pokerogue/src/modifier/modifier-type.ts
2025-06-14 12:01:29 +00:00

3017 lines
102 KiB
TypeScript

import { globalScene } from "#app/global-scene";
import { EvolutionItem, pokemonEvolutions } from "#app/data/balance/pokemon-evolutions";
import { tmPoolTiers, tmSpecies } from "#app/data/balance/tms";
import { getBerryEffectDescription, getBerryName } from "#app/data/berry";
import { allMoves, modifierTypes } from "#app/data/data-lists";
import { getNatureName, getNatureStatMultiplier } from "#app/data/nature";
import { getPokeballCatchMultiplier, getPokeballName } from "#app/data/pokeball";
import { pokemonFormChanges, SpeciesFormChangeCondition } from "#app/data/pokemon-forms";
import { SpeciesFormChangeItemTrigger } from "#app/data/pokemon-forms/form-change-triggers";
import { FormChangeItem } from "#enums/form-change-item";
import { getStatusEffectDescriptor } from "#app/data/status-effect";
import { PokemonType } from "#enums/pokemon-type";
import type { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon";
import type { PokemonMove } from "#app/data/moves/pokemon-move";
import type Pokemon from "#app/field/pokemon";
import { getPokemonNameWithAffix } from "#app/messages";
import {
AddPokeballModifier,
AddVoucherModifier,
AttackTypeBoosterModifier,
BaseStatModifier,
BerryModifier,
BoostBugSpawnModifier,
BypassSpeedChanceModifier,
ContactHeldItemTransferChanceModifier,
CritBoosterModifier,
DamageMoneyRewardModifier,
DoubleBattleChanceBoosterModifier,
EnemyAttackStatusEffectChanceModifier,
EnemyDamageBoosterModifier,
EnemyDamageReducerModifier,
EnemyEndureChanceModifier,
EnemyFusionChanceModifier,
EnemyStatusEffectHealChanceModifier,
EnemyTurnHealModifier,
EvolutionItemModifier,
EvolutionStatBoosterModifier,
EvoTrackerModifier,
ExpBalanceModifier,
ExpBoosterModifier,
ExpShareModifier,
ExtraModifierModifier,
FlinchChanceModifier,
FusePokemonModifier,
GigantamaxAccessModifier,
HealingBoosterModifier,
HealShopCostModifier,
HiddenAbilityRateBoosterModifier,
HitHealModifier,
IvScannerModifier,
LevelIncrementBoosterModifier,
LockModifierTiersModifier,
MapModifier,
MegaEvolutionAccessModifier,
MoneyInterestModifier,
MoneyMultiplierModifier,
MoneyRewardModifier,
MultipleParticipantExpBonusModifier,
PokemonAllMovePpRestoreModifier,
PokemonBaseStatFlatModifier,
PokemonBaseStatTotalModifier,
PokemonExpBoosterModifier,
PokemonFormChangeItemModifier,
PokemonFriendshipBoosterModifier,
PokemonHeldItemModifier,
PokemonHpRestoreModifier,
PokemonIncrementingStatModifier,
PokemonInstantReviveModifier,
PokemonLevelIncrementModifier,
PokemonMoveAccuracyBoosterModifier,
PokemonMultiHitModifier,
PokemonNatureChangeModifier,
PokemonNatureWeightModifier,
PokemonPpRestoreModifier,
PokemonPpUpModifier,
PokemonStatusHealModifier,
PreserveBerryModifier,
RememberMoveModifier,
ResetNegativeStatStageModifier,
ShinyRateBoosterModifier,
SpeciesCritBoosterModifier,
SpeciesStatBoosterModifier,
SurviveDamageModifier,
SwitchEffectTransferModifier,
TempCritBoosterModifier,
TempStatStageBoosterModifier,
TerastallizeAccessModifier,
TerrastalizeModifier,
TmModifier,
TurnHealModifier,
TurnHeldItemTransferModifier,
TurnStatusEffectModifier,
type EnemyPersistentModifier,
type Modifier,
type PersistentModifier,
TempExtraModifierModifier,
CriticalCatchChanceBoosterModifier,
FieldEffectModifier,
} from "#app/modifier/modifier";
import { ModifierTier } from "#enums/modifier-tier";
import Overrides from "#app/overrides";
import { getVoucherTypeIcon, getVoucherTypeName, VoucherType } from "#app/system/voucher";
import type { PokemonMoveSelectFilter, PokemonSelectFilter } from "#app/ui/party-ui-handler";
import PartyUiHandler from "#app/ui/party-ui-handler";
import { getModifierTierTextTint } from "#app/ui/text";
import {
formatMoney,
getEnumKeys,
getEnumValues,
isNullOrUndefined,
NumberHolder,
padInt,
randSeedInt,
} from "#app/utils/common";
import { BattlerTagType } from "#enums/battler-tag-type";
import { BerryType } from "#enums/berry-type";
import { MoveId } from "#enums/move-id";
import { Nature } from "#enums/nature";
import { PokeballType } from "#enums/pokeball";
import { SpeciesId } from "#enums/species-id";
import { SpeciesFormKey } from "#enums/species-form-key";
import type { PermanentStat, TempBattleStat } from "#enums/stat";
import { getStatKey, Stat, TEMP_BATTLE_STATS } from "#enums/stat";
import { StatusEffect } from "#enums/status-effect";
import i18next from "i18next";
import { timedEventManager } from "#app/global-event-manager";
import { TYPE_BOOST_ITEM_BOOST_PERCENT } from "#app/constants";
import { ModifierPoolType } from "#enums/modifier-pool-type";
import { getModifierPoolForType, getModifierType } from "#app/utils/modifier-utils";
import type { ModifierTypeFunc, WeightedModifierTypeWeightFunc } from "#app/@types/modifier-types";
const outputModifierData = false;
const useMaxWeightForOutput = false;
type NewModifierFunc = (type: ModifierType, args: any[]) => Modifier;
export class ModifierType {
public id: string;
public localeKey: string;
public iconImage: string;
public group: string;
public soundName: string;
public tier: ModifierTier;
protected newModifierFunc: NewModifierFunc | null;
/**
* Checks if the modifier type is of a specific type
* @param modifierType - The type to check against
* @return Whether the modifier type is of the specified type
*/
public is<K extends ModifierTypeString>(modifierType: K): this is ModifierTypeInstanceMap[K] {
const targetType = ModifierTypeConstructorMap[modifierType];
if (!targetType) {
return false;
}
return this instanceof targetType;
}
constructor(
localeKey: string | null,
iconImage: string | null,
newModifierFunc: NewModifierFunc | null,
group?: string,
soundName?: string,
) {
this.localeKey = localeKey!; // TODO: is this bang correct?
this.iconImage = iconImage!; // TODO: is this bang correct?
this.group = group!; // TODO: is this bang correct?
this.soundName = soundName ?? "se/restore";
this.newModifierFunc = newModifierFunc;
}
get name(): string {
return i18next.t(`${this.localeKey}.name` as any);
}
getDescription(): string {
return i18next.t(`${this.localeKey}.description` as any);
}
setTier(tier: ModifierTier): void {
this.tier = tier;
}
getOrInferTier(poolType: ModifierPoolType = ModifierPoolType.PLAYER): ModifierTier | null {
if (this.tier) {
return this.tier;
}
if (!this.id) {
return null;
}
let poolTypes: ModifierPoolType[];
switch (poolType) {
case ModifierPoolType.PLAYER:
poolTypes = [poolType, ModifierPoolType.TRAINER, ModifierPoolType.WILD];
break;
case ModifierPoolType.WILD:
poolTypes = [poolType, ModifierPoolType.PLAYER, ModifierPoolType.TRAINER];
break;
case ModifierPoolType.TRAINER:
poolTypes = [poolType, ModifierPoolType.PLAYER, ModifierPoolType.WILD];
break;
default:
poolTypes = [poolType];
break;
}
// Try multiple pool types in case of stolen items
for (const type of poolTypes) {
const pool = getModifierPoolForType(type);
for (const tier of getEnumValues(ModifierTier)) {
if (!pool.hasOwnProperty(tier)) {
continue;
}
if (pool[tier].find(m => (m as WeightedModifierType).modifierType.id === this.id)) {
return (this.tier = tier);
}
}
}
return null;
}
/**
* Populates item id for ModifierType instance
* @param func
*/
withIdFromFunc(func: ModifierTypeFunc): ModifierType {
this.id = Object.keys(modifierTypeInitObj).find(k => modifierTypeInitObj[k] === func)!; // TODO: is this bang correct?
return this;
}
/**
* Populates item tier for ModifierType instance
* Tier is a necessary field for items that appear in player shop (determines the Pokeball visual they use)
* To find the tier, this function performs a reverse lookup of the item type in modifier pools
* It checks the weight of the item and will use the first tier for which the weight is greater than 0
* This is to allow items to be in multiple item pools depending on the conditions, for example for events
* If all tiers have a weight of 0 for the item, the first tier where the item was found is used
* @param poolType Default 'ModifierPoolType.PLAYER'. Which pool to lookup item tier from
* @param party optional. Needed to check the weight of modifiers with conditional weight (see {@linkcode WeightedModifierTypeWeightFunc})
* if not provided or empty, the weight check will be ignored
* @param rerollCount Default `0`. Used to check the weight of modifiers with conditional weight (see {@linkcode WeightedModifierTypeWeightFunc})
*/
withTierFromPool(
poolType: ModifierPoolType = ModifierPoolType.PLAYER,
party?: PlayerPokemon[],
rerollCount = 0,
): ModifierType {
let defaultTier: undefined | ModifierTier;
for (const tier of Object.values(getModifierPoolForType(poolType))) {
for (const modifier of tier) {
if (this.id === modifier.modifierType.id) {
let weight: number;
if (modifier.weight instanceof Function) {
weight = party ? modifier.weight(party, rerollCount) : 0;
} else {
weight = modifier.weight;
}
if (weight > 0) {
this.tier = modifier.modifierType.tier;
return this;
}
if (isNullOrUndefined(defaultTier)) {
// If weight is 0, keep track of the first tier where the item was found
defaultTier = modifier.modifierType.tier;
}
}
}
}
// Didn't find a pool with weight > 0, fallback to first tier where the item was found, if any
if (defaultTier) {
this.tier = defaultTier;
}
return this;
}
newModifier(...args: any[]): Modifier | null {
// biome-ignore lint/complexity/useOptionalChain: Changing to optional would coerce null return into undefined
return this.newModifierFunc && this.newModifierFunc(this, args);
}
}
type ModifierTypeGeneratorFunc = (party: Pokemon[], pregenArgs?: any[]) => ModifierType | null;
export class ModifierTypeGenerator extends ModifierType {
private genTypeFunc: ModifierTypeGeneratorFunc;
constructor(genTypeFunc: ModifierTypeGeneratorFunc) {
super(null, null, null);
this.genTypeFunc = genTypeFunc;
}
generateType(party: Pokemon[], pregenArgs?: any[]) {
const ret = this.genTypeFunc(party, pregenArgs);
if (ret) {
ret.id = this.id;
ret.setTier(this.tier);
}
return ret;
}
}
export interface GeneratedPersistentModifierType {
getPregenArgs(): any[];
}
export class AddPokeballModifierType extends ModifierType {
private pokeballType: PokeballType;
private count: number;
constructor(iconImage: string, pokeballType: PokeballType, count: number) {
super("", iconImage, (_type, _args) => new AddPokeballModifier(this, pokeballType, count), "pb", "se/pb_bounce_1");
this.pokeballType = pokeballType;
this.count = count;
}
get name(): string {
return i18next.t("modifierType:ModifierType.AddPokeballModifierType.name", {
modifierCount: this.count,
pokeballName: getPokeballName(this.pokeballType),
});
}
getDescription(): string {
return i18next.t("modifierType:ModifierType.AddPokeballModifierType.description", {
modifierCount: this.count,
pokeballName: getPokeballName(this.pokeballType),
catchRate:
getPokeballCatchMultiplier(this.pokeballType) > -1
? `${getPokeballCatchMultiplier(this.pokeballType)}x`
: "100%",
pokeballAmount: `${globalScene.pokeballCounts[this.pokeballType]}`,
});
}
}
export class AddVoucherModifierType extends ModifierType {
private voucherType: VoucherType;
private count: number;
constructor(voucherType: VoucherType, count: number) {
super(
"",
getVoucherTypeIcon(voucherType),
(_type, _args) => new AddVoucherModifier(this, voucherType, count),
"voucher",
);
this.count = count;
this.voucherType = voucherType;
}
get name(): string {
return i18next.t("modifierType:ModifierType.AddVoucherModifierType.name", {
modifierCount: this.count,
voucherTypeName: getVoucherTypeName(this.voucherType),
});
}
getDescription(): string {
return i18next.t("modifierType:ModifierType.AddVoucherModifierType.description", {
modifierCount: this.count,
voucherTypeName: getVoucherTypeName(this.voucherType),
});
}
}
export class PokemonModifierType extends ModifierType {
public selectFilter: PokemonSelectFilter | undefined;
constructor(
localeKey: string,
iconImage: string,
newModifierFunc: NewModifierFunc,
selectFilter?: PokemonSelectFilter,
