pokerogue/src/data/arena-tag.ts
2024-03-09 21:57:33 -05:00

330 lines
9.3 KiB
TypeScript

import { Arena } from "../field/arena";
import { Type } from "./type";
import * as Utils from "../utils";
import { allMoves } from "./move";
import { getPokemonMessage } from "../messages";
import Pokemon, { HitResult, PokemonMove } from "../field/pokemon";
import { MoveEffectPhase } from "../phases";
import { StatusEffect } from "./status-effect";
import { BattlerIndex } from "../battle";
import { Moves } from "./enums/moves";
import { ArenaTagType } from "./enums/arena-tag-type";
export enum ArenaTagSide {
BOTH,
PLAYER,
ENEMY
}
export abstract class ArenaTag {
public tagType: ArenaTagType;
public turnCount: integer;
public sourceMove: Moves;
public sourceId: integer;
public side: ArenaTagSide;
constructor(tagType: ArenaTagType, turnCount: integer, sourceMove: Moves, sourceId?: integer, side: ArenaTagSide = ArenaTagSide.BOTH) {
this.tagType = tagType;
this.turnCount = turnCount;
this.sourceMove = sourceMove;
this.sourceId = sourceId;
this.side = side;
}
apply(arena: Arena, args: any[]): boolean {
return true;
}
onAdd(arena: Arena): void { }
onRemove(arena: Arena): void {
arena.scene.queueMessage(`${this.getMoveName()}\'s effect wore off${this.side === ArenaTagSide.PLAYER ? '\non your side' : this.side === ArenaTagSide.ENEMY ? '\non the foe\'s side' : ''}.`);
}
onOverlap(arena: Arena): void { }
lapse(arena: Arena): boolean {
return this.turnCount < 1 || !!(--this.turnCount);
}
getMoveName(): string {
return this.sourceMove
? allMoves[this.sourceMove].name
: null;
}
}
export class MistTag extends ArenaTag {
constructor(turnCount: integer, sourceId: integer, side: ArenaTagSide) {
super(ArenaTagType.MIST, turnCount, Moves.MIST, sourceId, side);
}
onAdd(arena: Arena): void {
super.onAdd(arena);
const source = arena.scene.getPokemonById(this.sourceId);
arena.scene.queueMessage(getPokemonMessage(source, `'s team became\nshrowded in mist!`));
}
apply(arena: Arena, args: any[]): boolean {
(args[0] as Utils.BooleanHolder).value = true;
arena.scene.queueMessage('The mist prevented\nthe lowering of stats!');
return true;
}
}
export class WeakenMoveTypeTag extends ArenaTag {
private weakenedType: Type;
constructor(tagType: ArenaTagType, turnCount: integer, type: Type, sourceMove: Moves, sourceId: integer) {
super(tagType, turnCount, sourceMove, sourceId);
this.weakenedType = type;
}
apply(arena: Arena, args: any[]): boolean {
if ((args[0] as Type) === this.weakenedType) {
(args[1] as Utils.NumberHolder).value *= 0.33;
return true;
}
return false;
}
}
class MudSportTag extends WeakenMoveTypeTag {
constructor(turnCount: integer, sourceId: integer) {
super(ArenaTagType.MUD_SPORT, turnCount, Type.ELECTRIC, Moves.MUD_SPORT, sourceId);
}
onAdd(arena: Arena): void {
arena.scene.queueMessage('Electricity\'s power was weakened!');
}
onRemove(arena: Arena): void {
arena.scene.queueMessage('The effects of MUD SPORT\nhave faded.');
}
}
class WaterSportTag extends WeakenMoveTypeTag {
constructor(turnCount: integer, sourceId: integer) {
super(ArenaTagType.WATER_SPORT, turnCount, Type.FIRE, Moves.WATER_SPORT, sourceId);
}
onAdd(arena: Arena): void {
arena.scene.queueMessage('Fire\'s power was weakened!');
}
onRemove(arena: Arena): void {
arena.scene.queueMessage('The effects of WATER SPORT\nhave faded.');
}
}
export class ArenaTrapTag extends ArenaTag {
public layers: integer;
public maxLayers: integer;
constructor(tagType: ArenaTagType, sourceMove: Moves, sourceId: integer, side: ArenaTagSide, maxLayers: integer) {
super(tagType, 0, sourceMove, sourceId, side);
this.layers = 1;
this.maxLayers = maxLayers;
}
onOverlap(arena: Arena): void {
if (this.layers < this.maxLayers) {
this.layers++;
this.onAdd(arena);
}
}
apply(arena: Arena, args: any[]): boolean {
const pokemon = args[0] as Pokemon;
if (this.sourceId === pokemon.id || (this.side === ArenaTagSide.PLAYER) !== pokemon.isPlayer())
return false;
return this.activateTrap(pokemon);
}
activateTrap(pokemon: Pokemon): boolean {
return false;
}
}
class SpikesTag extends ArenaTrapTag {
constructor(sourceId: integer, side: ArenaTagSide) {
super(ArenaTagType.SPIKES, Moves.SPIKES, sourceId, side, 3);
}
onAdd(arena: Arena): void {
super.onAdd(arena);
const source = arena.scene.getPokemonById(this.sourceId);
arena.scene.queueMessage(`${this.getMoveName()} were scattered\nall around ${source.getOpponentDescriptor()}'s feet!`);
