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* Move game-mode to its own file Reduces circular imports to 325 * Move battler-index to own file Reduces circular deps to 314 * Move trainer-variant to own file Reduces circ deps to 313 * Move enums in pokemon to their own file * Move arena-tag-type to its own file * Move pokemon-moves to its own file * Move command to own file * Move learnMoveType to own file * Move form change item to own file * Move battlerTagLapseType to own file * Move anim enums to own shared file * Move enums out of challenges * Move species form change triggers to own file Reduces circ imports to 291 * Update test importing pokemon move * Replace move attribute imports with string names * Untangle circular deps from game data * Fix missing string call in switch summon phase * Apply kev's suggestions from code review Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * Ensure ChargeMove's is method calls super * Use InstanceType for proper narrowing * Apply kev's suggestions from code review Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> --------- Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
255 lines
9.3 KiB
TypeScript
255 lines
9.3 KiB
TypeScript
import { MoveCategory } from "#enums/MoveCategory";
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import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
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import {
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generateModifierTypeOption,
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leaveEncounterWithoutBattle,
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selectPokemonForOption,
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setEncounterExp,
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setEncounterRewards,
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} from "#app/data/mystery-encounters/utils/encounter-phase-utils";
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import type { PlayerPokemon } from "#app/field/pokemon";
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import type { PokemonMove } from "#app/data/moves/pokemon-move";
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import { modifierTypes } from "#app/modifier/modifier-type";
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import type { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
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import { MysteryEncounterType } from "#enums/mystery-encounter-type";
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import { globalScene } from "#app/global-scene";
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import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
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import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
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import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
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import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
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import { Stat } from "#enums/stat";
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import i18next from "i18next";
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import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
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/** i18n namespace for the encounter */
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const namespace = "mysteryEncounters/fieldTrip";
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/**
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* Field Trip encounter.
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* @see {@link https://github.com/pagefaultgames/pokerogue/issues/3794 | GitHub Issue #3794}
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* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
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*/
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export const FieldTripEncounter: MysteryEncounter = MysteryEncounterBuilder.withEncounterType(
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MysteryEncounterType.FIELD_TRIP,
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)
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.withEncounterTier(MysteryEncounterTier.COMMON)
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.withSceneWaveRangeRequirement(CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES[0], 100)
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.withIntroSpriteConfigs([
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{
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spriteKey: "preschooler_m",
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fileRoot: "trainer",
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hasShadow: true,
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},
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{
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spriteKey: "field_trip_teacher",
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fileRoot: "mystery-encounters",
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hasShadow: true,
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},
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{
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spriteKey: "preschooler_f",
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fileRoot: "trainer",
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hasShadow: true,
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},
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])
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.withIntroDialogue([
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{
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text: `${namespace}:intro`,
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},
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{
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text: `${namespace}:intro_dialogue`,
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speaker: `${namespace}:speaker`,
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},
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])
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.withAutoHideIntroVisuals(false)
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.setLocalizationKey(`${namespace}`)
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.withTitle(`${namespace}:title`)
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.withDescription(`${namespace}:description`)
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.withQuery(`${namespace}:query`)
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.withOption(
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MysteryEncounterOptionBuilder.newOptionWithMode(MysteryEncounterOptionMode.DEFAULT)
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.withDialogue({
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buttonLabel: `${namespace}:option.1.label`,
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buttonTooltip: `${namespace}:option.1.tooltip`,
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secondOptionPrompt: `${namespace}:second_option_prompt`,
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})
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.withPreOptionPhase(async (): Promise<boolean> => {
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const encounter = globalScene.currentBattle.mysteryEncounter!;
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const onPokemonSelected = (pokemon: PlayerPokemon) => {
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// Return the options for Pokemon move valid for this option
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return pokemon.moveset.map((move: PokemonMove) => {
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const option: OptionSelectItem = {
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label: move.getName(),
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handler: () => {
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// Pokemon and move selected
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encounter.setDialogueToken("moveCategory", i18next.t(`${namespace}:physical`));
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pokemonAndMoveChosen(pokemon, move, MoveCategory.PHYSICAL);
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return true;
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},
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};
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return option;
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});
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};
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return selectPokemonForOption(onPokemonSelected);
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})
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.withOptionPhase(async () => {
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const encounter = globalScene.currentBattle.mysteryEncounter!;
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if (encounter.misc.correctMove) {
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const modifiers = [
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generateModifierTypeOption(modifierTypes.TEMP_STAT_STAGE_BOOSTER, [Stat.ATK])!,
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generateModifierTypeOption(modifierTypes.TEMP_STAT_STAGE_BOOSTER, [Stat.DEF])!,
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generateModifierTypeOption(modifierTypes.TEMP_STAT_STAGE_BOOSTER, [Stat.SPD])!,
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generateModifierTypeOption(modifierTypes.DIRE_HIT)!,
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generateModifierTypeOption(modifierTypes.RARER_CANDY)!,
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];
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setEncounterRewards({
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guaranteedModifierTypeOptions: modifiers,
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fillRemaining: false,
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});
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}
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leaveEncounterWithoutBattle(!encounter.misc.correctMove);
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})
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.build(),
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)
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.withOption(
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MysteryEncounterOptionBuilder.newOptionWithMode(MysteryEncounterOptionMode.DEFAULT)