group?: string,
soundName?: string,
) {
super(localeKey, iconImage, newModifierFunc, group, soundName);
this.selectFilter = selectFilter;
}
}
export class PokemonHeldItemModifierType extends PokemonModifierType {
constructor(
localeKey: string,
iconImage: string,
newModifierFunc: NewModifierFunc,
group?: string,
soundName?: string,
) {
super(
localeKey,
iconImage,
newModifierFunc,
(pokemon: PlayerPokemon) => {
const dummyModifier = this.newModifier(pokemon);
const matchingModifier = globalScene.findModifier(
m => m instanceof PokemonHeldItemModifier && m.pokemonId === pokemon.id && m.matchType(dummyModifier),
) as PokemonHeldItemModifier;
const maxStackCount = dummyModifier.getMaxStackCount();
if (!maxStackCount) {
return i18next.t("modifierType:ModifierType.PokemonHeldItemModifierType.extra.inoperable", {
pokemonName: getPokemonNameWithAffix(pokemon),
});
}
if (matchingModifier && matchingModifier.stackCount === maxStackCount) {
return i18next.t("modifierType:ModifierType.PokemonHeldItemModifierType.extra.tooMany", {
pokemonName: getPokemonNameWithAffix(pokemon),
});
}
return null;
},
group,
soundName,
);
}
newModifier(...args: any[]): PokemonHeldItemModifier {
return super.newModifier(...args) as PokemonHeldItemModifier;
}
}
export class TerastallizeModifierType extends PokemonModifierType {
private teraType: PokemonType;
constructor(teraType: PokemonType) {
super(
"",
`${PokemonType[teraType].toLowerCase()}_tera_shard`,
(type, args) => new TerrastalizeModifier(type as TerastallizeModifierType, (args[0] as Pokemon).id, teraType),
(pokemon: PlayerPokemon) => {
if (
[pokemon.species.speciesId, pokemon.fusionSpecies?.speciesId].filter(
s => s === SpeciesId.TERAPAGOS || s === SpeciesId.OGERPON || s === SpeciesId.SHEDINJA,
).length > 0
) {
return PartyUiHandler.NoEffectMessage;
}
return null;
},
"tera_shard",
);
this.teraType = teraType;
}
get name(): string {
return i18next.t("modifierType:ModifierType.TerastallizeModifierType.name", {
teraType: i18next.t(`pokemonInfo:Type.${PokemonType[this.teraType]}`),
});
}
getDescription(): string {
return i18next.t("modifierType:ModifierType.TerastallizeModifierType.description", {
teraType: i18next.t(`pokemonInfo:Type.${PokemonType[this.teraType]}`),
});
}
getPregenArgs(): any[] {
return [this.teraType];
}
}
export class PokemonHpRestoreModifierType extends PokemonModifierType {
protected restorePoints: number;
protected restorePercent: number;
protected healStatus: boolean;
constructor(
localeKey: string,
iconImage: string,
restorePoints: number,
restorePercent: number,
healStatus = false,
newModifierFunc?: NewModifierFunc,
selectFilter?: PokemonSelectFilter,
group?: string,
) {
super(
localeKey,
iconImage,
newModifierFunc ||
((_type, args) =>
new PokemonHpRestoreModifier(
this,
(args[0] as PlayerPokemon).id,
this.restorePoints,
this.restorePercent,
this.healStatus,
false,
)),
selectFilter ||
((pokemon: PlayerPokemon) => {
if (
!pokemon.hp ||
(pokemon.isFullHp() && (!this.healStatus || (!pokemon.status && !pokemon.getTag(BattlerTagType.CONFUSED))))
) {
return PartyUiHandler.NoEffectMessage;
}
return null;
}),
group || "potion",
);
this.restorePoints = restorePoints;
this.restorePercent = restorePercent;
this.healStatus = healStatus;
}
getDescription(): string {
return this.restorePoints
? i18next.t("modifierType:ModifierType.PokemonHpRestoreModifierType.description", {
restorePoints: this.restorePoints,
restorePercent: this.restorePercent,
})
: this.healStatus
? i18next.t("modifierType:ModifierType.PokemonHpRestoreModifierType.extra.fullyWithStatus")
: i18next.t("modifierType:ModifierType.PokemonHpRestoreModifierType.extra.fully");
}
}
export class PokemonReviveModifierType extends PokemonHpRestoreModifierType {
constructor(localeKey: string, iconImage: string, restorePercent: number) {
super(
localeKey,
iconImage,
0,
restorePercent,
false,
(_type, args) =>
new PokemonHpRestoreModifier(this, (args[0] as PlayerPokemon).id, 0, this.restorePercent, false, true),
(pokemon: PlayerPokemon) => {
if (!pokemon.isFainted()) {
return PartyUiHandler.NoEffectMessage;
}
return null;
},
"revive",
);
this.selectFilter = (pokemon: PlayerPokemon) => {
if (pokemon.hp) {
return PartyUiHandler.NoEffectMessage;
}
return null;
};
}
getDescription(): string {
return i18next.t("modifierType:ModifierType.PokemonReviveModifierType.description", {
restorePercent: this.restorePercent,
});
}
}
export class PokemonStatusHealModifierType extends PokemonModifierType {
constructor(localeKey: string, iconImage: string) {
super(
localeKey,
iconImage,
(_type, args) => new PokemonStatusHealModifier(this, (args[0] as PlayerPokemon).id),
(pokemon: PlayerPokemon) => {
if (!pokemon.hp || (!pokemon.status && !pokemon.getTag(BattlerTagType.CONFUSED))) {
return PartyUiHandler.NoEffectMessage;
}
return null;
},
);
}
getDescription(): string {
return i18next.t("modifierType:ModifierType.PokemonStatusHealModifierType.description");
}
}
export abstract class PokemonMoveModifierType extends PokemonModifierType {
public moveSelectFilter: PokemonMoveSelectFilter | undefined;
constructor(
localeKey: string,
iconImage: string,
newModifierFunc: NewModifierFunc,
selectFilter?: PokemonSelectFilter,
moveSelectFilter?: PokemonMoveSelectFilter,
group?: string,
) {
super(localeKey, iconImage, newModifierFunc, selectFilter, group);
this.moveSelectFilter = moveSelectFilter;
}
}
export class PokemonPpRestoreModifierType extends PokemonMoveModifierType {
protected restorePoints: number;
constructor(localeKey: string, iconImage: string, restorePoints: number) {
super(
localeKey,
iconImage,
(_type, args) =>
new PokemonPpRestoreModifier(this, (args[0] as PlayerPokemon).id, args[1] as number, this.restorePoints),
(_pokemon: PlayerPokemon) => {
return null;
},
(pokemonMove: PokemonMove) => {
if (!pokemonMove.ppUsed) {
return PartyUiHandler.NoEffectMessage;
}
return null;
},
"ether",
);
this.restorePoints = restorePoints;
}
getDescription(): string {
return this.restorePoints > -1
? i18next.t("modifierType:ModifierType.PokemonPpRestoreModifierType.description", {
restorePoints: this.restorePoints,
})
: i18next.t("modifierType:ModifierType.PokemonPpRestoreModifierType.extra.fully");
}
}
export class PokemonAllMovePpRestoreModifierType extends PokemonModifierType {
protected restorePoints: number;
constructor(localeKey: string, iconImage: string, restorePoints: number) {
super(
localeKey,
iconImage,
(_type, args) => new PokemonAllMovePpRestoreModifier(this, (args[0] as PlayerPokemon).id, this.restorePoints),
(pokemon: PlayerPokemon) => {
if (!pokemon.getMoveset().filter(m => m.ppUsed).length) {
return PartyUiHandler.NoEffectMessage;
}
return null;
},
"elixir",
);
this.restorePoints = restorePoints;
}
getDescription(): string {
return this.restorePoints > -1
? i18next.t("modifierType:ModifierType.PokemonAllMovePpRestoreModifierType.description", {
restorePoints: this.restorePoints,
})
: i18next.t("modifierType:ModifierType.PokemonAllMovePpRestoreModifierType.extra.fully");
}
}
export class PokemonPpUpModifierType extends PokemonMoveModifierType {
protected upPoints: number;
constructor(localeKey: string, iconImage: string, upPoints: number) {
super(
localeKey,
iconImage,
(_type, args) => new PokemonPpUpModifier(this, (args[0] as PlayerPokemon).id, args[1] as number, this.upPoints),
(_pokemon: PlayerPokemon) => {
return null;
},
(pokemonMove: PokemonMove) => {
if (pokemonMove.getMove().pp < 5 || pokemonMove.ppUp >= 3 || pokemonMove.maxPpOverride) {
return PartyUiHandler.NoEffectMessage;
}
return null;
},
"ppUp",
);
this.upPoints = upPoints;
}
getDescription(): string {
return i18next.t("modifierType:ModifierType.PokemonPpUpModifierType.description", { upPoints: this.upPoints });
}
}
export class PokemonNatureChangeModifierType extends PokemonModifierType {
protected nature: Nature;
constructor(nature: Nature) {
super(
"",
`mint_${
getEnumKeys(Stat)
.find(s => getNatureStatMultiplier(nature, Stat[s]) > 1)
?.toLowerCase() || "neutral"
}`,
(_type, args) => new PokemonNatureChangeModifier(this, (args[0] as PlayerPokemon).id, this.nature),
(pokemon: PlayerPokemon) => {
if (pokemon.getNature() === this.nature) {
return PartyUiHandler.NoEffectMessage;
}
return null;
},
"mint",
);
this.nature = nature;
}
get name(): string {
return i18next.t("modifierType:ModifierType.PokemonNatureChangeModifierType.name", {
natureName: getNatureName(this.nature),
});
}
getDescription(): string {
return i18next.t("modifierType:ModifierType.PokemonNatureChangeModifierType.description", {
natureName: getNatureName(this.nature, true, true, true),
});
}
}
export class RememberMoveModifierType extends PokemonModifierType {
constructor(localeKey: string, iconImage: string, group?: string) {
super(
localeKey,
iconImage,
(type, args) => new RememberMoveModifier(type, (args[0] as PlayerPokemon).id, args[1] as number),
(pokemon: PlayerPokemon) => {
if (!pokemon.getLearnableLevelMoves().length) {
return PartyUiHandler.NoEffectMessage;
}
return null;
},
group,
);
}
}
export class DoubleBattleChanceBoosterModifierType extends ModifierType {
private maxBattles: number;
constructor(localeKey: string, iconImage: string, maxBattles: number) {
super(localeKey, iconImage, (_type, _args) => new DoubleBattleChanceBoosterModifier(this, maxBattles), "lure");
this.maxBattles = maxBattles;
}
getDescription(): string {
return i18next.t("modifierType:ModifierType.DoubleBattleChanceBoosterModifierType.description", {
battleCount: this.maxBattles,
});
}
}
export class TempStatStageBoosterModifierType extends ModifierType implements GeneratedPersistentModifierType {
private stat: TempBattleStat;
private nameKey: string;
private quantityKey: string;
constructor(stat: TempBattleStat) {
const nameKey = TempStatStageBoosterModifierTypeGenerator.items[stat];
super("", nameKey, (_type, _args) => new TempStatStageBoosterModifier(this, this.stat, 5));
this.stat = stat;
this.nameKey = nameKey;
this.quantityKey = stat !== Stat.ACC ? "percentage" : "stage";
}
get name(): string {
return i18next.t(`modifierType:TempStatStageBoosterItem.${this.nameKey}`);
}
getDescription(): string {
return i18next.t("modifierType:ModifierType.TempStatStageBoosterModifierType.description", {
stat: i18next.t(getStatKey(this.stat)),
amount: i18next.t(`modifierType:ModifierType.TempStatStageBoosterModifierType.extra.${this.quantityKey}`),
});
}
getPregenArgs(): any[] {
return [this.stat];
}
}
export class BerryModifierType extends PokemonHeldItemModifierType implements GeneratedPersistentModifierType {
private berryType: BerryType;
constructor(berryType: BerryType) {
super(
"",
`${BerryType[berryType].toLowerCase()}_berry`,
(type, args) => new BerryModifier(type, (args[0] as Pokemon).id, berryType),
"berry",
);
this.berryType = berryType;
this.id = "BERRY"; // needed to prevent harvest item deletion; remove after modifier rework
}
get name(): string {
return getBerryName(this.berryType);
}
getDescription(): string {
return getBerryEffectDescription(this.berryType);
}
getPregenArgs(): any[] {
return [this.berryType];
}
}
enum AttackTypeBoosterItem {
SILK_SCARF,
BLACK_BELT,
SHARP_BEAK,
POISON_BARB,
SOFT_SAND,
HARD_STONE,
SILVER_POWDER,
SPELL_TAG,
METAL_COAT,
CHARCOAL,
MYSTIC_WATER,
MIRACLE_SEED,
MAGNET,
TWISTED_SPOON,
NEVER_MELT_ICE,
DRAGON_FANG,
BLACK_GLASSES,
FAIRY_FEATHER,
}
export class AttackTypeBoosterModifierType
extends PokemonHeldItemModifierType
implements GeneratedPersistentModifierType
{
public moveType: PokemonType;
public boostPercent: number;
constructor(moveType: PokemonType, boostPercent: number) {
super(
"",
`${AttackTypeBoosterItem[moveType]?.toLowerCase()}`,
(_type, args) => new AttackTypeBoosterModifier(this, (args[0] as Pokemon).id, moveType, boostPercent),
);
this.moveType = moveType;
this.boostPercent = boostPercent;
}
get name(): string {
return i18next.t(`modifierType:AttackTypeBoosterItem.${AttackTypeBoosterItem[this.moveType]?.toLowerCase()}`);
}
getDescription(): string {
// TODO: Need getTypeName?
