pokerogue/src/data
PrabbyDD 7cd3217114
[Ability] Implement Mirror Armor (#4769)
* beginnings of implementation of mirror armor

* logging some new changes

* fixing edge cases

* adding changes for sticky web and other features of mirror armor

* adding changes for sticky web and other features of mirror armor

* adding more unit tests and cleaning up notes

* Update src/data/ability.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/data/ability.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/data/ability.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/data/ability.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* using arena tags source id variable

* updating submodule pointer for locales

* small change

* Update src/data/move.ts

commit Kev fix (minor flip for consistency)

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* fix import

* Use global scene

* Update tests

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
2025-02-09 03:14:56 -05:00
..
balance [UI/UX] In-Game Pokedex (#5083) 2025-02-08 11:48:06 -05:00
mystery-encounters [Refactor/Bug] Pokemon.leaveField(), Fix Related Abilities (#5191) 2025-02-06 18:37:50 -05:00
ability.ts [Ability] Implement Mirror Armor (#4769) 2025-02-09 03:14:56 -05:00
arena-tag.ts [Ability] Implement Mirror Armor (#4769) 2025-02-09 03:14:56 -05:00
battle-anims.ts [Refactor] Replace all instances of integer with number (#5250) 2025-02-04 17:56:13 -07:00
battler-tags.ts [Move] [Bug] Fix super-niche edgecase with mega gengar and telekinesis (#5266) 2025-02-07 15:00:25 -07:00
berry.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
challenge.ts [Refactor] Replace all instances of integer with number (#5250) 2025-02-04 17:56:13 -07:00
custom-pokemon-data.ts [Move] Improve implementation of Rage Fist damage increase (#5129) 2025-01-19 11:52:50 -06:00
daily-run.ts [Refactor] Replace all instances of integer with number (#5250) 2025-02-04 17:56:13 -07:00
dialogue.ts [Refactor] Replace all instances of integer with number (#5250) 2025-02-04 17:56:13 -07:00
egg-hatch-data.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
egg.ts [Refactor] Replace all instances of integer with number (#5250) 2025-02-04 17:56:13 -07:00
exp.ts [Refactor] Replace all instances of integer with number (#5250) 2025-02-04 17:56:13 -07:00
gender.ts Add eslint rule to enforce indenting of case statements (#4692) 2024-10-20 02:44:36 +01:00
move.ts [Bug] [Balance] Fix Bouncy Bubble being a spread move, revert back to 100% drain effect (#5269) 2025-02-07 13:28:25 -07:00
nature.ts [Refactor] Remove unnecessary re-exports (#4818) 2024-11-08 17:44:34 -05:00
pokeball.ts [Refactor] Replace all instances of integer with number (#5250) 2025-02-04 17:56:13 -07:00
pokemon-forms.ts [UI/UX] In-Game Pokedex (#5083) 2025-02-08 11:48:06 -05:00
pokemon-species.ts [UI/UX] In-Game Pokedex (#5083) 2025-02-08 11:48:06 -05:00
splash-messages.ts Revert "[UI/UX] Refactor and enable seasonal splash messages (#5009)" (#5014) 2024-12-19 16:04:12 -08:00
status-effect.ts [Bug][Test] Instruct Bugfixes + More tests (#5134) 2025-01-29 19:19:05 -07:00
terrain.ts [Refactor] Replace all instances of integer with number (#5250) 2025-02-04 17:56:13 -07:00
trainer-config.ts [Refactor] Replace all instances of integer with number (#5250) 2025-02-04 17:56:13 -07:00
trainer-names.ts [Refactor] Replace all instances of integer with number (#5250) 2025-02-04 17:56:13 -07:00
type.ts [Refactor] Replace all instances of integer with number (#5250) 2025-02-04 17:56:13 -07:00
variant.ts [Refactor] Replace all instances of integer with number (#5250) 2025-02-04 17:56:13 -07:00
weather.ts [Refactor] Replace all instances of integer with number (#5250) 2025-02-04 17:56:13 -07:00