pokerogue/test/internals.test.ts
NightKev 9dcb904649
[Misc] Improve enum naming (#5933)
* Rename `Abilities` to `AbilityId`

* Rename `abilities.ts` to `ability-id.ts`

* Rename `Moves` to `MoveId`

* Rename `moves.ts` to `move-id.ts`

* Rename `Species` to `SpeciesId`

* Rename `species.ts` to `species-id.ts`

* Rename `Biome` to `BiomeId`

* Rename `biome.ts` to `biome-id.ts`

* Replace `Abilities` with `AbilityId` in comments

* Replace `Biome` with `BiomeId` in comments

* Replace `Moves` with `MoveId` in comments

* Replace `Species` with `SpeciesId` in comments
2025-06-04 14:54:27 -07:00

44 lines
1.3 KiB
TypeScript

import { AbilityId } from "#enums/ability-id";
import { SpeciesId } from "#enums/species-id";
import GameManager from "#test/testUtils/gameManager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
describe("Internals", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
});
it("should provide Eevee with 3 defined abilities", async () => {
await game.classicMode.runToSummon([SpeciesId.EEVEE]);
const eevee = game.scene.getPlayerPokemon()!;
expect(eevee.getSpeciesForm().getAbilityCount()).toBe(3);
expect(eevee.getSpeciesForm().getAbility(0)).toBe(AbilityId.RUN_AWAY);
expect(eevee.getSpeciesForm().getAbility(1)).toBe(AbilityId.ADAPTABILITY);
expect(eevee.getSpeciesForm().getAbility(2)).toBe(AbilityId.ANTICIPATION);
});
it("should set Eeeve abilityIndex between 0-2", async () => {
await game.classicMode.runToSummon([SpeciesId.EEVEE]);
const eevee = game.scene.getPlayerPokemon()!;
expect(eevee.abilityIndex).toBeGreaterThanOrEqual(0);
expect(eevee.abilityIndex).toBeLessThanOrEqual(2);
});
});