mirror of
https://github.com/pagefaultgames/pokerogue.git
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330 lines
9.3 KiB
TypeScript
330 lines
9.3 KiB
TypeScript
import { Arena } from "../field/arena";
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import { Type } from "./type";
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import * as Utils from "../utils";
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import { allMoves } from "./move";
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import { getPokemonMessage } from "../messages";
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import Pokemon, { HitResult, PokemonMove } from "../field/pokemon";
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import { MoveEffectPhase } from "../phases";
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import { StatusEffect } from "./status-effect";
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import { BattlerIndex } from "../battle";
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import { Moves } from "./enums/moves";
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import { ArenaTagType } from "./enums/arena-tag-type";
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export enum ArenaTagSide {
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BOTH,
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PLAYER,
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ENEMY
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}
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export abstract class ArenaTag {
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public tagType: ArenaTagType;
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public turnCount: integer;
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public sourceMove: Moves;
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public sourceId: integer;
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public side: ArenaTagSide;
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constructor(tagType: ArenaTagType, turnCount: integer, sourceMove: Moves, sourceId?: integer, side: ArenaTagSide = ArenaTagSide.BOTH) {
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this.tagType = tagType;
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this.turnCount = turnCount;
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this.sourceMove = sourceMove;
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this.sourceId = sourceId;
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this.side = side;
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}
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apply(arena: Arena, args: any[]): boolean {
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return true;
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}
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onAdd(arena: Arena): void { }
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onRemove(arena: Arena): void {
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arena.scene.queueMessage(`${this.getMoveName()}\'s effect wore off${this.side === ArenaTagSide.PLAYER ? '\non your side' : this.side === ArenaTagSide.ENEMY ? '\non the foe\'s side' : ''}.`);
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}
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onOverlap(arena: Arena): void { }
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lapse(arena: Arena): boolean {
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return this.turnCount < 1 || !!(--this.turnCount);
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}
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getMoveName(): string {
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return this.sourceMove
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? allMoves[this.sourceMove].name
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: null;
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}
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}
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export class MistTag extends ArenaTag {
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constructor(turnCount: integer, sourceId: integer, side: ArenaTagSide) {
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super(ArenaTagType.MIST, turnCount, Moves.MIST, sourceId, side);
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}
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onAdd(arena: Arena): void {
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super.onAdd(arena);
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const source = arena.scene.getPokemonById(this.sourceId);
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arena.scene.queueMessage(getPokemonMessage(source, `'s team became\nshrowded in mist!`));
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}
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apply(arena: Arena, args: any[]): boolean {
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(args[0] as Utils.BooleanHolder).value = true;
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arena.scene.queueMessage('The mist prevented\nthe lowering of stats!');
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return true;
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}
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}
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export class WeakenMoveTypeTag extends ArenaTag {
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private weakenedType: Type;
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constructor(tagType: ArenaTagType, turnCount: integer, type: Type, sourceMove: Moves, sourceId: integer) {
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super(tagType, turnCount, sourceMove, sourceId);
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this.weakenedType = type;
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}
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apply(arena: Arena, args: any[]): boolean {
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if ((args[0] as Type) === this.weakenedType) {
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(args[1] as Utils.NumberHolder).value *= 0.33;
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return true;
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}
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return false;
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}
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}
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class MudSportTag extends WeakenMoveTypeTag {
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constructor(turnCount: integer, sourceId: integer) {
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super(ArenaTagType.MUD_SPORT, turnCount, Type.ELECTRIC, Moves.MUD_SPORT, sourceId);
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}
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onAdd(arena: Arena): void {
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arena.scene.queueMessage('Electricity\'s power was weakened!');
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}
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onRemove(arena: Arena): void {
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arena.scene.queueMessage('The effects of MUD SPORT\nhave faded.');
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}
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}