return i18next.t("modifierType:ModifierType.AttackTypeBoosterModifierType.description", {
moveType: i18next.t(`pokemonInfo:Type.${PokemonType[this.moveType]}`),
});
}
getPregenArgs(): any[] {
return [this.moveType];
}
}
export type SpeciesStatBoosterItem = keyof typeof SpeciesStatBoosterModifierTypeGenerator.items;
/**
* Modifier type for {@linkcode SpeciesStatBoosterModifier}
* @extends PokemonHeldItemModifierType
* @implements GeneratedPersistentModifierType
*/
export class SpeciesStatBoosterModifierType
extends PokemonHeldItemModifierType
implements GeneratedPersistentModifierType
{
public key: SpeciesStatBoosterItem;
constructor(key: SpeciesStatBoosterItem) {
const item = SpeciesStatBoosterModifierTypeGenerator.items[key];
super(
`modifierType:SpeciesBoosterItem.${key}`,
key.toLowerCase(),
(type, args) =>
new SpeciesStatBoosterModifier(type, (args[0] as Pokemon).id, item.stats, item.multiplier, item.species),
);
this.key = key;
}
getPregenArgs(): any[] {
return [this.key];
}
}
export class PokemonLevelIncrementModifierType extends PokemonModifierType {
constructor(localeKey: string, iconImage: string) {
super(
localeKey,
iconImage,
(_type, args) => new PokemonLevelIncrementModifier(this, (args[0] as PlayerPokemon).id),
(_pokemon: PlayerPokemon) => null,
);
}
getDescription(): string {
let levels = 1;
const hasCandyJar = globalScene.modifiers.find(modifier => modifier instanceof LevelIncrementBoosterModifier);
if (hasCandyJar) {
levels += hasCandyJar.stackCount;
}
return i18next.t("modifierType:ModifierType.PokemonLevelIncrementModifierType.description", { levels });
}
}
export class AllPokemonLevelIncrementModifierType extends ModifierType {
constructor(localeKey: string, iconImage: string) {
super(localeKey, iconImage, (_type, _args) => new PokemonLevelIncrementModifier(this, -1));
}
getDescription(): string {
let levels = 1;
const hasCandyJar = globalScene.modifiers.find(modifier => modifier instanceof LevelIncrementBoosterModifier);
if (hasCandyJar) {
levels += hasCandyJar.stackCount;
}
return i18next.t("modifierType:ModifierType.AllPokemonLevelIncrementModifierType.description", { levels });
}
}
export class BaseStatBoosterModifierType
extends PokemonHeldItemModifierType
implements GeneratedPersistentModifierType
{
private stat: PermanentStat;
private key: string;
constructor(stat: PermanentStat) {
const key = BaseStatBoosterModifierTypeGenerator.items[stat];
super("", key, (_type, args) => new BaseStatModifier(this, (args[0] as Pokemon).id, this.stat));
this.stat = stat;
this.key = key;
}
get name(): string {
return i18next.t(`modifierType:BaseStatBoosterItem.${this.key}`);
}
getDescription(): string {
return i18next.t("modifierType:ModifierType.BaseStatBoosterModifierType.description", {
stat: i18next.t(getStatKey(this.stat)),
});
}
getPregenArgs(): any[] {
return [this.stat];
}
}
/**
* Shuckle Juice item
*/
export class PokemonBaseStatTotalModifierType
extends PokemonHeldItemModifierType
implements GeneratedPersistentModifierType
{
private readonly statModifier: number;
constructor(statModifier: number) {
super(
"modifierType:ModifierType.MYSTERY_ENCOUNTER_SHUCKLE_JUICE",
"berry_juice",
(_type, args) => new PokemonBaseStatTotalModifier(this, (args[0] as Pokemon).id, this.statModifier),
);
this.statModifier = statModifier;
}
override getDescription(): string {
return i18next.t("modifierType:ModifierType.PokemonBaseStatTotalModifierType.description", {
increaseDecrease: i18next.t(
this.statModifier >= 0
? "modifierType:ModifierType.PokemonBaseStatTotalModifierType.extra.increase"
: "modifierType:ModifierType.PokemonBaseStatTotalModifierType.extra.decrease",
),
blessCurse: i18next.t(
this.statModifier >= 0
? "modifierType:ModifierType.PokemonBaseStatTotalModifierType.extra.blessed"
: "modifierType:ModifierType.PokemonBaseStatTotalModifierType.extra.cursed",
),
statValue: this.statModifier,
});
}
public getPregenArgs(): any[] {
return [this.statModifier];
}
}
/**
* Old Gateau item
*/
export class PokemonBaseStatFlatModifierType
extends PokemonHeldItemModifierType
implements GeneratedPersistentModifierType
{
private readonly statModifier: number;
private readonly stats: Stat[];
constructor(statModifier: number, stats: Stat[]) {
super(
"modifierType:ModifierType.MYSTERY_ENCOUNTER_OLD_GATEAU",
"old_gateau",
(_type, args) => new PokemonBaseStatFlatModifier(this, (args[0] as Pokemon).id, this.statModifier, this.stats),
);
this.statModifier = statModifier;
this.stats = stats;
}
override getDescription(): string {
return i18next.t("modifierType:ModifierType.PokemonBaseStatFlatModifierType.description", {
stats: this.stats.map(stat => i18next.t(getStatKey(stat))).join("/"),
statValue: this.statModifier,
});
}
public getPregenArgs(): any[] {
return [this.statModifier, this.stats];
}
}
class AllPokemonFullHpRestoreModifierType extends ModifierType {
private descriptionKey: string;
constructor(localeKey: string, iconImage: string, descriptionKey?: string, newModifierFunc?: NewModifierFunc) {
super(
localeKey,
iconImage,
newModifierFunc || ((_type, _args) => new PokemonHpRestoreModifier(this, -1, 0, 100, false)),
);
this.descriptionKey = descriptionKey!; // TODO: is this bang correct?
}
getDescription(): string {
return i18next.t(
`${this.descriptionKey || "modifierType:ModifierType.AllPokemonFullHpRestoreModifierType"}.description` as any,
);
}
}
class AllPokemonFullReviveModifierType extends AllPokemonFullHpRestoreModifierType {
constructor(localeKey: string, iconImage: string) {
super(
localeKey,
iconImage,
"modifierType:ModifierType.AllPokemonFullReviveModifierType",
(_type, _args) => new PokemonHpRestoreModifier(this, -1, 0, 100, false, true),
);
}
}
export class MoneyRewardModifierType extends ModifierType {
private moneyMultiplier: number;
private moneyMultiplierDescriptorKey: string;
constructor(localeKey: string, iconImage: string, moneyMultiplier: number, moneyMultiplierDescriptorKey: string) {
super(localeKey, iconImage, (_type, _args) => new MoneyRewardModifier(this, moneyMultiplier), "money", "se/buy");
this.moneyMultiplier = moneyMultiplier;
this.moneyMultiplierDescriptorKey = moneyMultiplierDescriptorKey;
}
getDescription(): string {
const moneyAmount = new NumberHolder(globalScene.getWaveMoneyAmount(this.moneyMultiplier));
globalScene.applyModifiers(MoneyMultiplierModifier, true, moneyAmount);
const formattedMoney = formatMoney(globalScene.moneyFormat, moneyAmount.value);
return i18next.t("modifierType:ModifierType.MoneyRewardModifierType.description", {
moneyMultiplier: i18next.t(this.moneyMultiplierDescriptorKey as any),
moneyAmount: formattedMoney,
});
}
}
export class ExpBoosterModifierType extends ModifierType {
private boostPercent: number;
constructor(localeKey: string, iconImage: string, boostPercent: number) {
super(localeKey, iconImage, () => new ExpBoosterModifier(this, boostPercent));
this.boostPercent = boostPercent;
}
getDescription(): string {
return i18next.t("modifierType:ModifierType.ExpBoosterModifierType.description", {
boostPercent: this.boostPercent,
});
}
}
export class PokemonExpBoosterModifierType extends PokemonHeldItemModifierType {
private boostPercent: number;
constructor(localeKey: string, iconImage: string, boostPercent: number) {
super(
localeKey,
iconImage,
(_type, args) => new PokemonExpBoosterModifier(this, (args[0] as Pokemon).id, boostPercent),
);
this.boostPercent = boostPercent;
}
getDescription(): string {
return i18next.t("modifierType:ModifierType.PokemonExpBoosterModifierType.description", {
boostPercent: this.boostPercent,
});
}
}
export class PokemonFriendshipBoosterModifierType extends PokemonHeldItemModifierType {
constructor(localeKey: string, iconImage: string) {
super(localeKey, iconImage, (_type, args) => new PokemonFriendshipBoosterModifier(this, (args[0] as Pokemon).id));
}
getDescription(): string {
return i18next.t("modifierType:ModifierType.PokemonFriendshipBoosterModifierType.description");
}
}
export class PokemonMoveAccuracyBoosterModifierType extends PokemonHeldItemModifierType {
private amount: number;
constructor(localeKey: string, iconImage: string, amount: number, group?: string, soundName?: string) {
super(
localeKey,
iconImage,
(_type, args) => new PokemonMoveAccuracyBoosterModifier(this, (args[0] as Pokemon).id, amount),
group,
soundName,
);
this.amount = amount;
}
getDescription(): string {
return i18next.t("modifierType:ModifierType.PokemonMoveAccuracyBoosterModifierType.description", {
accuracyAmount: this.amount,
});
}
}
export class PokemonMultiHitModifierType extends PokemonHeldItemModifierType {
constructor(localeKey: string, iconImage: string) {
super(
localeKey,
iconImage,
(type, args) => new PokemonMultiHitModifier(type as PokemonMultiHitModifierType, (args[0] as Pokemon).id),
);
}
getDescription(): string {
return i18next.t("modifierType:ModifierType.PokemonMultiHitModifierType.description");
}
}
export class TmModifierType extends PokemonModifierType {
public moveId: MoveId;
constructor(moveId: MoveId) {
super(
"",
`tm_${PokemonType[allMoves[moveId].type].toLowerCase()}`,
(_type, args) => new TmModifier(this, (args[0] as PlayerPokemon).id),
(pokemon: PlayerPokemon) => {
if (
pokemon.compatibleTms.indexOf(moveId) === -1 ||
pokemon.getMoveset().filter(m => m.moveId === moveId).length
) {
return PartyUiHandler.NoEffectMessage;
}
return null;
},
"tm",
);
this.moveId = moveId;
}
get name(): string {
return i18next.t("modifierType:ModifierType.TmModifierType.name", {
moveId: padInt(Object.keys(tmSpecies).indexOf(this.moveId.toString()) + 1, 3),
moveName: allMoves[this.moveId].name,
});
}
getDescription(): string {
return i18next.t(
globalScene.enableMoveInfo
? "modifierType:ModifierType.TmModifierTypeWithInfo.description"
: "modifierType:ModifierType.TmModifierType.description",
{ moveName: allMoves[this.moveId].name },
);
}
}
export class EvolutionItemModifierType extends PokemonModifierType implements GeneratedPersistentModifierType {
public evolutionItem: EvolutionItem;
constructor(evolutionItem: EvolutionItem) {
super(
"",
EvolutionItem[evolutionItem].toLowerCase(),
(_type, args) => new EvolutionItemModifier(this, (args[0] as PlayerPokemon).id),
(pokemon: PlayerPokemon) => {
if (
pokemonEvolutions.hasOwnProperty(pokemon.species.speciesId) &&
pokemonEvolutions[pokemon.species.speciesId].filter(
e =>
e.item === this.evolutionItem &&
(!e.condition || e.condition.predicate(pokemon)) &&
(e.preFormKey === null || e.preFormKey === pokemon.getFormKey()),
).length &&
pokemon.getFormKey() !== SpeciesFormKey.GIGANTAMAX
) {
return null;
}
if (
pokemon.isFusion() &&
pokemon.fusionSpecies &&
pokemonEvolutions.hasOwnProperty(pokemon.fusionSpecies.speciesId) &&
pokemonEvolutions[pokemon.fusionSpecies.speciesId].filter(
