pokerogue/src/phases/return-phase.ts
Sirz Benjie 48e911e03c
[Refactor] Remove circular deps 3 (#5959)
* Move game-mode to its own file

Reduces circular imports to 325

* Move battler-index to own file

Reduces circular deps to 314

* Move trainer-variant to own file

Reduces circ deps to 313

* Move enums in pokemon to their own file

* Move arena-tag-type to its own file

* Move pokemon-moves to its own file

* Move command to own file

* Move learnMoveType to own file

* Move form change item to own file

* Move battlerTagLapseType to own file

* Move anim enums to own shared file

* Move enums out of challenges

* Move species form change triggers to own file

Reduces circ imports to 291

* Update test importing pokemon move

* Replace move attribute imports with string names

* Untangle circular deps from game data

* Fix missing string call in switch summon phase

* Apply kev's suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Ensure ChargeMove's is method calls super

* Use InstanceType for proper narrowing

* Apply kev's suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-06-09 16:24:13 -07:00

30 lines
786 B
TypeScript

import { globalScene } from "#app/global-scene";
import { SpeciesFormChangeActiveTrigger } from "#app/data/pokemon-forms/form-change-triggers";
import { SwitchType } from "#enums/switch-type";
import { SwitchSummonPhase } from "./switch-summon-phase";
export class ReturnPhase extends SwitchSummonPhase {
public readonly phaseName = "ReturnPhase";
constructor(fieldIndex: number) {
super(SwitchType.SWITCH, fieldIndex, -1, true);
}
switchAndSummon(): void {
this.end();
}
summon(): void {}
onEnd(): void {
const pokemon = this.getPokemon();
pokemon.resetSprite();
pokemon.resetTurnData();
pokemon.resetSummonData();
globalScene.updateFieldScale();
globalScene.triggerPokemonFormChange(pokemon, SpeciesFormChangeActiveTrigger);
}
}