pokerogue/src/test
Mumble 3fa2088f5b
[Refactor] Merged implementation of CutHpStatBoostAttr moves (#3255)
* Merged implementation of CutHpStatBoostAttr moves

* Fixed failure check

* Fixed Belly Drum details

* Moved comment

* Tests for involved moves

* Fixed belly drum reference

* Added localization

* Manual merge

* Fixed issues discovered by Temp

* Updated moveset overrides to match new format

* Implementing Torranx's fixes

* Localized Belly Drum message to Belly Drum's initialization

* Post Caffeine Activation

* Actual Caffeine Fix-TypeDoc Test

---------

Co-authored-by: Frutescens <info@laptop>
2024-08-03 15:20:19 -04:00
..
abilities [Tests] Test for Ability Magic Guard (#3253) 2024-07-30 12:16:04 -04:00
achievements apply game.override.moveset 2024-07-29 07:41:07 -07:00
arena apply game.override.enemyLevel 2024-07-29 07:41:43 -07:00
battle [Test] added revive function in gameManager & a double-battle test (#3298) 2024-08-02 22:30:50 -04:00
battlerTags Beta Merge 27/07 (#3141) 2024-07-28 00:47:00 +01:00
eggs Beta Merge 27/07 (#3141) 2024-07-28 00:47:00 +01:00
evolutions [Misc] Tandemaus evolves into 3 family form at a rate of 25% (#2738) 2024-08-02 22:27:54 -04:00
inputs [CI] Add GitHub Action to Run Silent Tests on PRs to Main (#2100) 2024-06-11 19:13:02 +02:00
items Merge pull request #3212 from flx-sta/feature/test--overrides-helper-2 2024-07-29 22:54:52 +01:00
localization apply game.override.battleType 2024-07-29 07:38:40 -07:00
moves [Refactor] Merged implementation of CutHpStatBoostAttr moves (#3255) 2024-08-03 15:20:19 -04:00
phases [Bug] Fix PostSummonPhase Logic to Support Single Pokémon Teams (#2153) 2024-06-13 08:42:25 -04:00
settingMenu [QoL] Reorganize Enum Locations (#2185) 2024-06-13 18:44:23 -04:00
sprites [Optimization] Destroy LoadingScene when done (after beta rebase) (#3215) 2024-07-30 00:28:43 -04:00
ui apply game.override.startingHeldItems 2024-07-29 07:44:55 -07:00
utils [Test] added revive function in gameManager & a double-battle test (#3298) 2024-08-02 22:30:50 -04:00
account.spec.ts [Tests] add unit tests for accounts (#2748) 2024-07-02 22:00:44 -04:00
battle-scene.test.ts [Optimization] Destroy LoadingScene when done (after beta rebase) (#3215) 2024-07-30 00:28:43 -04:00
battle-stat.spec.ts [Tests] add unit-tests for battle-stat.ts (#2752) 2024-07-05 11:30:48 -04:00
evolution.test.ts apply game.override.startingLevel 2024-07-29 07:40:09 -07:00
final_boss.test.ts [Bug] Fix final boss 2nd phase transition on status effect damage (#3226) 2024-07-29 23:51:56 -04:00
fontFace.setup.ts tests: add mock for FontFace and it to vitest setup (#1591) 2024-05-30 04:44:36 +01:00
game-mode.test.ts [Feature] Stop random trainers from spawning near fixed battles (#2610) 2024-07-08 10:33:47 -04:00
imports.test.ts [QoL] Reorganize Enum Locations (#2185) 2024-06-13 18:44:23 -04:00
internals.test.ts Beta Merge 27/07 (#3141) 2024-07-28 00:47:00 +01:00
pre.test.ts Beta Merge 27/07 (#3141) 2024-07-28 00:47:00 +01:00
vitest.setup.ts Beta Merge 27/07 (#3141) 2024-07-28 00:47:00 +01:00