e =>
e.item === this.evolutionItem &&
(!e.condition || e.condition.predicate(pokemon)) &&
(e.preFormKey === null || e.preFormKey === pokemon.getFusionFormKey()),
).length &&
pokemon.getFusionFormKey() !== SpeciesFormKey.GIGANTAMAX
) {
return null;
}
return PartyUiHandler.NoEffectMessage;
},
);
this.evolutionItem = evolutionItem;
}
get name(): string {
return i18next.t(`modifierType:EvolutionItem.${EvolutionItem[this.evolutionItem]}`);
}
getDescription(): string {
return i18next.t("modifierType:ModifierType.EvolutionItemModifierType.description");
}
getPregenArgs(): any[] {
return [this.evolutionItem];
}
}
/**
* Class that represents form changing items
*/
export class FormChangeItemModifierType extends PokemonModifierType implements GeneratedPersistentModifierType {
public formChangeItem: FormChangeItem;
constructor(formChangeItem: FormChangeItem) {
super(
"",
FormChangeItem[formChangeItem].toLowerCase(),
(_type, args) => new PokemonFormChangeItemModifier(this, (args[0] as PlayerPokemon).id, formChangeItem, true),
(pokemon: PlayerPokemon) => {
// Make sure the Pokemon has alternate forms
if (
pokemonFormChanges.hasOwnProperty(pokemon.species.speciesId) &&
// Get all form changes for this species with an item trigger, including any compound triggers
pokemonFormChanges[pokemon.species.speciesId]
.filter(
fc => fc.trigger.hasTriggerType(SpeciesFormChangeItemTrigger) && fc.preFormKey === pokemon.getFormKey(),
)
// Returns true if any form changes match this item
.flatMap(fc => fc.findTrigger(SpeciesFormChangeItemTrigger) as SpeciesFormChangeItemTrigger)
.flatMap(fc => fc.item)
.includes(this.formChangeItem)
) {
return null;
}
return PartyUiHandler.NoEffectMessage;
},
);
this.formChangeItem = formChangeItem;
}
get name(): string {
return i18next.t(`modifierType:FormChangeItem.${FormChangeItem[this.formChangeItem]}`);
}
getDescription(): string {
return i18next.t("modifierType:ModifierType.FormChangeItemModifierType.description");
}
getPregenArgs(): any[] {
return [this.formChangeItem];
}
}
export class FusePokemonModifierType extends PokemonModifierType {
constructor(localeKey: string, iconImage: string) {
super(
localeKey,
iconImage,
(_type, args) => new FusePokemonModifier(this, (args[0] as PlayerPokemon).id, (args[1] as PlayerPokemon).id),
(pokemon: PlayerPokemon) => {
if (pokemon.isFusion()) {
return PartyUiHandler.NoEffectMessage;
}
return null;
},
);
}
getDescription(): string {
return i18next.t("modifierType:ModifierType.FusePokemonModifierType.description");
}
}
class AttackTypeBoosterModifierTypeGenerator extends ModifierTypeGenerator {
constructor() {
super((party: Pokemon[], pregenArgs?: any[]) => {
if (pregenArgs && pregenArgs.length === 1 && pregenArgs[0] in PokemonType) {
return new AttackTypeBoosterModifierType(pregenArgs[0] as PokemonType, TYPE_BOOST_ITEM_BOOST_PERCENT);
}
const attackMoveTypes = party.flatMap(p =>
p
.getMoveset()
.map(m => m.getMove())
.filter(m => m.is("AttackMove"))
.map(m => m.type),
);
if (!attackMoveTypes.length) {
return null;
}
const attackMoveTypeWeights = new Map<PokemonType, number>();
let totalWeight = 0;
for (const t of attackMoveTypes) {
if (attackMoveTypeWeights.has(t)) {
if (attackMoveTypeWeights.get(t)! < 3) {
// attackMoveTypeWeights.has(t) was checked before
attackMoveTypeWeights.set(t, attackMoveTypeWeights.get(t)! + 1);
} else {
continue;
}
} else {
attackMoveTypeWeights.set(t, 1);
}
totalWeight++;
}
if (!totalWeight) {
return null;
}
let type: PokemonType;
const randInt = randSeedInt(totalWeight);
let weight = 0;
for (const t of attackMoveTypeWeights.keys()) {
const typeWeight = attackMoveTypeWeights.get(t)!; // guranteed to be defined
if (randInt <= weight + typeWeight) {
type = t;
break;
}
weight += typeWeight;
}
return new AttackTypeBoosterModifierType(type!, TYPE_BOOST_ITEM_BOOST_PERCENT);
});
}
}
class BaseStatBoosterModifierTypeGenerator extends ModifierTypeGenerator {
public static readonly items: Record<PermanentStat, string> = {
[Stat.HP]: "hp_up",
[Stat.ATK]: "protein",
[Stat.DEF]: "iron",
[Stat.SPATK]: "calcium",
[Stat.SPDEF]: "zinc",
[Stat.SPD]: "carbos",
};
constructor() {
super((_party: Pokemon[], pregenArgs?: any[]) => {
if (pregenArgs) {
return new BaseStatBoosterModifierType(pregenArgs[0]);
}
const randStat: PermanentStat = randSeedInt(Stat.SPD + 1);
return new BaseStatBoosterModifierType(randStat);
});
}
}
class TempStatStageBoosterModifierTypeGenerator extends ModifierTypeGenerator {
public static readonly items: Record<TempBattleStat, string> = {
[Stat.ATK]: "x_attack",
[Stat.DEF]: "x_defense",
[Stat.SPATK]: "x_sp_atk",
[Stat.SPDEF]: "x_sp_def",
[Stat.SPD]: "x_speed",
[Stat.ACC]: "x_accuracy",
};
constructor() {
super((_party: Pokemon[], pregenArgs?: any[]) => {
if (pregenArgs && pregenArgs.length === 1 && TEMP_BATTLE_STATS.includes(pregenArgs[0])) {
return new TempStatStageBoosterModifierType(pregenArgs[0]);
}
const randStat: TempBattleStat = randSeedInt(Stat.ACC, Stat.ATK);
return new TempStatStageBoosterModifierType(randStat);
});
}
}
/**
* Modifier type generator for {@linkcode SpeciesStatBoosterModifierType}, which
* encapsulates the logic for weighting the most useful held item from
* the current list of {@linkcode items}.
* @extends ModifierTypeGenerator
*/
class SpeciesStatBoosterModifierTypeGenerator extends ModifierTypeGenerator {
/** Object comprised of the currently available species-based stat boosting held items */
public static readonly items = {
LIGHT_BALL: {
stats: [Stat.ATK, Stat.SPATK],
multiplier: 2,
species: [SpeciesId.PIKACHU],
rare: true,
},
THICK_CLUB: {
stats: [Stat.ATK],
multiplier: 2,
species: [SpeciesId.CUBONE, SpeciesId.MAROWAK, SpeciesId.ALOLA_MAROWAK],
rare: true,
},
METAL_POWDER: {
stats: [Stat.DEF],
multiplier: 2,
species: [SpeciesId.DITTO],
rare: true,
},
QUICK_POWDER: {
stats: [Stat.SPD],
multiplier: 2,
species: [SpeciesId.DITTO],
rare: true,
},
DEEP_SEA_SCALE: {
stats: [Stat.SPDEF],
multiplier: 2,
species: [SpeciesId.CLAMPERL],
rare: false,
},
DEEP_SEA_TOOTH: {
stats: [Stat.SPATK],
multiplier: 2,
species: [SpeciesId.CLAMPERL],
rare: false,
},
};
constructor(rare: boolean) {
super((party: Pokemon[], pregenArgs?: any[]) => {
const items = SpeciesStatBoosterModifierTypeGenerator.items;
if (pregenArgs && pregenArgs.length === 1 && pregenArgs[0] in items) {
return new SpeciesStatBoosterModifierType(pregenArgs[0] as SpeciesStatBoosterItem);
}
// Get a pool of items based on the rarity.
const keys: (keyof SpeciesStatBoosterItem)[] = [];
const values: (typeof items)[keyof typeof items][] = [];
const weights: number[] = [];
for (const [key, val] of Object.entries(SpeciesStatBoosterModifierTypeGenerator.items)) {
if (val.rare !== rare) {
continue;
}
values.push(val);
keys.push(key as keyof SpeciesStatBoosterItem);
weights.push(0);
}
for (const p of party) {
const speciesId = p.getSpeciesForm(true).speciesId;
const fusionSpeciesId = p.isFusion() ? p.getFusionSpeciesForm(true).speciesId : null;
// TODO: Use commented boolean when Fling is implemented
const hasFling = false; /* p.getMoveset(true).some(m => m.moveId === MoveId.FLING) */
for (const i in values) {
const checkedSpecies = values[i].species;
const checkedStats = values[i].stats;
// If party member already has the item being weighted currently, skip to the next item
const hasItem = p
.getHeldItems()
.some(
m =>
m instanceof SpeciesStatBoosterModifier &&
(m as SpeciesStatBoosterModifier).contains(checkedSpecies[0], checkedStats[0]),
);
if (!hasItem) {
if (checkedSpecies.includes(speciesId) || (!!fusionSpeciesId && checkedSpecies.includes(fusionSpeciesId))) {
// Add weight if party member has a matching species or, if applicable, a matching fusion species
weights[i]++;
} else if (checkedSpecies.includes(SpeciesId.PIKACHU) && hasFling) {
// Add weight to Light Ball if party member has Fling
weights[i]++;
}
}
}
}
let totalWeight = 0;
for (const weight of weights) {
totalWeight += weight;
}
if (totalWeight !== 0) {
const randInt = randSeedInt(totalWeight, 1);
let weight = 0;
for (const i in weights) {
if (weights[i] !== 0) {
const curWeight = weight + weights[i];
if (randInt <= weight + weights[i]) {
return new SpeciesStatBoosterModifierType(keys[i] as SpeciesStatBoosterItem);
}
weight = curWeight;
}
}
}
return null;
});
}
}
class TmModifierTypeGenerator extends ModifierTypeGenerator {
constructor(tier: ModifierTier) {
super((party: Pokemon[], pregenArgs?: any[]) => {
if (pregenArgs && pregenArgs.length === 1 && pregenArgs[0] in MoveId) {
return new TmModifierType(pregenArgs[0] as MoveId);
}
const partyMemberCompatibleTms = party.map(p => {
const previousLevelMoves = p.getLearnableLevelMoves();
return (p as PlayerPokemon).compatibleTms.filter(
tm => !p.moveset.find(m => m.moveId === tm) && !previousLevelMoves.find(lm => lm === tm),
);
});
const tierUniqueCompatibleTms = partyMemberCompatibleTms
.flat()
.filter(tm => tmPoolTiers[tm] === tier)
.filter(tm => !allMoves[tm].name.endsWith(" (N)"))
.filter((tm, i, array) => array.indexOf(tm) === i);
if (!tierUniqueCompatibleTms.length) {
return null;
}
const randTmIndex = randSeedInt(tierUniqueCompatibleTms.length);
return new TmModifierType(tierUniqueCompatibleTms[randTmIndex]);
});
}
}
class EvolutionItemModifierTypeGenerator extends ModifierTypeGenerator {
constructor(rare: boolean) {
super((party: Pokemon[], pregenArgs?: any[]) => {
if (pregenArgs && pregenArgs.length === 1 && pregenArgs[0] in EvolutionItem) {
return new EvolutionItemModifierType(pregenArgs[0] as EvolutionItem);
}
const evolutionItemPool = [
party
.filter(
p =>
pokemonEvolutions.hasOwnProperty(p.species.speciesId) &&
(!p.pauseEvolutions ||
p.species.speciesId === SpeciesId.SLOWPOKE ||
p.species.speciesId === SpeciesId.EEVEE),
)
.flatMap(p => {
const evolutions = pokemonEvolutions[p.species.speciesId];
return evolutions.filter(
e =>
e.item !== EvolutionItem.NONE &&
(e.evoFormKey === null || (e.preFormKey || "") === p.getFormKey()) &&
(!e.condition || e.condition.predicate(p)),
);
}),
party
.filter(
p =>
p.isFusion() &&
p.fusionSpecies &&
pokemonEvolutions.hasOwnProperty(p.fusionSpecies.speciesId) &&
(!p.pauseEvolutions ||
p.fusionSpecies.speciesId === SpeciesId.SLOWPOKE ||
p.fusionSpecies.speciesId === SpeciesId.EEVEE),
)
.flatMap(p => {
const evolutions = pokemonEvolutions[p.fusionSpecies!.speciesId];
return evolutions.filter(
e =>
e.item !== EvolutionItem.NONE &&
(e.evoFormKey === null || (e.preFormKey || "") === p.getFusionFormKey()) &&
(!e.condition || e.condition.predicate(p)),
);
}),
]
.flat()
.flatMap(e => e.item)
.filter(i => (!!i && i > 50) === rare);
if (!evolutionItemPool.length) {
return null;
}
return new EvolutionItemModifierType(evolutionItemPool[randSeedInt(evolutionItemPool.length)]!); // TODO: is the bang correct?
