pokerogue/src/data
NightKev 46df6adab3
[Ability] Poison Puppeteer now applies for abilities (#6836)
* [Ability] Poison Puppeteer now applies for abilities

When a target is poisoned due to an ability of a Pokemon that also
has Poison Puppeteer, Poison Puppeteer will now apply its effect

* Add tests for Poison Puppeteer

* Remove parameter properties from `ObtainStatusEffectPhase`
2025-12-09 19:48:28 -08:00
..
abilities [Ability] Poison Puppeteer now applies for abilities (#6836) 2025-12-09 19:48:28 -08:00
balance [Misc] Remove now-obsolete noUnusedImports suppression comments 2025-11-29 20:52:45 -08:00
moves [Ability] Poison Puppeteer now applies for abilities (#6836) 2025-12-09 19:48:28 -08:00
mystery-encounters [Bug] Fix Old Gateau disappearing on reload (#6813) 2025-12-02 07:52:54 +01:00
pokemon [Refactor] Refactor ME mon generation and event encounters, add to Safari Zone & GTS (#6695) 2025-10-30 15:46:35 -04:00
pokemon-forms [Misc][Refactor] Add scaffolding for TypedArrays and improve typing on methods related to arrays (#6547) 2025-10-06 12:21:58 -05:00
positional-tags [Misc] Remove now-obsolete noUnusedImports suppression comments 2025-11-29 20:52:45 -08:00
trainers [Balance Hotfix] Slight Alterations to PR#6747 (Trainers) (#6755) 2025-11-06 10:08:11 -05:00
arena-tag.ts [Ability] Poison Puppeteer now applies for abilities (#6836) 2025-12-09 19:48:28 -08:00
battle-anims.ts [Dev] Add more Biome rules (#6604) 2025-11-01 20:38:04 -07:00
battler-tags.ts [Docs] Update battler-tags.ts module doc comment for clarity (#6658) 2025-10-26 13:01:20 -05:00
berry.ts [Dev] Migrated to Biome 2.2.3, added more rules (#6259) 2025-09-08 10:35:18 -05:00
challenge.ts [Balance] Allow male Ralts as a starter in Fairy challenge (#6827) 2025-12-08 18:34:08 +00:00
daily-run.ts Removed console log 2025-10-31 19:14:19 -04:00
data-lists.ts [Misc][Refactor] Add scaffolding for TypedArrays and improve typing on methods related to arrays (#6547) 2025-10-06 12:21:58 -05:00
dialogue.ts [Dev] Add more Biome rules (#6604) 2025-11-01 20:38:04 -07:00
double-battle-dialogue.ts [i18n] Change i18n keys to be camel case Part 2 (#6250) 2025-08-17 12:59:09 -07:00
egg-hatch-data.ts [Refactor] Move type definitions away from game-data.ts (#6487) 2025-09-10 14:09:33 -05:00
egg.ts [Misc][Refactor] Add scaffolding for TypedArrays and improve typing on methods related to arrays (#6547) 2025-10-06 12:21:58 -05:00
exp.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
gender.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
nature.ts [UI/UX][Refactor] Remove redundant references to globalScene.uiTheme (#6472) 2025-09-03 19:17:19 +02:00
pokeball.ts [Dev] Add more Biome rules (#6604) 2025-11-01 20:38:04 -07:00
pokemon-forms.ts [Misc][Refactor] Add scaffolding for TypedArrays and improve typing on methods related to arrays (#6547) 2025-10-06 12:21:58 -05:00
pokemon-species.ts [Dev] Add more Biome rules (#6604) 2025-11-01 20:38:04 -07:00
splash-messages.ts [i18n] Camel case remaining keys (#6508) 2025-09-10 18:45:01 -05:00
status-effect.ts [Dev] Add more Biome rules (#6604) 2025-11-01 20:38:04 -07:00
terrain.ts Re-Add MovePriorityModifier 2025-10-30 18:58:06 -07:00
type.ts [Dev] Migrated to Biome 2.2.3, added more rules (#6259) 2025-09-08 10:35:18 -05:00
weather.ts [Balance] More 1.11 stuff (#6680) 2025-10-29 12:51:00 -04:00