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class WaterSportTag extends WeakenMoveTypeTag {
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constructor(turnCount: integer, sourceId: integer) {
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super(ArenaTagType.WATER_SPORT, turnCount, Type.FIRE, Moves.WATER_SPORT, sourceId);
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}
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onAdd(arena: Arena): void {
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arena.scene.queueMessage('Fire\'s power was weakened!');
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}
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onRemove(arena: Arena): void {
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arena.scene.queueMessage('The effects of WATER SPORT\nhave faded.');
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}
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}
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export class ArenaTrapTag extends ArenaTag {
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public layers: integer;
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public maxLayers: integer;
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constructor(tagType: ArenaTagType, sourceMove: Moves, sourceId: integer, side: ArenaTagSide, maxLayers: integer) {
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super(tagType, 0, sourceMove, sourceId, side);
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this.layers = 1;
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this.maxLayers = maxLayers;
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}
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onOverlap(arena: Arena): void {
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if (this.layers < this.maxLayers) {
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this.layers++;
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this.onAdd(arena);
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}
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}
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apply(arena: Arena, args: any[]): boolean {
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const pokemon = args[0] as Pokemon;
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if (this.sourceId === pokemon.id || (this.side === ArenaTagSide.PLAYER) !== pokemon.isPlayer())
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return false;
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return this.activateTrap(pokemon);
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}
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activateTrap(pokemon: Pokemon): boolean {
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return false;
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}
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}
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class SpikesTag extends ArenaTrapTag {
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constructor(sourceId: integer, side: ArenaTagSide) {
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super(ArenaTagType.SPIKES, Moves.SPIKES, sourceId, side, 3);
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}
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onAdd(arena: Arena): void {
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super.onAdd(arena);
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const source = arena.scene.getPokemonById(this.sourceId);
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arena.scene.queueMessage(`${this.getMoveName()} were scattered\nall around ${source.getOpponentDescriptor()}'s feet!`);
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}
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activateTrap(pokemon: Pokemon): boolean {
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if (pokemon.isGrounded()) {
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const damageHpRatio = 1 / (10 - 2 * this.layers);
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const damage = Math.ceil(pokemon.getMaxHp() * damageHpRatio);
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pokemon.scene.queueMessage(getPokemonMessage(pokemon, ' is hurt\nby the spikes!'));
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pokemon.damageAndUpdate(damage, HitResult.OTHER);
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return true;
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}
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return false;
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}
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}
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class ToxicSpikesTag extends ArenaTrapTag {
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constructor(sourceId: integer, side: ArenaTagSide) {
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super(ArenaTagType.TOXIC_SPIKES, Moves.TOXIC_SPIKES, sourceId, side, 2);
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}
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onAdd(arena: Arena): void {
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super.onAdd(arena);
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const source = arena.scene.getPokemonById(this.sourceId);
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arena.scene.queueMessage(`${this.getMoveName()} were scattered\nall around ${source.getOpponentDescriptor()}'s feet!`);
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}
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activateTrap(pokemon: Pokemon): boolean {
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if (!pokemon.status && pokemon.isGrounded()) {
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const toxic = this.layers > 1;
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return pokemon.trySetStatus(!toxic ? StatusEffect.POISON : StatusEffect.TOXIC, true, null, `the ${this.getMoveName()}`);
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}
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return false;
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}
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}
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class DelayedAttackTag extends ArenaTag {
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public targetIndex: BattlerIndex;
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constructor(tagType: ArenaTagType, sourceMove: Moves, sourceId: integer, targetIndex: BattlerIndex) {
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super(tagType, 3, sourceMove, sourceId);
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this.targetIndex = targetIndex;
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}
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lapse(arena: Arena): boolean {
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const ret = super.lapse(arena);
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if (!ret)
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arena.scene.unshiftPhase(new MoveEffectPhase(arena.scene, this.sourceId, [ this.targetIndex ], new PokemonMove(this.sourceMove, 0, 0, true)));
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return ret;
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}
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onRemove(arena: Arena): void { }
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}