});
}
}
export class FormChangeItemModifierTypeGenerator extends ModifierTypeGenerator {
constructor(isRareFormChangeItem: boolean) {
super((party: Pokemon[], pregenArgs?: any[]) => {
if (pregenArgs && pregenArgs.length === 1 && pregenArgs[0] in FormChangeItem) {
return new FormChangeItemModifierType(pregenArgs[0] as FormChangeItem);
}
const formChangeItemPool = [
...new Set(
party
.filter(p => pokemonFormChanges.hasOwnProperty(p.species.speciesId))
.flatMap(p => {
const formChanges = pokemonFormChanges[p.species.speciesId];
let formChangeItemTriggers = formChanges
.filter(
fc =>
((fc.formKey.indexOf(SpeciesFormKey.MEGA) === -1 &&
fc.formKey.indexOf(SpeciesFormKey.PRIMAL) === -1) ||
globalScene.getModifiers(MegaEvolutionAccessModifier).length) &&
((fc.formKey.indexOf(SpeciesFormKey.GIGANTAMAX) === -1 &&
fc.formKey.indexOf(SpeciesFormKey.ETERNAMAX) === -1) ||
globalScene.getModifiers(GigantamaxAccessModifier).length) &&
(!fc.conditions.length ||
fc.conditions.filter(cond => cond instanceof SpeciesFormChangeCondition && cond.predicate(p))
.length) &&
fc.preFormKey === p.getFormKey(),
)
.map(fc => fc.findTrigger(SpeciesFormChangeItemTrigger) as SpeciesFormChangeItemTrigger)
.filter(
t =>
t?.active &&
!globalScene.findModifier(
m =>
m instanceof PokemonFormChangeItemModifier &&
m.pokemonId === p.id &&
m.formChangeItem === t.item,
),
);
if (p.species.speciesId === SpeciesId.NECROZMA) {
// technically we could use a simplified version and check for formChanges.length > 3, but in case any code changes later, this might break...
let foundULTRA_Z = false,
foundN_LUNA = false,
foundN_SOLAR = false;
formChangeItemTriggers.forEach((fc, _i) => {
console.log("Checking ", fc.item);
switch (fc.item) {
case FormChangeItem.ULTRANECROZIUM_Z:
foundULTRA_Z = true;
break;
case FormChangeItem.N_LUNARIZER:
foundN_LUNA = true;
break;
case FormChangeItem.N_SOLARIZER:
foundN_SOLAR = true;
break;
}
});
if (foundULTRA_Z && foundN_LUNA && foundN_SOLAR) {
// all three items are present -> user hasn't acquired any of the N_*ARIZERs -> block ULTRANECROZIUM_Z acquisition.
formChangeItemTriggers = formChangeItemTriggers.filter(
fc => fc.item !== FormChangeItem.ULTRANECROZIUM_Z,
);
} else {
console.log("DID NOT FIND ");
}
}
return formChangeItemTriggers;
}),
),
]
.flat()
.flatMap(fc => fc.item)
.filter(i => (i && i < 100) === isRareFormChangeItem);
// convert it into a set to remove duplicate values, which can appear when the same species with a potential form change is in the party.
if (!formChangeItemPool.length) {
return null;
}
return new FormChangeItemModifierType(formChangeItemPool[randSeedInt(formChangeItemPool.length)]);
});
}
}
export class ContactHeldItemTransferChanceModifierType extends PokemonHeldItemModifierType {
private chancePercent: number;
constructor(localeKey: string, iconImage: string, chancePercent: number, group?: string, soundName?: string) {
super(
localeKey,
iconImage,
(type, args) => new ContactHeldItemTransferChanceModifier(type, (args[0] as Pokemon).id, chancePercent),
group,
soundName,
);
this.chancePercent = chancePercent;
}
getDescription(): string {
return i18next.t("modifierType:ModifierType.ContactHeldItemTransferChanceModifierType.description", {
chancePercent: this.chancePercent,
});
}
}
export class TurnHeldItemTransferModifierType extends PokemonHeldItemModifierType {
constructor(localeKey: string, iconImage: string, group?: string, soundName?: string) {
super(
localeKey,
iconImage,
(type, args) => new TurnHeldItemTransferModifier(type, (args[0] as Pokemon).id),
group,
soundName,
);
}
getDescription(): string {
return i18next.t("modifierType:ModifierType.TurnHeldItemTransferModifierType.description");
}
}
export class EnemyAttackStatusEffectChanceModifierType extends ModifierType {
private chancePercent: number;
private effect: StatusEffect;
constructor(localeKey: string, iconImage: string, chancePercent: number, effect: StatusEffect, stackCount?: number) {
super(
localeKey,
iconImage,
(type, _args) => new EnemyAttackStatusEffectChanceModifier(type, effect, chancePercent, stackCount),
"enemy_status_chance",
);
this.chancePercent = chancePercent;
this.effect = effect;
}
getDescription(): string {
return i18next.t("modifierType:ModifierType.EnemyAttackStatusEffectChanceModifierType.description", {
chancePercent: this.chancePercent,
statusEffect: getStatusEffectDescriptor(this.effect),
});
}
}
export class EnemyEndureChanceModifierType extends ModifierType {
private chancePercent: number;
constructor(localeKey: string, iconImage: string, chancePercent: number) {
super(localeKey, iconImage, (type, _args) => new EnemyEndureChanceModifier(type, chancePercent), "enemy_endure");
this.chancePercent = chancePercent;
}
getDescription(): string {
return i18next.t("modifierType:ModifierType.EnemyEndureChanceModifierType.description", {
chancePercent: this.chancePercent,
});
}
}
export class WeightedModifierType {
public modifierType: ModifierType;
public weight: number | WeightedModifierTypeWeightFunc;
public maxWeight: number | WeightedModifierTypeWeightFunc;
constructor(
modifierTypeFunc: ModifierTypeFunc,
weight: number | WeightedModifierTypeWeightFunc,
maxWeight?: number | WeightedModifierTypeWeightFunc,
) {
this.modifierType = modifierTypeFunc();
this.modifierType.id = Object.keys(modifierTypeInitObj).find(k => modifierTypeInitObj[k] === modifierTypeFunc)!; // TODO: is this bang correct?
this.weight = weight;
this.maxWeight = maxWeight || (!(weight instanceof Function) ? weight : 0);
}
setTier(tier: ModifierTier) {
this.modifierType.setTier(tier);
}
}
type BaseModifierOverride = {
name: Exclude<ModifierTypeKeys, GeneratorModifierOverride["name"]>;
count?: number;
};
/** Type for modifiers and held items that are constructed via {@linkcode ModifierTypeGenerator}. */
export type GeneratorModifierOverride = {
count?: number;
} & (
| {
name: keyof Pick<typeof modifierTypeInitObj, "SPECIES_STAT_BOOSTER" | "RARE_SPECIES_STAT_BOOSTER">;
type?: SpeciesStatBoosterItem;
}
| {
name: keyof Pick<typeof modifierTypeInitObj, "TEMP_STAT_STAGE_BOOSTER">;
type?: TempBattleStat;
}
| {
name: keyof Pick<typeof modifierTypeInitObj, "BASE_STAT_BOOSTER">;
type?: Stat;
}
| {
name: keyof Pick<typeof modifierTypeInitObj, "MINT">;
type?: Nature;
}
| {
name: keyof Pick<typeof modifierTypeInitObj, "ATTACK_TYPE_BOOSTER" | "TERA_SHARD">;
type?: PokemonType;
}
| {
name: keyof Pick<typeof modifierTypeInitObj, "BERRY">;
type?: BerryType;
}
| {
name: keyof Pick<typeof modifierTypeInitObj, "EVOLUTION_ITEM" | "RARE_EVOLUTION_ITEM">;
type?: EvolutionItem;
}
| {
name: keyof Pick<typeof modifierTypeInitObj, "FORM_CHANGE_ITEM" | "RARE_FORM_CHANGE_ITEM">;
type?: FormChangeItem;
}
| {
name: keyof Pick<typeof modifierTypeInitObj, "TM_COMMON" | "TM_GREAT" | "TM_ULTRA">;
type?: MoveId;
}
);
/** Type used to construct modifiers and held items for overriding purposes. */
export type ModifierOverride = GeneratorModifierOverride | BaseModifierOverride;
export type ModifierTypeKeys = keyof typeof modifierTypeInitObj;
const modifierTypeInitObj = Object.freeze({
POKEBALL: () => new AddPokeballModifierType("pb", PokeballType.POKEBALL, 5),
GREAT_BALL: () => new AddPokeballModifierType("gb", PokeballType.GREAT_BALL, 5),
ULTRA_BALL: () => new AddPokeballModifierType("ub", PokeballType.ULTRA_BALL, 5),
ROGUE_BALL: () => new AddPokeballModifierType("rb", PokeballType.ROGUE_BALL, 5),
MASTER_BALL: () => new AddPokeballModifierType("mb", PokeballType.MASTER_BALL, 1),
RARE_CANDY: () => new PokemonLevelIncrementModifierType("modifierType:ModifierType.RARE_CANDY", "rare_candy"),
RARER_CANDY: () => new AllPokemonLevelIncrementModifierType("modifierType:ModifierType.RARER_CANDY", "rarer_candy"),
EVOLUTION_ITEM: () => new EvolutionItemModifierTypeGenerator(false),
RARE_EVOLUTION_ITEM: () => new EvolutionItemModifierTypeGenerator(true),
FORM_CHANGE_ITEM: () => new FormChangeItemModifierTypeGenerator(false),
RARE_FORM_CHANGE_ITEM: () => new FormChangeItemModifierTypeGenerator(true),
EVOLUTION_TRACKER_GIMMIGHOUL: () =>
new PokemonHeldItemModifierType(
"modifierType:ModifierType.EVOLUTION_TRACKER_GIMMIGHOUL",
"relic_gold",
(type, args) => new EvoTrackerModifier(type, (args[0] as Pokemon).id, SpeciesId.GIMMIGHOUL, 10),
),
MEGA_BRACELET: () =>
new ModifierType(
"modifierType:ModifierType.MEGA_BRACELET",
"mega_bracelet",
(type, _args) => new MegaEvolutionAccessModifier(type),
),
DYNAMAX_BAND: () =>
new ModifierType(
"modifierType:ModifierType.DYNAMAX_BAND",
"dynamax_band",
(type, _args) => new GigantamaxAccessModifier(type),
),
TERA_ORB: () =>
new ModifierType(
"modifierType:ModifierType.TERA_ORB",
"tera_orb",
(type, _args) => new TerastallizeAccessModifier(type),
),
MAP: () => new ModifierType("modifierType:ModifierType.MAP", "map", (type, _args) => new MapModifier(type)),
POTION: () => new PokemonHpRestoreModifierType("modifierType:ModifierType.POTION", "potion", 20, 10),
SUPER_POTION: () =>
new PokemonHpRestoreModifierType("modifierType:ModifierType.SUPER_POTION", "super_potion", 50, 25),
HYPER_POTION: () =>
new PokemonHpRestoreModifierType("modifierType:ModifierType.HYPER_POTION", "hyper_potion", 200, 50),
MAX_POTION: () => new PokemonHpRestoreModifierType("modifierType:ModifierType.MAX_POTION", "max_potion", 0, 100),
FULL_RESTORE: () =>
new PokemonHpRestoreModifierType("modifierType:ModifierType.FULL_RESTORE", "full_restore", 0, 100, true),
REVIVE: () => new PokemonReviveModifierType("modifierType:ModifierType.REVIVE", "revive", 50),
MAX_REVIVE: () => new PokemonReviveModifierType("modifierType:ModifierType.MAX_REVIVE", "max_revive", 100),
FULL_HEAL: () => new PokemonStatusHealModifierType("modifierType:ModifierType.FULL_HEAL", "full_heal"),
SACRED_ASH: () => new AllPokemonFullReviveModifierType("modifierType:ModifierType.SACRED_ASH", "sacred_ash"),
REVIVER_SEED: () =>
new PokemonHeldItemModifierType(
"modifierType:ModifierType.REVIVER_SEED",
"reviver_seed",
(type, args) => new PokemonInstantReviveModifier(type, (args[0] as Pokemon).id),
),
WHITE_HERB: () =>
new PokemonHeldItemModifierType(
"modifierType:ModifierType.WHITE_HERB",
"white_herb",
(type, args) => new ResetNegativeStatStageModifier(type, (args[0] as Pokemon).id),
),
ETHER: () => new PokemonPpRestoreModifierType("modifierType:ModifierType.ETHER", "ether", 10),
MAX_ETHER: () => new PokemonPpRestoreModifierType("modifierType:ModifierType.MAX_ETHER", "max_ether", -1),