}
activateTrap(pokemon: Pokemon): boolean {
if (pokemon.isGrounded()) {
const damageHpRatio = 1 / (10 - 2 * this.layers);
const damage = Math.ceil(pokemon.getMaxHp() * damageHpRatio);
pokemon.scene.queueMessage(getPokemonMessage(pokemon, ' is hurt\nby the spikes!'));
pokemon.damageAndUpdate(damage, HitResult.OTHER);
return true;
}
return false;
}
}
class ToxicSpikesTag extends ArenaTrapTag {
constructor(sourceId: integer, side: ArenaTagSide) {
super(ArenaTagType.TOXIC_SPIKES, Moves.TOXIC_SPIKES, sourceId, side, 2);
}
onAdd(arena: Arena): void {
super.onAdd(arena);
const source = arena.scene.getPokemonById(this.sourceId);
arena.scene.queueMessage(`${this.getMoveName()} were scattered\nall around ${source.getOpponentDescriptor()}'s feet!`);
}
activateTrap(pokemon: Pokemon): boolean {
if (!pokemon.status && pokemon.isGrounded()) {
const toxic = this.layers > 1;
return pokemon.trySetStatus(!toxic ? StatusEffect.POISON : StatusEffect.TOXIC, true, null, `the ${this.getMoveName()}`);
}
return false;
}
}
class DelayedAttackTag extends ArenaTag {
public targetIndex: BattlerIndex;
constructor(tagType: ArenaTagType, sourceMove: Moves, sourceId: integer, targetIndex: BattlerIndex) {
super(tagType, 3, sourceMove, sourceId);
this.targetIndex = targetIndex;
}
lapse(arena: Arena): boolean {
const ret = super.lapse(arena);
if (!ret)
arena.scene.unshiftPhase(new MoveEffectPhase(arena.scene, this.sourceId, [ this.targetIndex ], new PokemonMove(this.sourceMove, 0, 0, true)));
return ret;
}
onRemove(arena: Arena): void { }
}
class StealthRockTag extends ArenaTrapTag {
constructor(sourceId: integer, side: ArenaTagSide) {
super(ArenaTagType.STEALTH_ROCK, Moves.STEALTH_ROCK, sourceId, side, 1);
}
onAdd(arena: Arena): void {
super.onAdd(arena);
const source = arena.scene.getPokemonById(this.sourceId);
arena.scene.queueMessage(`Pointed stones float in the air\naround ${source.getOpponentDescriptor()}!`);
}
activateTrap(pokemon: Pokemon): boolean {
const effectiveness = pokemon.getAttackTypeEffectiveness(Type.ROCK);
let damageHpRatio: number;
switch (effectiveness) {
case 0:
damageHpRatio = 0;
break;
case 0.25:
damageHpRatio = 0.03125;
break;
case 0.5:
damageHpRatio = 0.0625;
break;
case 1:
damageHpRatio = 0.125;
break;
case 2:
damageHpRatio = 0.25;
break;
case 4:
damageHpRatio = 0.5;
break;
}
if (damageHpRatio) {
const damage = Math.ceil(pokemon.getMaxHp() * damageHpRatio);
pokemon.scene.queueMessage(`Pointed stones dug into\n${pokemon.name}!`);
pokemon.damageAndUpdate(damage, HitResult.OTHER);
}
return false;
}
}
export class TrickRoomTag extends ArenaTag {
constructor(turnCount: integer, sourceId: integer) {
super(ArenaTagType.TRICK_ROOM, turnCount, Moves.TRICK_ROOM, sourceId);
}
apply(arena: Arena, args: any[]): boolean {
const speedReversed = args[0] as Utils.BooleanHolder;
speedReversed.value = !speedReversed.value;
return true;
}
onAdd(arena: Arena): void {
arena.scene.queueMessage(getPokemonMessage(arena.scene.getPokemonById(this.sourceId), ' twisted\nthe dimensions!'));
}
onRemove(arena: Arena): void {
arena.scene.queueMessage('The twisted dimensions\nreturned to normal!');
}
}
export class GravityTag extends ArenaTag {
constructor(turnCount: integer) {
super(ArenaTagType.GRAVITY, turnCount, Moves.GRAVITY);
}
onAdd(arena: Arena): void {
arena.scene.queueMessage('Gravity intensified!');
}
onRemove(arena: Arena): void {
arena.scene.queueMessage('Gravity returned to normal!');
}
}
export function getArenaTag(tagType: ArenaTagType, turnCount: integer, sourceMove: Moves, sourceId: integer, targetIndex?: BattlerIndex, side: ArenaTagSide = ArenaTagSide.BOTH): ArenaTag {
switch (tagType) {
case ArenaTagType.MIST:
return new MistTag(turnCount, sourceId, side);
case ArenaTagType.MUD_SPORT:
return new MudSportTag(turnCount, sourceId);
case ArenaTagType.WATER_SPORT:
return new WaterSportTag(turnCount, sourceId);
case ArenaTagType.SPIKES:
return new SpikesTag(sourceId, side);
case ArenaTagType.TOXIC_SPIKES:
return new ToxicSpikesTag(sourceId, side);
case ArenaTagType.FUTURE_SIGHT:
case ArenaTagType.DOOM_DESIRE:
return new DelayedAttackTag(tagType, sourceMove, sourceId, targetIndex);
case ArenaTagType.STEALTH_ROCK:
return new StealthRockTag(sourceId, side);
case ArenaTagType.TRICK_ROOM:
return new TrickRoomTag(turnCount, sourceId);
case ArenaTagType.GRAVITY:
return new GravityTag(turnCount);
}
}