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* Re-structured MoveEffectPhase.run() to reduce nesting and improve readability. * Re-structured MoveEffectPhase.run() to reduce nesting and improve readability. * Added Substitute Implementation * Fix indentation, tsdocs, add `public`/etc * Prevent ENEMY_SIDE targeted moves from occurring twice in double battles * Add `override` to `start()` and `end()` * Minor indentation fix --------- Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com> Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> |
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| .. | ||
| audio | ||
| battle-anims | ||
| fonts | ||
| images | ||
| locales@fc4a1effd5 | ||
| .gitkeep | ||
| exp-sprites.json | ||
| logo128.png | ||
| logo512.png | ||
| manifest.webmanifest | ||
| service-worker.js | ||
| starter-colors.json | ||
| update-source-comments.py | ||