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* [Refactor] Create utility function `makeArray` This replaces the `if(!Array.isArray(var)) { var = [var] }` pattern * Replace `if` with ternary, rename to `coerceArray` * Add TSDocs * Improve type inferencing * Replace missed `Array.isArray` checks * Apply Biome * Re-apply changes to phase manager * Re-apply to `SpeciesFormChangeStatusEffectTrigger` constructor Apply to new instances in test mocks |
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.. | ||
mocksContainer | ||
mockClock.ts | ||
mockConsoleLog.ts | ||
mockContextCanvas.ts | ||
mockFetch.ts | ||
mockGameObject.ts | ||
mockGameObjectCreator.ts | ||
mockLoader.ts | ||
mockLocalStorage.ts | ||
mockTextureManager.ts | ||
mockTimedEventManager.ts | ||
mockVideoGameObject.ts |