ELIXIR: () => new PokemonAllMovePpRestoreModifierType("modifierType:ModifierType.ELIXIR", "elixir", 10),
MAX_ELIXIR: () => new PokemonAllMovePpRestoreModifierType("modifierType:ModifierType.MAX_ELIXIR", "max_elixir", -1),
PP_UP: () => new PokemonPpUpModifierType("modifierType:ModifierType.PP_UP", "pp_up", 1),
PP_MAX: () => new PokemonPpUpModifierType("modifierType:ModifierType.PP_MAX", "pp_max", 3),
/*REPEL: () => new DoubleBattleChanceBoosterModifierType('Repel', 5),
SUPER_REPEL: () => new DoubleBattleChanceBoosterModifierType('Super Repel', 10),
MAX_REPEL: () => new DoubleBattleChanceBoosterModifierType('Max Repel', 25),*/
LURE: () => new DoubleBattleChanceBoosterModifierType("modifierType:ModifierType.LURE", "lure", 10),
SUPER_LURE: () => new DoubleBattleChanceBoosterModifierType("modifierType:ModifierType.SUPER_LURE", "super_lure", 15),
MAX_LURE: () => new DoubleBattleChanceBoosterModifierType("modifierType:ModifierType.MAX_LURE", "max_lure", 30),
SPECIES_STAT_BOOSTER: () => new SpeciesStatBoosterModifierTypeGenerator(false),
RARE_SPECIES_STAT_BOOSTER: () => new SpeciesStatBoosterModifierTypeGenerator(true),
TEMP_STAT_STAGE_BOOSTER: () => new TempStatStageBoosterModifierTypeGenerator(),
DIRE_HIT: () =>
new (class extends ModifierType {
getDescription(): string {
return i18next.t("modifierType:ModifierType.TempStatStageBoosterModifierType.description", {
stat: i18next.t("modifierType:ModifierType.DIRE_HIT.extra.raises"),
amount: i18next.t("modifierType:ModifierType.TempStatStageBoosterModifierType.extra.stage"),
});
}
})("modifierType:ModifierType.DIRE_HIT", "dire_hit", (type, _args) => new TempCritBoosterModifier(type, 5)),
BASE_STAT_BOOSTER: () => new BaseStatBoosterModifierTypeGenerator(),
ATTACK_TYPE_BOOSTER: () => new AttackTypeBoosterModifierTypeGenerator(),
MINT: () =>
new ModifierTypeGenerator((_party: Pokemon[], pregenArgs?: any[]) => {
if (pregenArgs && pregenArgs.length === 1 && pregenArgs[0] in Nature) {
return new PokemonNatureChangeModifierType(pregenArgs[0] as Nature);
}
return new PokemonNatureChangeModifierType(randSeedInt(getEnumValues(Nature).length) as Nature);
}),
MYSTICAL_ROCK: () =>
new PokemonHeldItemModifierType(
"modifierType:ModifierType.MYSTICAL_ROCK",
"mystical_rock",
(type, args) => new FieldEffectModifier(type, (args[0] as Pokemon).id),
),
TERA_SHARD: () =>
new ModifierTypeGenerator((party: Pokemon[], pregenArgs?: any[]) => {
if (pregenArgs && pregenArgs.length === 1 && pregenArgs[0] in PokemonType) {
return new TerastallizeModifierType(pregenArgs[0] as PokemonType);
}
if (!globalScene.getModifiers(TerastallizeAccessModifier).length) {
return null;
}
const teraTypes: PokemonType[] = [];
for (const p of party) {
if (
!(p.hasSpecies(SpeciesId.TERAPAGOS) || p.hasSpecies(SpeciesId.OGERPON) || p.hasSpecies(SpeciesId.SHEDINJA))
) {
teraTypes.push(p.teraType);
}
}
let excludedType = PokemonType.UNKNOWN;
if (teraTypes.length > 0 && teraTypes.filter(t => t === teraTypes[0]).length === teraTypes.length) {
excludedType = teraTypes[0];
}
let shardType = randSeedInt(64) ? (randSeedInt(18) as PokemonType) : PokemonType.STELLAR;
while (shardType === excludedType) {
shardType = randSeedInt(64) ? (randSeedInt(18) as PokemonType) : PokemonType.STELLAR;
}
return new TerastallizeModifierType(shardType);
}),
BERRY: () =>
new ModifierTypeGenerator((_party: Pokemon[], pregenArgs?: any[]) => {
if (pregenArgs && pregenArgs.length === 1 && pregenArgs[0] in BerryType) {
return new BerryModifierType(pregenArgs[0] as BerryType);
}
const berryTypes = getEnumValues(BerryType);
let randBerryType: BerryType;
const rand = randSeedInt(12);
if (rand < 2) {
randBerryType = BerryType.SITRUS;
} else if (rand < 4) {
randBerryType = BerryType.LUM;
} else if (rand < 6) {
randBerryType = BerryType.LEPPA;
} else {
randBerryType = berryTypes[randSeedInt(berryTypes.length - 3) + 2];
}
return new BerryModifierType(randBerryType);
}),
TM_COMMON: () => new TmModifierTypeGenerator(ModifierTier.COMMON),
TM_GREAT: () => new TmModifierTypeGenerator(ModifierTier.GREAT),
TM_ULTRA: () => new TmModifierTypeGenerator(ModifierTier.ULTRA),
MEMORY_MUSHROOM: () => new RememberMoveModifierType("modifierType:ModifierType.MEMORY_MUSHROOM", "big_mushroom"),
EXP_SHARE: () =>
new ModifierType("modifierType:ModifierType.EXP_SHARE", "exp_share", (type, _args) => new ExpShareModifier(type)),
EXP_BALANCE: () =>
new ModifierType(
"modifierType:ModifierType.EXP_BALANCE",
"exp_balance",
(type, _args) => new ExpBalanceModifier(type),
),
OVAL_CHARM: () =>
new ModifierType(
"modifierType:ModifierType.OVAL_CHARM",
"oval_charm",
(type, _args) => new MultipleParticipantExpBonusModifier(type),
),
EXP_CHARM: () => new ExpBoosterModifierType("modifierType:ModifierType.EXP_CHARM", "exp_charm", 25),
SUPER_EXP_CHARM: () => new ExpBoosterModifierType("modifierType:ModifierType.SUPER_EXP_CHARM", "super_exp_charm", 60),
GOLDEN_EXP_CHARM: () =>
new ExpBoosterModifierType("modifierType:ModifierType.GOLDEN_EXP_CHARM", "golden_exp_charm", 100),
LUCKY_EGG: () => new PokemonExpBoosterModifierType("modifierType:ModifierType.LUCKY_EGG", "lucky_egg", 40),
GOLDEN_EGG: () => new PokemonExpBoosterModifierType("modifierType:ModifierType.GOLDEN_EGG", "golden_egg", 100),
SOOTHE_BELL: () => new PokemonFriendshipBoosterModifierType("modifierType:ModifierType.SOOTHE_BELL", "soothe_bell"),
SCOPE_LENS: () =>
new PokemonHeldItemModifierType(
"modifierType:ModifierType.SCOPE_LENS",
"scope_lens",
(type, args) => new CritBoosterModifier(type, (args[0] as Pokemon).id, 1),
),
LEEK: () =>
new PokemonHeldItemModifierType(
"modifierType:ModifierType.LEEK",
"leek",
(type, args) =>
new SpeciesCritBoosterModifier(type, (args[0] as Pokemon).id, 2, [
SpeciesId.FARFETCHD,
SpeciesId.GALAR_FARFETCHD,
SpeciesId.SIRFETCHD,
]),
),
EVIOLITE: () =>
new PokemonHeldItemModifierType(
"modifierType:ModifierType.EVIOLITE",
"eviolite",
(type, args) => new EvolutionStatBoosterModifier(type, (args[0] as Pokemon).id, [Stat.DEF, Stat.SPDEF], 1.5),
),
SOUL_DEW: () =>
new PokemonHeldItemModifierType(
"modifierType:ModifierType.SOUL_DEW",
"soul_dew",
(type, args) => new PokemonNatureWeightModifier(type, (args[0] as Pokemon).id),
),
NUGGET: () =>
new MoneyRewardModifierType(
"modifierType:ModifierType.NUGGET",
"nugget",
1,
"modifierType:ModifierType.MoneyRewardModifierType.extra.small",
),
BIG_NUGGET: () =>
new MoneyRewardModifierType(
"modifierType:ModifierType.BIG_NUGGET",
"big_nugget",
2.5,
"modifierType:ModifierType.MoneyRewardModifierType.extra.moderate",
),
RELIC_GOLD: () =>
new MoneyRewardModifierType(
"modifierType:ModifierType.RELIC_GOLD",
"relic_gold",
10,
"modifierType:ModifierType.MoneyRewardModifierType.extra.large",
),
AMULET_COIN: () =>
new ModifierType(
"modifierType:ModifierType.AMULET_COIN",
"amulet_coin",
(type, _args) => new MoneyMultiplierModifier(type),
),
GOLDEN_PUNCH: () =>
new PokemonHeldItemModifierType(
"modifierType:ModifierType.GOLDEN_PUNCH",
"golden_punch",
(type, args) => new DamageMoneyRewardModifier(type, (args[0] as Pokemon).id),
),
COIN_CASE: () =>
new ModifierType(
"modifierType:ModifierType.COIN_CASE",
"coin_case",
(type, _args) => new MoneyInterestModifier(type),
),
LOCK_CAPSULE: () =>
new ModifierType(
"modifierType:ModifierType.LOCK_CAPSULE",
"lock_capsule",
(type, _args) => new LockModifierTiersModifier(type),
),
GRIP_CLAW: () =>
new ContactHeldItemTransferChanceModifierType("modifierType:ModifierType.GRIP_CLAW", "grip_claw", 10),
WIDE_LENS: () => new PokemonMoveAccuracyBoosterModifierType("modifierType:ModifierType.WIDE_LENS", "wide_lens", 5),
MULTI_LENS: () => new PokemonMultiHitModifierType("modifierType:ModifierType.MULTI_LENS", "zoom_lens"),
HEALING_CHARM: () =>
new ModifierType(
"modifierType:ModifierType.HEALING_CHARM",
"healing_charm",
(type, _args) => new HealingBoosterModifier(type, 1.1),
),
CANDY_JAR: () =>
new ModifierType(
"modifierType:ModifierType.CANDY_JAR",
"candy_jar",
(type, _args) => new LevelIncrementBoosterModifier(type),
),
BERRY_POUCH: () =>
new ModifierType(
"modifierType:ModifierType.BERRY_POUCH",
"berry_pouch",
(type, _args) => new PreserveBerryModifier(type),
),
FOCUS_BAND: () =>
new PokemonHeldItemModifierType(
"modifierType:ModifierType.FOCUS_BAND",
"focus_band",
(type, args) => new SurviveDamageModifier(type, (args[0] as Pokemon).id),
),
QUICK_CLAW: () =>
new PokemonHeldItemModifierType(
"modifierType:ModifierType.QUICK_CLAW",
"quick_claw",
(type, args) => new BypassSpeedChanceModifier(type, (args[0] as Pokemon).id),
),
KINGS_ROCK: () =>
new PokemonHeldItemModifierType(
"modifierType:ModifierType.KINGS_ROCK",
"kings_rock",
(type, args) => new FlinchChanceModifier(type, (args[0] as Pokemon).id),
),
LEFTOVERS: () =>
new PokemonHeldItemModifierType(
"modifierType:ModifierType.LEFTOVERS",
"leftovers",
(type, args) => new TurnHealModifier(type, (args[0] as Pokemon).id),
),
SHELL_BELL: () =>
new PokemonHeldItemModifierType(
"modifierType:ModifierType.SHELL_BELL",
"shell_bell",
(type, args) => new HitHealModifier(type, (args[0] as Pokemon).id),
),
TOXIC_ORB: () =>
new PokemonHeldItemModifierType(
"modifierType:ModifierType.TOXIC_ORB",
"toxic_orb",
(type, args) => new TurnStatusEffectModifier(type, (args[0] as Pokemon).id),
),
FLAME_ORB: () =>
new PokemonHeldItemModifierType(
"modifierType:ModifierType.FLAME_ORB",
"flame_orb",
(type, args) => new TurnStatusEffectModifier(type, (args[0] as Pokemon).id),
),
BATON: () =>
new PokemonHeldItemModifierType(
"modifierType:ModifierType.BATON",
"baton",
(type, args) => new SwitchEffectTransferModifier(type, (args[0] as Pokemon).id),
),
SHINY_CHARM: () =>
new ModifierType(
"modifierType:ModifierType.SHINY_CHARM",
"shiny_charm",
(type, _args) => new ShinyRateBoosterModifier(type),
),
ABILITY_CHARM: () =>
new ModifierType(
"modifierType:ModifierType.ABILITY_CHARM",
"ability_charm",
(type, _args) => new HiddenAbilityRateBoosterModifier(type),
),
CATCHING_CHARM: () =>
new ModifierType(
"modifierType:ModifierType.CATCHING_CHARM",
"catching_charm",
(type, _args) => new CriticalCatchChanceBoosterModifier(type),
),
IV_SCANNER: () =>
new ModifierType("modifierType:ModifierType.IV_SCANNER", "scanner", (type, _args) => new IvScannerModifier(type)),
DNA_SPLICERS: () => new FusePokemonModifierType("modifierType:ModifierType.DNA_SPLICERS", "dna_splicers"),
MINI_BLACK_HOLE: () =>
