pokerogue/src/phases
NightKev efa3662099
[Misc] AFD Event (#5596)
* global timed event manager

* more

* Music change

* Add AFD track loop points

* Add AFD music tracks

* changed music for afd

* Enable Seasonal Splash Text, adjust event values

* Add daily run challenge support

* update event date, change trainer shiny chance to 20%

* add banners lol

* fix activeeventhasbanner function

* Fix banner

* Update locales submodule

---------

Co-authored-by: AJ Fontaine <fontbane@gmail.com>
Co-authored-by: damocleas <damocleas25@gmail.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
Co-authored-by: Dean <me@deann.dev>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
2025-03-31 15:11:01 -07:00
..
add-enemy-buff-modifier-phase.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
attempt-capture-phase.ts [Bug] Fix pokedex option after catching (#5574) 2025-03-30 06:14:19 +00:00
attempt-run-phase.ts [Bug] Fix #5422 Neut. Gas and Primal Weather Persist After Flee (#5496) 2025-03-23 23:27:20 +00:00
battle-end-phase.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
battle-phase.ts [Refactor] Minor refactor of trainer-config files (#5573) 2025-03-29 00:19:35 -04:00
berry-phase.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
check-status-effect-phase.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
check-switch-phase.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
command-phase.ts [Refactor] Moveset arrays can no longer hold null values (#4919) 2025-03-26 19:12:54 -07:00
common-anim-phase.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
damage-anim-phase.ts [Bug] Fix Reviver Seed and endure triggering on indirect damage (#5182) 2025-03-23 22:59:19 +00:00
egg-hatch-phase.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
egg-lapse-phase.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
egg-summary-phase.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
encounter-phase.ts [Refactor] Minor refactor of trainer-config files (#5573) 2025-03-29 00:19:35 -04:00
end-card-phase.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
end-evolution-phase.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
enemy-command-phase.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
enemy-party-member-pokemon-phase.ts [Refactor] Replace all instances of integer with number (#5250) 2025-02-04 17:56:13 -07:00
evolution-phase.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
exp-phase.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
faint-phase.ts [Bug] Fix Reviver Seed and endure triggering on indirect damage (#5182) 2025-03-23 22:59:19 +00:00
field-phase.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
form-change-phase.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
game-over-modifier-reward-phase.ts [Biome] Add "no unused imports" rule (#5580) 2025-03-29 10:24:23 +00:00
game-over-phase.ts [Refactor] Minor refactor of trainer-config files (#5573) 2025-03-29 00:19:35 -04:00
hide-ability-phase.ts [Refactor] Align ability display with mainline (#5267) 2025-03-16 02:51:02 +00:00
hide-party-exp-bar-phase.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
learn-move-phase.ts [Refactor] Moveset arrays can no longer hold null values (#4919) 2025-03-26 19:12:54 -07:00
level-cap-phase.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
level-up-phase.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
load-move-anim-phase.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
login-phase.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
message-phase.ts [Biome] Add "no unused imports" rule (#5580) 2025-03-29 10:24:23 +00:00
modifier-reward-phase.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
money-reward-phase.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
move-anim-phase.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
move-anim-test-phase.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
move-charge-phase.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
move-effect-phase.ts [Bug] Fix interactions for Pollen Puff Parental Bond, Multi-Lens, Grip Claw Ally Healing (#5550) 2025-03-29 18:25:34 +00:00
move-end-phase.ts [Biome] Add "no unused imports" rule (#5580) 2025-03-29 10:24:23 +00:00
move-header-phase.ts [Refactor] Refactor moves.ts part 1 (#5420) 2025-03-07 19:10:29 -06:00
move-phase.ts [Bug] Fix #5358 Abilities that Redirect Moves Consider Move-Typings before Ability Modifiers (#5464) 2025-03-11 03:02:51 +00:00
mystery-encounter-phases.ts [Refactor] Minor refactor of trainer-config files (#5573) 2025-03-29 00:19:35 -04:00
new-battle-phase.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
new-biome-encounter-phase.ts [Item] Add Weather and Terrain Extender Item (#4799) 2025-03-26 22:40:46 -04:00
next-encounter-phase.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
obtain-status-effect-phase.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
party-exp-phase.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
party-heal-phase.ts [Refactor] Moveset arrays can no longer hold null values (#4919) 2025-03-26 19:12:54 -07:00
party-member-pokemon-phase.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
player-party-member-pokemon-phase.ts [Refactor] Replace all instances of integer with number (#5250) 2025-02-04 17:56:13 -07:00
pokemon-anim-phase.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
pokemon-heal-phase.ts [Bug] Fix Reviver Seed and endure triggering on indirect damage (#5182) 2025-03-23 22:59:19 +00:00
pokemon-phase.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
pokemon-transform-phase.ts [Refactor] Align ability display with mainline (#5267) 2025-03-16 02:51:02 +00:00
post-game-over-phase.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
post-summon-phase.ts [Biome] Add "no unused imports" rule (#5580) 2025-03-29 10:24:23 +00:00
post-turn-status-effect-phase.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
quiet-form-change-phase.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
reload-session-phase.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
return-phase.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
revival-blessing-phase.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
ribbon-modifier-reward-phase.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
scan-ivs-phase.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
select-biome-phase.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
select-challenge-phase.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
select-gender-phase.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
select-modifier-phase.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
select-starter-phase.ts [Refactor] Remove game mode param from applyChallenges (#5585) 2025-03-30 06:18:18 +00:00
select-target-phase.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
shiny-sparkle-phase.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
show-ability-phase.ts [Refactor] Align ability display with mainline (#5267) 2025-03-16 02:51:02 +00:00
show-party-exp-bar-phase.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
show-trainer-phase.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
stat-stage-change-phase.ts [Ability] Flower Veil implementation (#5327) 2025-03-29 21:32:35 -07:00
summon-missing-phase.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
summon-phase.ts [Refactor] Minor refactor of trainer-config files (#5573) 2025-03-29 00:19:35 -04:00
switch-biome-phase.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
switch-phase.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
switch-summon-phase.ts [Refactor] Minor refactor of trainer-config files (#5573) 2025-03-29 00:19:35 -04:00
tera-phase.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
test-message-phase.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
title-phase.ts [Misc] AFD Event (#5596) 2025-03-31 15:11:01 -07:00
toggle-double-position-phase.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
trainer-message-test-phase.ts [Refactor] Minor refactor of trainer-config files (#5573) 2025-03-29 00:19:35 -04:00
trainer-victory-phase.ts [Misc] AFD Event (#5596) 2025-03-31 15:11:01 -07:00
turn-end-phase.ts [Item] Add Weather and Terrain Extender Item (#4799) 2025-03-26 22:40:46 -04:00
turn-init-phase.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
turn-start-phase.ts [Refactor] Moveset arrays can no longer hold null values (#4919) 2025-03-26 19:12:54 -07:00
unavailable-phase.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
unlock-phase.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
victory-phase.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
weather-effect-phase.ts [Bug] Fix Reviver Seed and endure triggering on indirect damage (#5182) 2025-03-23 22:59:19 +00:00