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.withDialogue({
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buttonLabel: `${namespace}:option.2.label`,
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buttonTooltip: `${namespace}:option.2.tooltip`,
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secondOptionPrompt: `${namespace}:second_option_prompt`,
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})
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.withPreOptionPhase(async (): Promise<boolean> => {
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const encounter = globalScene.currentBattle.mysteryEncounter!;
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const onPokemonSelected = (pokemon: PlayerPokemon) => {
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// Return the options for Pokemon move valid for this option
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return pokemon.moveset.map((move: PokemonMove) => {
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const option: OptionSelectItem = {
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label: move.getName(),
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handler: () => {
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// Pokemon and move selected
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encounter.setDialogueToken("moveCategory", i18next.t(`${namespace}:special`));
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pokemonAndMoveChosen(pokemon, move, MoveCategory.SPECIAL);
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return true;
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},
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};
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return option;
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});
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};
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return selectPokemonForOption(onPokemonSelected);
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})
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.withOptionPhase(async () => {
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const encounter = globalScene.currentBattle.mysteryEncounter!;
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if (encounter.misc.correctMove) {
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const modifiers = [
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generateModifierTypeOption(modifierTypes.TEMP_STAT_STAGE_BOOSTER, [Stat.SPATK])!,
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generateModifierTypeOption(modifierTypes.TEMP_STAT_STAGE_BOOSTER, [Stat.SPDEF])!,
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generateModifierTypeOption(modifierTypes.TEMP_STAT_STAGE_BOOSTER, [Stat.SPD])!,
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generateModifierTypeOption(modifierTypes.DIRE_HIT)!,
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generateModifierTypeOption(modifierTypes.RARER_CANDY)!,
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];
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setEncounterRewards({
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guaranteedModifierTypeOptions: modifiers,
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fillRemaining: false,
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});
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}
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leaveEncounterWithoutBattle(!encounter.misc.correctMove);
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})
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.build(),
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)
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.withOption(
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MysteryEncounterOptionBuilder.newOptionWithMode(MysteryEncounterOptionMode.DEFAULT)
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.withDialogue({
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buttonLabel: `${namespace}:option.3.label`,
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buttonTooltip: `${namespace}:option.3.tooltip`,
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secondOptionPrompt: `${namespace}:second_option_prompt`,
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})
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.withPreOptionPhase(async (): Promise<boolean> => {
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const encounter = globalScene.currentBattle.mysteryEncounter!;
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const onPokemonSelected = (pokemon: PlayerPokemon) => {
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// Return the options for Pokemon move valid for this option
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return pokemon.moveset.map((move: PokemonMove) => {
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const option: OptionSelectItem = {
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label: move.getName(),
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handler: () => {
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// Pokemon and move selected
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encounter.setDialogueToken("moveCategory", i18next.t(`${namespace}:status`));
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pokemonAndMoveChosen(pokemon, move, MoveCategory.STATUS);
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return true;
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},
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};
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return option;
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});
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};
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return selectPokemonForOption(onPokemonSelected);
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})
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.withOptionPhase(async () => {
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const encounter = globalScene.currentBattle.mysteryEncounter!;
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if (encounter.misc.correctMove) {
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const modifiers = [
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generateModifierTypeOption(modifierTypes.TEMP_STAT_STAGE_BOOSTER, [Stat.ACC])!,
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generateModifierTypeOption(modifierTypes.TEMP_STAT_STAGE_BOOSTER, [Stat.SPD])!,
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generateModifierTypeOption(modifierTypes.GREAT_BALL)!,
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generateModifierTypeOption(modifierTypes.IV_SCANNER)!,
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generateModifierTypeOption(modifierTypes.RARER_CANDY)!,
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];
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setEncounterRewards({
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guaranteedModifierTypeOptions: modifiers,
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fillRemaining: false,
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});
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}
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leaveEncounterWithoutBattle(!encounter.misc.correctMove);
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})
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.build(),
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)
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.build();
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function pokemonAndMoveChosen(pokemon: PlayerPokemon, move: PokemonMove, correctMoveCategory: MoveCategory) {
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const encounter = globalScene.currentBattle.mysteryEncounter!;
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const correctMove = move.getMove().category === correctMoveCategory;
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encounter.setDialogueToken("pokeName", pokemon.getNameToRender());
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encounter.setDialogueToken("move", move.getName());
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if (!correctMove) {
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encounter.selectedOption!.dialogue!.selected = [
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{
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text: `${namespace}:option.selected`,
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},
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{
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text: `${namespace}:incorrect`,
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speaker: `${namespace}:speaker`,
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},
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{
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text: `${namespace}:incorrect_exp`,
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},
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];
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setEncounterExp(
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globalScene.getPlayerParty().map(p => p.id),
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50,
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);
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} else {
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encounter.selectedOption!.dialogue!.selected = [
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{
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text: `${namespace}:option.selected`,
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},
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{
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text: `${namespace}:correct`,
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speaker: `${namespace}:speaker`,
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},
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{
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text: `${namespace}:correct_exp`,
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},
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];
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setEncounterExp([pokemon.id], 100);
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}
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encounter.misc = {
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correctMove: correctMove,
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};
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}
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