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	* Rename `Abilities` to `AbilityId` * Rename `abilities.ts` to `ability-id.ts` * Rename `Moves` to `MoveId` * Rename `moves.ts` to `move-id.ts` * Rename `Species` to `SpeciesId` * Rename `species.ts` to `species-id.ts` * Rename `Biome` to `BiomeId` * Rename `biome.ts` to `biome-id.ts` * Replace `Abilities` with `AbilityId` in comments * Replace `Biome` with `BiomeId` in comments * Replace `Moves` with `MoveId` in comments * Replace `Species` with `SpeciesId` in comments
		
			
				
	
	
		
			74 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			TypeScript
		
	
	
	
	
	
			
		
		
	
	
			74 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			TypeScript
		
	
	
	
	
	
| import { Stat } from "#enums/stat";
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| import { TurnInitPhase } from "#app/phases/turn-init-phase";
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| import { AbilityId } from "#enums/ability-id";
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| import { MoveId } from "#enums/move-id";
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| import { SpeciesId } from "#enums/species-id";
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| import GameManager from "#test/testUtils/gameManager";
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| import Phaser from "phaser";
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| import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
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| 
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| describe("Abilities - Competitive", () => {
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|   let phaserGame: Phaser.Game;
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|   let game: GameManager;
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| 
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|   beforeAll(() => {
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|     phaserGame = new Phaser.Game({
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|       type: Phaser.HEADLESS,
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|     });
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|   });
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| 
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|   afterEach(() => {
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|     game.phaseInterceptor.restoreOg();
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|   });
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| 
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|   beforeEach(() => {
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|     game = new GameManager(phaserGame);
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| 
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|     game.override
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|       .battleStyle("single")
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|       .enemySpecies(SpeciesId.BEEDRILL)
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|       .enemyMoveset(MoveId.TICKLE)
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|       .startingLevel(1)
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|       .moveset([MoveId.SPLASH, MoveId.CLOSE_COMBAT])
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|       .ability(AbilityId.COMPETITIVE);
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|   });
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| 
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|   it("lower atk and def by 1 via tickle, then increase spatk by 4 via competitive", async () => {
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|     await game.classicMode.startBattle([SpeciesId.FLYGON]);
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| 
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|     const playerPokemon = game.scene.getPlayerPokemon()!;
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|     game.move.select(MoveId.SPLASH);
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|     await game.phaseInterceptor.to(TurnInitPhase);
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| 
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|     expect(playerPokemon.getStatStage(Stat.ATK)).toBe(-1);
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|     expect(playerPokemon.getStatStage(Stat.DEF)).toBe(-1);
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|     expect(playerPokemon.getStatStage(Stat.SPATK)).toBe(4);
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|   });
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| 
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|   it("lowering your own stats should not trigger competitive", async () => {
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|     game.override.enemyMoveset(MoveId.SPLASH);
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|     await game.classicMode.startBattle([SpeciesId.FLYGON]);
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| 
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|     const playerPokemon = game.scene.getPlayerPokemon()!;
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|     game.move.select(MoveId.CLOSE_COMBAT);
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|     await game.phaseInterceptor.to(TurnInitPhase);
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| 
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|     expect(playerPokemon.getStatStage(Stat.SPDEF)).toBe(-1);
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|     expect(playerPokemon.getStatStage(Stat.DEF)).toBe(-1);
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|     expect(playerPokemon.getStatStage(Stat.SPATK)).toBe(0);
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|   });
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| 
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|   it("white herb should remove only the negative effects", async () => {
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|     game.override.startingHeldItems([{ name: "WHITE_HERB" }]);
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|     await game.classicMode.startBattle([SpeciesId.FLYGON]);
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| 
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|     const playerPokemon = game.scene.getPlayerPokemon()!;
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|     game.move.select(MoveId.SPLASH);
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|     await game.phaseInterceptor.to(TurnInitPhase);
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| 
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|     expect(playerPokemon.getStatStage(Stat.ATK)).toBe(0);
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|     expect(playerPokemon.getStatStage(Stat.DEF)).toBe(0);
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|     expect(playerPokemon.getStatStage(Stat.SPATK)).toBe(4);
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|   });
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| });
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