pokerogue/src
Franck TROUILLEZ 37ebbd28d5
Apply offset to baseY as well during Pokemon#setMini (#1357)
This fixes an issue where this.baseY and this.y were not sync anymore, leading to unexpected behavior while using both values, especially during the selectTargetPhase, where the UI was not working for the first player pokemon.
2024-05-25 04:45:47 -05:00
..
configs ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224) 2024-05-23 11:03:10 -04:00
data Implemented Dancer Ability (#590) 2024-05-24 23:00:58 -05:00
enums ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224) 2024-05-23 11:03:10 -04:00
field fix anmation duplicate warnings 2024-05-24 22:57:47 -04:00
locales German Loc for the menu.ts change (#1354) 2024-05-25 04:36:14 -05:00
modifier added rule no-trailing-spaces (#1307) 2024-05-23 18:45:04 -05:00
pipelines added rule no-trailing-spaces (#1307) 2024-05-23 18:45:04 -05:00
plugins added rule no-trailing-spaces (#1307) 2024-05-23 18:45:04 -05:00
system Enforce Consistent Spacing with ESLint's space-before-blocks and keyword-spacing Rules (#1308) 2024-05-23 19:19:20 -05:00
test refactor executed code while importing and initializing all of these in loading-scene (#1125) 2024-05-24 13:46:30 -04:00
ui Apply offset to baseY as well during Pokemon#setMini (#1357) 2024-05-25 04:45:47 -05:00
account.ts ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224) 2024-05-23 11:03:10 -04:00
battle-scene-events.ts Let's try this again 2024-05-24 17:01:47 -05:00
battle-scene.ts Changing Biome Text Colour (#1346) 2024-05-24 20:31:33 -04:00
battle.ts added rule no-trailing-spaces (#1307) 2024-05-23 18:45:04 -05:00
debug.js ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224) 2024-05-23 11:03:10 -04:00
egg-hatch-phase.ts added rule no-trailing-spaces (#1307) 2024-05-23 18:45:04 -05:00
evolution-phase.ts added rule no-trailing-spaces (#1307) 2024-05-23 18:45:04 -05:00
form-change-phase.ts added rule no-trailing-spaces (#1307) 2024-05-23 18:45:04 -05:00
game-mode.ts added rule no-trailing-spaces (#1307) 2024-05-23 18:45:04 -05:00
inputs-controller.ts ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224) 2024-05-23 11:03:10 -04:00
loading-scene.ts init dialog call in the loading-scene (#1331) 2024-05-24 15:08:18 -05:00
main.ts added rule no-trailing-spaces (#1307) 2024-05-23 18:45:04 -05:00
messages.ts ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224) 2024-05-23 11:03:10 -04:00
overrides.ts added rule no-trailing-spaces (#1307) 2024-05-23 18:45:04 -05:00
phase.ts ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224) 2024-05-23 11:03:10 -04:00
phases.ts Players win if classic and past floor 200 (#1348) 2024-05-25 04:36:30 -05:00
scene-base.ts ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224) 2024-05-23 11:03:10 -04:00
touch-controls.js added rule no-trailing-spaces (#1307) 2024-05-23 18:45:04 -05:00
tutorial.ts ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224) 2024-05-23 11:03:10 -04:00
ui-inputs.ts prevent opening the menu on confirm dialog + fix config error message on crash (#1278) 2024-05-23 13:26:12 -05:00
utils.test.ts ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224) 2024-05-23 11:03:10 -04:00
utils.ts added rule no-trailing-spaces (#1307) 2024-05-23 18:45:04 -05:00