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class StealthRockTag extends ArenaTrapTag {
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constructor(sourceId: integer, side: ArenaTagSide) {
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super(ArenaTagType.STEALTH_ROCK, Moves.STEALTH_ROCK, sourceId, side, 1);
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}
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onAdd(arena: Arena): void {
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super.onAdd(arena);
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const source = arena.scene.getPokemonById(this.sourceId);
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arena.scene.queueMessage(`Pointed stones float in the air\naround ${source.getOpponentDescriptor()}!`);
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}
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activateTrap(pokemon: Pokemon): boolean {
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const effectiveness = pokemon.getAttackTypeEffectiveness(Type.ROCK);
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let damageHpRatio: number;
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switch (effectiveness) {
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case 0:
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damageHpRatio = 0;
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break;
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case 0.25:
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damageHpRatio = 0.03125;
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break;
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case 0.5:
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damageHpRatio = 0.0625;
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break;
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case 1:
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damageHpRatio = 0.125;
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break;
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case 2:
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damageHpRatio = 0.25;
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break;
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case 4:
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damageHpRatio = 0.5;
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break;
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}
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if (damageHpRatio) {
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const damage = Math.ceil(pokemon.getMaxHp() * damageHpRatio);
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pokemon.scene.queueMessage(`Pointed stones dug into\n${pokemon.name}!`);
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pokemon.damageAndUpdate(damage, HitResult.OTHER);
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}
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return false;
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}
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}
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export class TrickRoomTag extends ArenaTag {
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constructor(turnCount: integer, sourceId: integer) {
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super(ArenaTagType.TRICK_ROOM, turnCount, Moves.TRICK_ROOM, sourceId);
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}
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apply(arena: Arena, args: any[]): boolean {
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const speedReversed = args[0] as Utils.BooleanHolder;
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speedReversed.value = !speedReversed.value;
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return true;
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}
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onAdd(arena: Arena): void {
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arena.scene.queueMessage(getPokemonMessage(arena.scene.getPokemonById(this.sourceId), ' twisted\nthe dimensions!'));
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}
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onRemove(arena: Arena): void {
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arena.scene.queueMessage('The twisted dimensions\nreturned to normal!');
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}
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}
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export class GravityTag extends ArenaTag {
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constructor(turnCount: integer) {
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super(ArenaTagType.GRAVITY, turnCount, Moves.GRAVITY);
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}
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onAdd(arena: Arena): void {
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arena.scene.queueMessage('Gravity intensified!');
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}
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onRemove(arena: Arena): void {
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arena.scene.queueMessage('Gravity returned to normal!');
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}
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}
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export function getArenaTag(tagType: ArenaTagType, turnCount: integer, sourceMove: Moves, sourceId: integer, targetIndex?: BattlerIndex, side: ArenaTagSide = ArenaTagSide.BOTH): ArenaTag {
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switch (tagType) {
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case ArenaTagType.MIST:
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return new MistTag(turnCount, sourceId, side);
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case ArenaTagType.MUD_SPORT:
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return new MudSportTag(turnCount, sourceId);
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case ArenaTagType.WATER_SPORT:
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return new WaterSportTag(turnCount, sourceId);
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case ArenaTagType.SPIKES:
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return new SpikesTag(sourceId, side);
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case ArenaTagType.TOXIC_SPIKES:
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return new ToxicSpikesTag(sourceId, side);
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case ArenaTagType.FUTURE_SIGHT:
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case ArenaTagType.DOOM_DESIRE:
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return new DelayedAttackTag(tagType, sourceMove, sourceId, targetIndex);
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case ArenaTagType.STEALTH_ROCK:
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return new StealthRockTag(sourceId, side);
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case ArenaTagType.TRICK_ROOM:
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return new TrickRoomTag(turnCount, sourceId);
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case ArenaTagType.GRAVITY:
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return new GravityTag(turnCount);
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}
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} |