new TurnHeldItemTransferModifierType("modifierType:ModifierType.MINI_BLACK_HOLE", "mini_black_hole"),
VOUCHER: () => new AddVoucherModifierType(VoucherType.REGULAR, 1),
VOUCHER_PLUS: () => new AddVoucherModifierType(VoucherType.PLUS, 1),
VOUCHER_PREMIUM: () => new AddVoucherModifierType(VoucherType.PREMIUM, 1),
GOLDEN_POKEBALL: () =>
new ModifierType(
"modifierType:ModifierType.GOLDEN_POKEBALL",
"pb_gold",
(type, _args) => new ExtraModifierModifier(type),
undefined,
"se/pb_bounce_1",
),
SILVER_POKEBALL: () =>
new ModifierType(
"modifierType:ModifierType.SILVER_POKEBALL",
"pb_silver",
(type, _args) => new TempExtraModifierModifier(type, 100),
undefined,
"se/pb_bounce_1",
),
ENEMY_DAMAGE_BOOSTER: () =>
new ModifierType(
"modifierType:ModifierType.ENEMY_DAMAGE_BOOSTER",
"wl_item_drop",
(type, _args) => new EnemyDamageBoosterModifier(type, 5),
),
ENEMY_DAMAGE_REDUCTION: () =>
new ModifierType(
"modifierType:ModifierType.ENEMY_DAMAGE_REDUCTION",
"wl_guard_spec",
(type, _args) => new EnemyDamageReducerModifier(type, 2.5),
),
//ENEMY_SUPER_EFFECT_BOOSTER: () => new ModifierType('Type Advantage Token', 'Increases damage of super effective attacks by 30%', (type, _args) => new EnemySuperEffectiveDamageBoosterModifier(type, 30), 'wl_custom_super_effective'),
ENEMY_HEAL: () =>
new ModifierType(
"modifierType:ModifierType.ENEMY_HEAL",
"wl_potion",
(type, _args) => new EnemyTurnHealModifier(type, 2, 10),
),
ENEMY_ATTACK_POISON_CHANCE: () =>
new EnemyAttackStatusEffectChanceModifierType(
"modifierType:ModifierType.ENEMY_ATTACK_POISON_CHANCE",
"wl_antidote",
5,
StatusEffect.POISON,
10,
),
ENEMY_ATTACK_PARALYZE_CHANCE: () =>
new EnemyAttackStatusEffectChanceModifierType(
"modifierType:ModifierType.ENEMY_ATTACK_PARALYZE_CHANCE",
"wl_paralyze_heal",
2.5,
StatusEffect.PARALYSIS,
10,
),
ENEMY_ATTACK_BURN_CHANCE: () =>
new EnemyAttackStatusEffectChanceModifierType(
"modifierType:ModifierType.ENEMY_ATTACK_BURN_CHANCE",
"wl_burn_heal",
5,
StatusEffect.BURN,
10,
),
ENEMY_STATUS_EFFECT_HEAL_CHANCE: () =>
new ModifierType(
"modifierType:ModifierType.ENEMY_STATUS_EFFECT_HEAL_CHANCE",
"wl_full_heal",
(type, _args) => new EnemyStatusEffectHealChanceModifier(type, 2.5, 10),
),
ENEMY_ENDURE_CHANCE: () =>
new EnemyEndureChanceModifierType("modifierType:ModifierType.ENEMY_ENDURE_CHANCE", "wl_reset_urge", 2),
ENEMY_FUSED_CHANCE: () =>
new ModifierType(
"modifierType:ModifierType.ENEMY_FUSED_CHANCE",
"wl_custom_spliced",
(type, _args) => new EnemyFusionChanceModifier(type, 1),
),
MYSTERY_ENCOUNTER_SHUCKLE_JUICE: () =>
new ModifierTypeGenerator((_party: Pokemon[], pregenArgs?: any[]) => {
if (pregenArgs) {
return new PokemonBaseStatTotalModifierType(pregenArgs[0] as number);
}
return new PokemonBaseStatTotalModifierType(randSeedInt(20, 1));
}),
MYSTERY_ENCOUNTER_OLD_GATEAU: () =>
new ModifierTypeGenerator((_party: Pokemon[], pregenArgs?: any[]) => {
if (pregenArgs) {
return new PokemonBaseStatFlatModifierType(pregenArgs[0] as number, pregenArgs[1] as Stat[]);
}
return new PokemonBaseStatFlatModifierType(randSeedInt(20, 1), [Stat.HP, Stat.ATK, Stat.DEF]);
}),
MYSTERY_ENCOUNTER_BLACK_SLUDGE: () =>
new ModifierTypeGenerator((_party: Pokemon[], pregenArgs?: any[]) => {
if (pregenArgs) {
return new ModifierType(
"modifierType:ModifierType.MYSTERY_ENCOUNTER_BLACK_SLUDGE",
"black_sludge",
(type, _args) => new HealShopCostModifier(type, pregenArgs[0] as number),
);
}
return new ModifierType(
"modifierType:ModifierType.MYSTERY_ENCOUNTER_BLACK_SLUDGE",
"black_sludge",
(type, _args) => new HealShopCostModifier(type, 2.5),
);
}),
MYSTERY_ENCOUNTER_MACHO_BRACE: () =>
new PokemonHeldItemModifierType(
"modifierType:ModifierType.MYSTERY_ENCOUNTER_MACHO_BRACE",
"macho_brace",
(type, args) => new PokemonIncrementingStatModifier(type, (args[0] as Pokemon).id),
),
MYSTERY_ENCOUNTER_GOLDEN_BUG_NET: () =>
new ModifierType(
"modifierType:ModifierType.MYSTERY_ENCOUNTER_GOLDEN_BUG_NET",
"golden_net",
(type, _args) => new BoostBugSpawnModifier(type),
),
});
/**
* The initial set of modifier types, used to generate the modifier pool.
*/
export type ModifierTypes = typeof modifierTypeInitObj;
export interface ModifierPool {
[tier: string]: WeightedModifierType[];
}
let modifierPoolThresholds = {};
let ignoredPoolIndexes = {};
let dailyStarterModifierPoolThresholds = {};
// biome-ignore lint/correctness/noUnusedVariables: TODO explain why this is marked as OK
let ignoredDailyStarterPoolIndexes = {};
let enemyModifierPoolThresholds = {};
// biome-ignore lint/correctness/noUnusedVariables: TODO explain why this is marked as OK
let enemyIgnoredPoolIndexes = {};
let enemyBuffModifierPoolThresholds = {};
// biome-ignore lint/correctness/noUnusedVariables: TODO explain why this is marked as OK
let enemyBuffIgnoredPoolIndexes = {};
const tierWeights = [768 / 1024, 195 / 1024, 48 / 1024, 12 / 1024, 1 / 1024];
/**
* Allows a unit test to check if an item exists in the Modifier Pool. Checks the pool directly, rather than attempting to reroll for the item.
*/
export const itemPoolChecks: Map<ModifierTypeKeys, boolean | undefined> = new Map();
export function regenerateModifierPoolThresholds(party: Pokemon[], poolType: ModifierPoolType, rerollCount = 0) {
const pool = getModifierPoolForType(poolType);
itemPoolChecks.forEach((_v, k) => {
itemPoolChecks.set(k, false);
});
const ignoredIndexes = {};
const modifierTableData = {};
const thresholds = Object.fromEntries(
new Map(
Object.keys(pool).map(t => {
ignoredIndexes[t] = [];
const thresholds = new Map();
const tierModifierIds: string[] = [];
let tierMaxWeight = 0;
let i = 0;
pool[t].reduce((total: number, modifierType: WeightedModifierType) => {
const weightedModifierType = modifierType as WeightedModifierType;
const existingModifiers = globalScene.findModifiers(
m => m.type.id === weightedModifierType.modifierType.id,
poolType === ModifierPoolType.PLAYER,
);
const itemModifierType =
weightedModifierType.modifierType instanceof ModifierTypeGenerator
? weightedModifierType.modifierType.generateType(party)
: weightedModifierType.modifierType;
const weight =
!existingModifiers.length ||
itemModifierType instanceof PokemonHeldItemModifierType ||
itemModifierType instanceof FormChangeItemModifierType ||
existingModifiers.find(m => m.stackCount < m.getMaxStackCount(true))
? weightedModifierType.weight instanceof Function
? // biome-ignore lint/complexity/noBannedTypes: TODO: refactor to not use Function type
(weightedModifierType.weight as Function)(party, rerollCount)
: (weightedModifierType.weight as number)
: 0;
if (weightedModifierType.maxWeight) {
const modifierId = weightedModifierType.modifierType.id;
tierModifierIds.push(modifierId);
const outputWeight = useMaxWeightForOutput ? weightedModifierType.maxWeight : weight;
modifierTableData[modifierId] = {
weight: outputWeight,
tier: Number.parseInt(t),
tierPercent: 0,
totalPercent: 0,
};
tierMaxWeight += outputWeight;
}
if (weight) {
total += weight;
} else {
ignoredIndexes[t].push(i++);
return total;
}
if (itemPoolChecks.has(modifierType.modifierType.id as ModifierTypeKeys)) {
itemPoolChecks.set(modifierType.modifierType.id as ModifierTypeKeys, true);
}
thresholds.set(total, i++);
return total;
}, 0);
for (const id of tierModifierIds) {
modifierTableData[id].tierPercent = Math.floor((modifierTableData[id].weight / tierMaxWeight) * 10000) / 100;
}
return [t, Object.fromEntries(thresholds)];
}),
),
);
for (const id of Object.keys(modifierTableData)) {
modifierTableData[id].totalPercent =
Math.floor(modifierTableData[id].tierPercent * tierWeights[modifierTableData[id].tier] * 100) / 100;
modifierTableData[id].tier = ModifierTier[modifierTableData[id].tier];
}
if (outputModifierData) {
console.table(modifierTableData);
}
switch (poolType) {
case ModifierPoolType.PLAYER:
modifierPoolThresholds = thresholds;
ignoredPoolIndexes = ignoredIndexes;
break;
case ModifierPoolType.WILD:
case ModifierPoolType.TRAINER:
enemyModifierPoolThresholds = thresholds;
enemyIgnoredPoolIndexes = ignoredIndexes;
break;
case ModifierPoolType.ENEMY_BUFF:
enemyBuffModifierPoolThresholds = thresholds;
enemyBuffIgnoredPoolIndexes = ignoredIndexes;
break;
case ModifierPoolType.DAILY_STARTER:
dailyStarterModifierPoolThresholds = thresholds;
ignoredDailyStarterPoolIndexes = ignoredIndexes;
break;
}
}
export interface CustomModifierSettings {
guaranteedModifierTiers?: ModifierTier[];
guaranteedModifierTypeOptions?: ModifierTypeOption[];
guaranteedModifierTypeFuncs?: ModifierTypeFunc[];
fillRemaining?: boolean;
/** Set to negative value to disable rerolls completely in shop */
rerollMultiplier?: number;
allowLuckUpgrades?: boolean;
}
export function getModifierTypeFuncById(id: string): ModifierTypeFunc {
return modifierTypeInitObj[id];
}
/**
* Generates modifier options for a {@linkcode SelectModifierPhase}
* @param count Determines the number of items to generate
* @param party Party is required for generating proper modifier pools
* @param modifierTiers (Optional) If specified, rolls items in the specified tiers. Commonly used for tier-locking with Lock Capsule.
* @param customModifierSettings (Optional) If specified, can customize the item shop rewards further.
* - `guaranteedModifierTypeOptions?: ModifierTypeOption[]` If specified, will override the first X items to be specific modifier options (these should be pre-genned).
* - `guaranteedModifierTypeFuncs?: ModifierTypeFunc[]` If specified, will override the next X items to be auto-generated from specific modifier functions (these don't have to be pre-genned).
* - `guaranteedModifierTiers?: ModifierTier[]` If specified, will override the next X items to be the specified tier. These can upgrade with luck.
* - `fillRemaining?: boolean` Default 'false'. If set to true, will fill the remainder of shop items that were not overridden by the 3 options above, up to the 'count' param value.
* - Example: `count = 4`, `customModifierSettings = { guaranteedModifierTiers: [ModifierTier.GREAT], fillRemaining: true }`,
* - The first item in the shop will be `GREAT` tier, and the remaining 3 items will be generated normally.
* - If `fillRemaining = false` in the same scenario, only 1 `GREAT` tier item will appear in the shop (regardless of `count` value).
* - `rerollMultiplier?: number` If specified, can adjust the amount of money required for a shop reroll. If set to a negative value, the shop will not allow rerolls at all.
