKARP]);
|
|
|
|
game.move.select(MoveId.ICE_BEAM);
|
|
|
|
await game.phaseInterceptor.to(MoveEndPhase);
|
|
|
|
const eiscue = game.scene.getEnemyPokemon()!;
|
|
|
|
expect(eiscue.getTag(BattlerTagType.ICE_FACE)).not.toBe(undefined);
|
|
expect(eiscue.formIndex).toBe(icefaceForm);
|
|
expect(eiscue.hp).toBeLessThan(eiscue.getMaxHp());
|
|
});
|
|
|
|
it("takes effects from status moves", async () => {
|
|
await game.classicMode.startBattle([SpeciesId.MAGIKARP]);
|
|
|
|
game.move.select(MoveId.TOXIC_THREAD);
|
|
|
|
await game.phaseInterceptor.to(MoveEndPhase);
|
|
|
|
const eiscue = game.scene.getEnemyPokemon()!;
|
|
|
|
expect(eiscue.getTag(BattlerTagType.ICE_FACE)).not.toBe(undefined);
|
|
expect(eiscue.formIndex).toBe(icefaceForm);
|
|
});
|
|
|
|
it("transforms to Ice Face when Hail or Snow starts", async () => {
|
|
game.override.moveset([MoveId.QUICK_ATTACK]).enemyMoveset(MoveId.HAIL);
|
|
|
|
await game.classicMode.startBattle([SpeciesId.MAGIKARP]);
|
|
|
|
game.move.select(MoveId.QUICK_ATTACK);
|
|
|
|
await game.phaseInterceptor.to(MoveEndPhase);
|
|
|
|
const eiscue = game.scene.getEnemyPokemon()!;
|
|
|
|
expect(eiscue.isFullHp()).toBe(true);
|
|
expect(eiscue.formIndex).toBe(noiceForm);
|
|
expect(eiscue.getTag(BattlerTagType.ICE_FACE)).toBeUndefined();
|
|
|
|
await game.phaseInterceptor.to(MoveEndPhase);
|
|
|
|
expect(eiscue.getTag(BattlerTagType.ICE_FACE)).not.toBeNull();
|
|
expect(eiscue.formIndex).toBe(icefaceForm);
|
|
});
|
|
|
|
it("transforms to Ice Face when summoned on arena with active Snow or Hail", async () => {
|
|
game.override.enemyMoveset(MoveId.TACKLE).moveset([MoveId.SNOWSCAPE]);
|
|
|
|
await game.classicMode.startBattle([SpeciesId.EISCUE, SpeciesId.NINJASK]);
|
|
|
|
game.move.select(MoveId.SNOWSCAPE);
|
|
|
|
await game.phaseInterceptor.to(TurnEndPhase);
|
|
let eiscue = game.scene.getPlayerPokemon()!;
|
|
|
|
expect(eiscue.getTag(BattlerTagType.ICE_FACE)).toBeUndefined();
|
|
expect(eiscue.formIndex).toBe(noiceForm);
|
|
expect(eiscue.isFullHp()).toBe(true);
|
|
|
|
await game.toNextTurn();
|
|
game.doSwitchPokemon(1);
|
|
await game.toNextTurn();
|
|
game.doSwitchPokemon(1);
|
|
|
|
await game.phaseInterceptor.to(QuietFormChangePhase);
|
|
eiscue = game.scene.getPlayerPokemon()!;
|
|
|
|
expect(eiscue.formIndex).toBe(icefaceForm);
|
|
expect(eiscue.getTag(BattlerTagType.ICE_FACE)).not.toBe(undefined);
|
|
});
|
|
|
|
it("will not revert to its Ice Face if there is already Hail when it changes into Noice", async () => {
|
|
game.override.enemySpecies(SpeciesId.SHUCKLE).enemyMoveset(MoveId.TACKLE);
|
|
|
|
await game.classicMode.startBattle([SpeciesId.EISCUE]);
|
|
|
|
game.move.select(MoveId.HAIL);
|
|
const eiscue = game.scene.getPlayerPokemon()!;
|
|
|
|
await game.phaseInterceptor.to(QuietFormChangePhase);
|
|
|
|
expect(eiscue.formIndex).toBe(noiceForm);
|
|
expect(eiscue.getTag(BattlerTagType.ICE_FACE)).toBeUndefined();
|
|
|
|
await game.phaseInterceptor.to(TurnEndPhase);
|
|
|
|
expect(eiscue.formIndex).toBe(noiceForm);
|
|
expect(eiscue.getTag(BattlerTagType.ICE_FACE)).toBeUndefined();
|
|
});
|
|
|
|
it("persists form change when switched out", async () => {
|
|
game.override.enemyMoveset(MoveId.QUICK_ATTACK);
|
|
|
|
await game.classicMode.startBattle([SpeciesId.EISCUE, SpeciesId.MAGIKARP]);
|
|
|
|
game.move.select(MoveId.ICE_BEAM);
