pokerogue/test/abilities/innards-out.test.ts
2025-06-17 17:14:44 -04:00

63 lines
1.8 KiB
TypeScript

import { AbilityId } from "#enums/ability-id";
import { MoveId } from "#enums/move-id";
import { SpeciesId } from "#enums/species-id";
import GameManager from "#test/testUtils/gameManager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
describe("Abilities - Innards Out", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.ability(AbilityId.BALL_FETCH)
.battleStyle("single")
.criticalHits(false)
.enemySpecies(SpeciesId.MAGIKARP)
.enemyAbility(AbilityId.INNARDS_OUT)
.enemyMoveset(MoveId.SPLASH)
.startingLevel(100);
});
it("should damage opppnents that faint the ability holder for equal damage", async () => {
await game.classicMode.startBattle([SpeciesId.FEEBAS]);
const magikarp = game.field.getEnemyPokemon();
magikarp.hp = 20;
game.move.use(MoveId.X_SCISSOR);
await game.toEndOfTurn();
expect(magikarp.isFainted()).toBe(true);
const feebas = game.field.getPlayerPokemon();
expect(feebas.getInverseHp()).toBe(20);
});
it("should not damage an ally in Double Battles", async () => {
game.override.battleStyle("double");
await game.classicMode.startBattle([SpeciesId.FEEBAS]);
const [magikarp1, magikarp2] = game.scene.getEnemyField();
magikarp1.hp = 1;
game.move.use(MoveId.PROTECT);
await game.move.forceEnemyMove(MoveId.SPLASH);
await game.move.forceEnemyMove(MoveId.SURF);
await game.toEndOfTurn();
expect(magikarp1.isFainted()).toBe(true);
expect(magikarp2.getInverseHp()).toBe(0);
});
});