pokerogue/src/test/utils
PigeonBar 3a6146935c
[Bug] Fix reloads causing RNG inconsistencies, Moody and Acupressure use seeded RNG now (#3952)
* [Bug] Fix reloads causing RNG inconsistencies

* Minor revisions

* Allow reload helper to directly access getSessionSaveData()

* Changed Moody and Acupressure to use seeded RNG

* Fix broken unit test
2024-09-03 09:14:45 -04:00
..
helpers [Bug] Fix reloads causing RNG inconsistencies, Moody and Acupressure use seeded RNG now (#3952) 2024-09-03 09:14:45 -04:00
mocks [Bug] Fix Pokemon not gaining HP when evolving (#3569) 2024-08-30 20:21:56 -07:00
saves Beta Merge 27/07 (#3141) 2024-07-28 00:47:00 +01:00
errorInterceptor.ts [Improvement] Refactored Test Phase Management with Error Handling (#1962) 2024-06-08 20:54:20 +01:00
fakeMobile.html [Feature] Move touch controls configuration (Reopened) (#3256) 2024-08-10 14:17:04 +01:00
gameManager.ts [Bug] Fix reloads causing RNG inconsistencies, Moody and Acupressure use seeded RNG now (#3952) 2024-09-03 09:14:45 -04:00
gameManagerUtils.ts [Test] Replace doAttack() with move.select() in tests (#3567) 2024-08-22 06:49:33 -07:00
gameWrapper.ts [Test] Replace doAttack() with move.select() in tests (#3567) 2024-08-22 06:49:33 -07:00
inputsHandler.ts [Test] Replace doAttack() with move.select() in tests (#3567) 2024-08-22 06:49:33 -07:00
phaseInterceptor.ts [Bug] Fix reloads causing RNG inconsistencies, Moody and Acupressure use seeded RNG now (#3952) 2024-09-03 09:14:45 -04:00
testUtils.ts [Test] move util func to gameManager.ts (#3494) 2024-08-12 00:56:31 -04:00
TextInterceptor.ts [Refactor] use typescript strict-null (#3259) 2024-08-07 17:23:12 +01:00