|
|
|
|
await game.phaseInterceptor.to(TurnEndPhase);
|
|
let eiscue = game.scene.getPlayerPokemon()!;
|
|
|
|
expect(eiscue.getTag(BattlerTagType.ICE_FACE)).toBeUndefined();
|
|
expect(eiscue.formIndex).toBe(noiceForm);
|
|
expect(eiscue.isFullHp()).toBe(true);
|
|
|
|
await game.toNextTurn();
|
|
game.doSwitchPokemon(1);
|
|
|
|
await game.phaseInterceptor.to(TurnEndPhase);
|
|
eiscue = game.scene.getPlayerParty()[1];
|
|
|
|
expect(eiscue.formIndex).toBe(noiceForm);
|
|
expect(eiscue.getTag(BattlerTagType.ICE_FACE)).toBeUndefined();
|
|
});
|
|
|
|
it("reverts to Ice Face on arena reset", async () => {
|
|
game.override
|
|
.startingWave(4)
|
|
.startingLevel(4)
|
|
.enemySpecies(SpeciesId.MAGIKARP)
|
|
.starterForms({
|
|
[SpeciesId.EISCUE]: noiceForm,
|
|
});
|
|
|
|
await game.classicMode.startBattle([SpeciesId.EISCUE]);
|
|
|
|
const eiscue = game.scene.getPlayerPokemon()!;
|
|
|
|
expect(eiscue.formIndex).toBe(noiceForm);
|
|
expect(eiscue.getTag(BattlerTagType.ICE_FACE)).toBeUndefined();
|
|
|
|
game.move.select(MoveId.ICE_BEAM);
|
|
await game.doKillOpponents();
|
|
await game.phaseInterceptor.to(TurnEndPhase);
|
|
game.doSelectModifier();
|
|
await game.phaseInterceptor.to(TurnInitPhase);
|
|
|
|
expect(eiscue.formIndex).toBe(icefaceForm);
|
|
expect(eiscue.getTag(BattlerTagType.ICE_FACE)).not.toBe(undefined);
|
|
});
|
|
|
|
it("doesn't trigger if user is behind a substitute", async () => {
|
|
game.override.enemyMoveset(MoveId.SUBSTITUTE).moveset(MoveId.POWER_TRIP);
|
|
await game.classicMode.startBattle();
|
|
|
|
game.move.select(MoveId.POWER_TRIP);
|
|
await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]);
|
|
await game.toNextTurn();
|
|
|
|
expect(game.scene.getEnemyPokemon()!.formIndex).toBe(icefaceForm);
|
|
});
|
|
|
|
it("cannot be suppressed", async () => {
|
|
game.override.moveset([MoveId.GASTRO_ACID]);
|
|
|
|
await game.classicMode.startBattle([SpeciesId.MAGIKARP]);
|
|
|
|
game.move.select(MoveId.GASTRO_ACID);
|
|
|
|
await game.phaseInterceptor.to(TurnEndPhase);
|
|
|
|
const eiscue = game.scene.getEnemyPokemon()!;
|
|
|
|
expect(eiscue.getTag(BattlerTagType.ICE_FACE)).not.toBe(undefined);
|
|
expect(eiscue.formIndex).toBe(icefaceForm);
|
|
expect(eiscue.summonData.abilitySuppressed).toBe(false);
|
|
});
|
|
|
|
it("cannot be swapped with another ability", async () => {
|
|
game.override.moveset([MoveId.SKILL_SWAP]);
|
|
|
|
await game.classicMode.startBattle([SpeciesId.MAGIKARP]);
|
|
|
|
game.move.select(MoveId.SKILL_SWAP);
|
|
|
|
await game.phaseInterceptor.to(TurnEndPhase);
|
|
|
|
const eiscue = game.scene.getEnemyPokemon()!;
|
|
|
|
expect(eiscue.getTag(BattlerTagType.ICE_FACE)).not.toBe(undefined);
|
|
expect(eiscue.formIndex).toBe(icefaceForm);
|
|
expect(eiscue.hasAbility(AbilityId.ICE_FACE)).toBe(true);
|
|
});
|
|
|
|
it("cannot be copied", async () => {
|
|
game.override.ability(AbilityId.TRACE);
|
|
|
|
await game.classicMode.startBattle([SpeciesId.MAGIKARP]);
|
|
|
|
game.move.select(MoveId.SIMPLE_BEAM);
|
|
|
|
await game.phaseInterceptor.to(TurnInitPhase);
|
|
|
|
const eiscue = game.scene.getEnemyPokemon()!;
|
|
|
|
expect(eiscue.getTag(BattlerTagType.ICE_FACE)).not.toBe(undefined);
|
|
expect(eiscue.formIndex).toBe(icefaceForm);
|
|
expect(game.scene.getPlayerPokemon()!.hasAbility(AbilityId.TRACE)).toBe(true);
|
|
});
|
|
});
|