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	* Rename `Abilities` to `AbilityId` * Rename `abilities.ts` to `ability-id.ts` * Rename `Moves` to `MoveId` * Rename `moves.ts` to `move-id.ts` * Rename `Species` to `SpeciesId` * Rename `species.ts` to `species-id.ts` * Rename `Biome` to `BiomeId` * Rename `biome.ts` to `biome-id.ts` * Replace `Abilities` with `AbilityId` in comments * Replace `Biome` with `BiomeId` in comments * Replace `Moves` with `MoveId` in comments * Replace `Species` with `SpeciesId` in comments
		
			
				
	
	
		
			113 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			TypeScript
		
	
	
	
	
	
			
		
		
	
	
			113 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			TypeScript
		
	
	
	
	
	
| import { AbilityId } from "#enums/ability-id";
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| import { MoveId } from "#enums/move-id";
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| import { SpeciesId } from "#enums/species-id";
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| import GameManager from "#test/testUtils/gameManager";
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| import Phaser from "phaser";
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| import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
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| 
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| describe("Abilities - Perish Song", () => {
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|   let phaserGame: Phaser.Game;
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|   let game: GameManager;
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| 
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|   beforeAll(() => {
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|     phaserGame = new Phaser.Game({
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|       type: Phaser.HEADLESS,
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|     });
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|   });
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| 
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|   afterEach(() => {
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|     game.phaseInterceptor.restoreOg();
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|   });
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| 
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|   beforeEach(() => {
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|     game = new GameManager(phaserGame);
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|     game.override.battleStyle("single");
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|     game.override.disableCrits();
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| 
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|     game.override.enemySpecies(SpeciesId.MAGIKARP);
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|     game.override.enemyAbility(AbilityId.BALL_FETCH);
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| 
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|     game.override.starterSpecies(SpeciesId.CURSOLA);
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|     game.override.ability(AbilityId.PERISH_BODY);
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|     game.override.moveset([MoveId.SPLASH]);
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|   });
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| 
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|   it("should trigger when hit with damaging move", async () => {
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|     game.override.enemyMoveset([MoveId.AQUA_JET]);
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|     await game.classicMode.startBattle();
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|     const cursola = game.scene.getPlayerPokemon();
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|     const magikarp = game.scene.getEnemyPokemon();
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| 
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|     game.move.select(MoveId.SPLASH);
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|     await game.toNextTurn();
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| 
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|     expect(cursola?.summonData.tags[0].turnCount).toBe(3);
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|     expect(magikarp?.summonData.tags[0].turnCount).toBe(3);
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|   });
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| 
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|   it("should trigger even when fainting", async () => {
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|     game.override.enemyMoveset([MoveId.AQUA_JET]).enemyLevel(100).startingLevel(1);
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|     await game.classicMode.startBattle([SpeciesId.CURSOLA, SpeciesId.FEEBAS]);
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|     const magikarp = game.scene.getEnemyPokemon();
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| 
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|     game.move.select(MoveId.SPLASH);
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|     game.doSelectPartyPokemon(1);
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|     await game.toNextTurn();
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| 
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|     expect(magikarp?.summonData.tags[0].turnCount).toBe(3);
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|   });
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| 
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|   it("should not activate if attacker already has perish song", async () => {
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|     game.override.enemyMoveset([MoveId.PERISH_SONG, MoveId.AQUA_JET, MoveId.SPLASH]);
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|     await game.classicMode.startBattle([SpeciesId.FEEBAS, SpeciesId.CURSOLA]);
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|     const feebas = game.scene.getPlayerPokemon();
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|     const magikarp = game.scene.getEnemyPokemon();
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| 
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|     game.move.select(MoveId.SPLASH);
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|     await game.move.selectEnemyMove(MoveId.PERISH_SONG);
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|     await game.toNextTurn();
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| 
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|     expect(feebas?.summonData.tags[0].turnCount).toBe(3);
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|     expect(magikarp?.summonData.tags[0].turnCount).toBe(3);
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| 
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|     game.doSwitchPokemon(1);
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|     await game.move.selectEnemyMove(MoveId.SPLASH);
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|     await game.toNextTurn();
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| 
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|     const cursola = game.scene.getPlayerPokemon();
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|     expect(cursola?.summonData.tags.length).toBe(0);
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|     expect(magikarp?.summonData.tags[0].turnCount).toBe(2);
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| 
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|     game.move.select(MoveId.SPLASH);
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|     await game.move.selectEnemyMove(MoveId.AQUA_JET);
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|     await game.toNextTurn();
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| 
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|     expect(cursola?.summonData.tags.length).toBe(0);
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|     expect(magikarp?.summonData.tags[0].turnCount).toBe(1);
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|   });
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| 
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|   it("should activate if cursola already has perish song, but not reset its counter", async () => {
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|     game.override.enemyMoveset([MoveId.PERISH_SONG, MoveId.AQUA_JET, MoveId.SPLASH]);
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|     game.override.moveset([MoveId.WHIRLWIND, MoveId.SPLASH]);
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|     game.override.startingWave(5);
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|     await game.classicMode.startBattle([SpeciesId.CURSOLA]);
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|     const cursola = game.scene.getPlayerPokemon();
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| 
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|     game.move.select(MoveId.WHIRLWIND);
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|     await game.move.selectEnemyMove(MoveId.PERISH_SONG);
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|     await game.toNextTurn();
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| 
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|     const magikarp = game.scene.getEnemyPokemon();
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|     expect(cursola?.summonData.tags[0].turnCount).toBe(3);
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|     expect(magikarp?.summonData.tags.length).toBe(0);
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| 
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|     game.move.select(MoveId.SPLASH);
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|     await game.move.selectEnemyMove(MoveId.AQUA_JET);
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|     await game.toNextTurn();
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| 
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|     expect(cursola?.summonData.tags[0].turnCount).toBe(2);
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|     expect(magikarp?.summonData.tags.length).toBe(1);
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|     expect(magikarp?.summonData.tags[0].turnCount).toBe(3);
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|   });
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| });
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