pokerogue/test/abilities/seed_sower.test.ts
2025-06-15 01:35:36 -07:00

66 lines
1.9 KiB
TypeScript

import { TerrainType } from "#app/data/terrain";
import { AbilityId } from "#enums/ability-id";
import { MoveId } from "#enums/move-id";
import { SpeciesId } from "#enums/species-id";
import GameManager from "#test/testUtils/gameManager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
describe("Abilities - Seed Sower", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.battleStyle("single")
.criticalHits(false)
.enemySpecies(SpeciesId.MAGIKARP)
.enemyAbility(AbilityId.BALL_FETCH)
.starterSpecies(SpeciesId.ARBOLIVA)
.ability(AbilityId.SEED_SOWER)
.moveset(MoveId.SPLASH);
});
it("should trigger when hit with damaging move", async () => {
game.override.enemyMoveset([MoveId.TACKLE]);
await game.classicMode.startBattle();
game.move.select(MoveId.SPLASH);
await game.toNextTurn();
expect(game.scene.arena.terrain?.terrainType).toBe(TerrainType.GRASSY);
});
it("should trigger even when fainting", async () => {
game.override.enemyMoveset([MoveId.TACKLE]).enemyLevel(100).startingLevel(1);
await game.classicMode.startBattle([SpeciesId.ARBOLIVA, SpeciesId.MAGIKARP]);
game.move.select(MoveId.SPLASH);
game.doSelectPartyPokemon(1);
await game.toNextTurn();
expect(game.scene.arena.terrain?.terrainType).toBe(TerrainType.GRASSY);
});
it("should not trigger when targetted with status moves", async () => {
game.override.enemyMoveset([MoveId.GROWL]);
await game.classicMode.startBattle();
game.move.select(MoveId.SPLASH);
await game.toNextTurn();
expect(game.scene.arena.terrain?.terrainType).not.toBe(TerrainType.GRASSY);
});
});