* - `allowLuckUpgrades?: boolean` Default `true`, if `false` will prevent set item tiers from upgrading via luck
*/
export function getPlayerModifierTypeOptions(
count: number,
party: PlayerPokemon[],
modifierTiers?: ModifierTier[],
customModifierSettings?: CustomModifierSettings,
): ModifierTypeOption[] {
const options: ModifierTypeOption[] = [];
const retryCount = Math.min(count * 5, 50);
if (!customModifierSettings) {
new Array(count).fill(0).map((_, i) => {
options.push(
getModifierTypeOptionWithRetry(
options,
retryCount,
party,
modifierTiers && modifierTiers.length > i ? modifierTiers[i] : undefined,
),
);
});
} else {
// Guaranteed mod options first
if (
customModifierSettings?.guaranteedModifierTypeOptions &&
customModifierSettings.guaranteedModifierTypeOptions.length > 0
) {
options.push(...customModifierSettings.guaranteedModifierTypeOptions!);
}
// Guaranteed mod functions second
if (
customModifierSettings.guaranteedModifierTypeFuncs &&
customModifierSettings.guaranteedModifierTypeFuncs.length > 0
) {
customModifierSettings.guaranteedModifierTypeFuncs!.forEach((mod, _i) => {
const modifierId = Object.keys(modifierTypeInitObj).find(k => modifierTypeInitObj[k] === mod) as string;
let guaranteedMod: ModifierType = modifierTypeInitObj[modifierId]?.();
// Populates item id and tier
guaranteedMod = guaranteedMod
.withIdFromFunc(modifierTypeInitObj[modifierId])
.withTierFromPool(ModifierPoolType.PLAYER, party);
const modType =
guaranteedMod instanceof ModifierTypeGenerator ? guaranteedMod.generateType(party) : guaranteedMod;
if (modType) {
const option = new ModifierTypeOption(modType, 0);
options.push(option);
}
});
}
// Guaranteed tiers third
if (customModifierSettings.guaranteedModifierTiers && customModifierSettings.guaranteedModifierTiers.length > 0) {
const allowLuckUpgrades = customModifierSettings.allowLuckUpgrades ?? true;
for (const tier of customModifierSettings.guaranteedModifierTiers) {
options.push(getModifierTypeOptionWithRetry(options, retryCount, party, tier, allowLuckUpgrades));
}
}
// Fill remaining
if (options.length < count && customModifierSettings.fillRemaining) {
while (options.length < count) {
options.push(getModifierTypeOptionWithRetry(options, retryCount, party, undefined));
}
}
}
overridePlayerModifierTypeOptions(options, party);
return options;
}
/**
* Will generate a {@linkcode ModifierType} from the {@linkcode ModifierPoolType.PLAYER} pool, attempting to retry duplicated items up to retryCount
* @param existingOptions Currently generated options
* @param retryCount How many times to retry before allowing a dupe item
* @param party Current player party, used to calculate items in the pool
* @param tier If specified will generate item of tier
* @param allowLuckUpgrades `true` to allow items to upgrade tiers (the little animation that plays and is affected by luck)
*/
function getModifierTypeOptionWithRetry(
existingOptions: ModifierTypeOption[],
retryCount: number,
party: PlayerPokemon[],
tier?: ModifierTier,
allowLuckUpgrades?: boolean,
): ModifierTypeOption {
allowLuckUpgrades = allowLuckUpgrades ?? true;
let candidate = getNewModifierTypeOption(party, ModifierPoolType.PLAYER, tier, undefined, 0, allowLuckUpgrades);
let r = 0;
while (
existingOptions.length &&
++r < retryCount &&
existingOptions.filter(o => o.type.name === candidate?.type.name || o.type.group === candidate?.type.group).length
) {
candidate = getNewModifierTypeOption(
party,
ModifierPoolType.PLAYER,
candidate?.type.tier ?? tier,
candidate?.upgradeCount,
0,
allowLuckUpgrades,
);
}
return candidate!;
}
/**
* Replaces the {@linkcode ModifierType} of the entries within {@linkcode options} with any
* {@linkcode ModifierOverride} entries listed in {@linkcode Overrides.ITEM_REWARD_OVERRIDE}
* up to the smallest amount of entries between {@linkcode options} and the override array.
* @param options Array of naturally rolled {@linkcode ModifierTypeOption}s
* @param party Array of the player's current party
*/
export function overridePlayerModifierTypeOptions(options: ModifierTypeOption[], party: PlayerPokemon[]) {
const minLength = Math.min(options.length, Overrides.ITEM_REWARD_OVERRIDE.length);
for (let i = 0; i < minLength; i++) {
const override: ModifierOverride = Overrides.ITEM_REWARD_OVERRIDE[i];
const modifierFunc = modifierTypeInitObj[override.name];
let modifierType: ModifierType | null = modifierFunc();
if (modifierType instanceof ModifierTypeGenerator) {
const pregenArgs = "type" in override && override.type !== null ? [override.type] : undefined;
modifierType = modifierType.generateType(party, pregenArgs);
}
if (modifierType) {
options[i].type = modifierType.withIdFromFunc(modifierFunc).withTierFromPool(ModifierPoolType.PLAYER, party);
}
}
}
export function getPlayerShopModifierTypeOptionsForWave(waveIndex: number, baseCost: number): ModifierTypeOption[] {
if (!(waveIndex % 10)) {
return [];
}
const options = [
[
new ModifierTypeOption(modifierTypeInitObj.POTION(), 0, baseCost * 0.2),
new ModifierTypeOption(modifierTypeInitObj.ETHER(), 0, baseCost * 0.4),
new ModifierTypeOption(modifierTypeInitObj.REVIVE(), 0, baseCost * 2),
],
[
new ModifierTypeOption(modifierTypeInitObj.SUPER_POTION(), 0, baseCost * 0.45),
new ModifierTypeOption(modifierTypeInitObj.FULL_HEAL(), 0, baseCost),
],
[
new ModifierTypeOption(modifierTypeInitObj.ELIXIR(), 0, baseCost),
new ModifierTypeOption(modifierTypeInitObj.MAX_ETHER(), 0, baseCost),
],
[
new ModifierTypeOption(modifierTypeInitObj.HYPER_POTION(), 0, baseCost * 0.8),
new ModifierTypeOption(modifierTypeInitObj.MAX_REVIVE(), 0, baseCost * 2.75),
new ModifierTypeOption(modifierTypeInitObj.MEMORY_MUSHROOM(), 0, baseCost * 4),
],
[
new ModifierTypeOption(modifierTypeInitObj.MAX_POTION(), 0, baseCost * 1.5),
new ModifierTypeOption(modifierTypeInitObj.MAX_ELIXIR(), 0, baseCost * 2.5),
],
[new ModifierTypeOption(modifierTypeInitObj.FULL_RESTORE(), 0, baseCost * 2.25)],
[new ModifierTypeOption(modifierTypeInitObj.SACRED_ASH(), 0, baseCost * 10)],
];
return options.slice(0, Math.ceil(Math.max(waveIndex + 10, 0) / 30)).flat();
}
export function getEnemyBuffModifierForWave(
tier: ModifierTier,
enemyModifiers: PersistentModifier[],
): EnemyPersistentModifier {
let tierStackCount: number;
switch (tier) {
case ModifierTier.ULTRA:
tierStackCount = 5;
break;
case ModifierTier.GREAT:
tierStackCount = 3;
break;
default:
tierStackCount = 1;
break;
}
const retryCount = 50;
let candidate = getNewModifierTypeOption([], ModifierPoolType.ENEMY_BUFF, tier);
let r = 0;
let matchingModifier: PersistentModifier | undefined;
while (
++r < retryCount &&
(matchingModifier = enemyModifiers.find(m => m.type.id === candidate?.type?.id)) &&
matchingModifier.getMaxStackCount() < matchingModifier.stackCount + (r < 10 ? tierStackCount : 1)
) {
candidate = getNewModifierTypeOption([], ModifierPoolType.ENEMY_BUFF, tier);
}
const modifier = candidate?.type?.newModifier() as EnemyPersistentModifier;
modifier.stackCount = tierStackCount;
return modifier;
}
export function getEnemyModifierTypesForWave(
waveIndex: number,
count: number,
party: EnemyPokemon[],
poolType: ModifierPoolType.WILD | ModifierPoolType.TRAINER,
upgradeChance = 0,
): PokemonHeldItemModifierType[] {
const ret = new Array(count)
.fill(0)
.map(
() =>
getNewModifierTypeOption(party, poolType, undefined, upgradeChance && !randSeedInt(upgradeChance) ? 1 : 0)
?.type as PokemonHeldItemModifierType,
);
if (!(waveIndex % 1000)) {
ret.push(getModifierType(modifierTypeInitObj.MINI_BLACK_HOLE) as PokemonHeldItemModifierType);
}
return ret;
}
export function getDailyRunStarterModifiers(party: PlayerPokemon[]): PokemonHeldItemModifier[] {
const ret: PokemonHeldItemModifier[] = [];
for (const p of party) {
for (let m = 0; m < 3; m++) {
const tierValue = randSeedInt(64);
let tier: ModifierTier;
if (tierValue > 25) {
tier = ModifierTier.COMMON;
} else if (tierValue > 12) {
tier = ModifierTier.GREAT;
} else if (tierValue > 4) {
tier = ModifierTier.ULTRA;
} else if (tierValue) {
tier = ModifierTier.ROGUE;
} else {
tier = ModifierTier.MASTER;
}
const modifier = getNewModifierTypeOption(party, ModifierPoolType.DAILY_STARTER, tier)?.type?.newModifier(
p,
) as PokemonHeldItemModifier;
ret.push(modifier);
}
}
return ret;
}
/**
* Generates a ModifierType from the specified pool
* @param party party of the trainer using the item
* @param poolType PLAYER/WILD/TRAINER
* @param tier If specified, will override the initial tier of an item (can still upgrade with luck)
* @param upgradeCount If defined, means that this is a new ModifierType being generated to override another via luck upgrade. Used for recursive logic
* @param retryCount Max allowed tries before the next tier down is checked for a valid ModifierType
* @param allowLuckUpgrades Default true. If false, will not allow ModifierType to randomly upgrade to next tier
*/
function getNewModifierTypeOption(
party: Pokemon[],
poolType: ModifierPoolType,
tier?: ModifierTier,
upgradeCount?: number,
retryCount = 0,
allowLuckUpgrades = true,
): ModifierTypeOption | null {
const player = !poolType;
const pool = getModifierPoolForType(poolType);
let thresholds: object;
switch (poolType) {
case ModifierPoolType.PLAYER:
thresholds = modifierPoolThresholds;
break;
case ModifierPoolType.WILD:
thresholds = enemyModifierPoolThresholds;
break;
case ModifierPoolType.TRAINER:
thresholds = enemyModifierPoolThresholds;
break;
case ModifierPoolType.ENEMY_BUFF:
thresholds = enemyBuffModifierPoolThresholds;
break;
case ModifierPoolType.DAILY_STARTER:
thresholds = dailyStarterModifierPoolThresholds;
break;
}
if (tier === undefined) {
const tierValue = randSeedInt(1024);
if (!upgradeCount) {
upgradeCount = 0;
}
if (player && tierValue && allowLuckUpgrades) {
const partyLuckValue = getPartyLuckValue(party);
const upgradeOdds = Math.floor(128 / ((partyLuckValue + 4) / 4));
let upgraded = false;
do {
upgraded = randSeedInt(upgradeOdds) < 4;
if (upgraded) {
upgradeCount++;
}
} while (upgraded);
}
if (tierValue > 255) {
tier = ModifierTier.COMMON;
} else if (tierValue > 60) {
tier = ModifierTier.GREAT;
} else if (tierValue > 12) {
tier = ModifierTier.ULTRA;
} else if (tierValue) {
tier = ModifierTier.ROGUE;
} else {
tier = ModifierTier.MASTER;
}
tier += upgradeCount;
while (tier && (!pool.hasOwnProperty(tier) || !pool[tier].length)) {
tier--;
if (upgradeCount) {
upgradeCount--;
}
}
} else if (upgradeCount === undefined && player) {
upgradeCount = 0;
if (tier < ModifierTier.MASTER && allowLuckUpgrades) {
const partyLuckValue = getPartyLuckValue(party);
const upgradeOdds = Math.floor(128 / ((partyLuckValue + 4) / 4));
while (pool.hasOwnProperty(tier + upgradeCount + 1) && pool[tier + upgradeCount + 1].length) {
if (randSeedInt(upgradeOdds) < 4) {
upgradeCount++;
} else {
break;
}
}
tier += upgradeCount;
}
} else if (retryCount >= 100 && tier) {
retryCount = 0;
tier--;
}
const tierThresholds = Object.keys(thresholds[tier]);
const totalWeight = Number.parseInt(tierThresholds[tierThresholds.length - 1]);
const value = randSeedInt(totalWeight);
let index: number | undefined;
for (const t of tierThresholds) {
const threshold = Number.parseInt(t);
if (value < threshold) {
index = thresholds[tier][threshold];
break;
}
}
if (index === undefined) {
return null;
}
if (player) {
console.log(index, ignoredPoolIndexes[tier].filter(i => i <= index).length, ignoredPoolIndexes[tier]);
}
let modifierType: ModifierType | null = pool[tier][index].modifierType;
if (modifierType instanceof ModifierTypeGenerator) {
modifierType = (modifierType as ModifierTypeGenerator).generateType(party);
if (modifierType === null) {
if (player) {
console.log(ModifierTier[tier], upgradeCount);
}
return getNewModifierTypeOption(party, poolType, tier, upgradeCount, ++retryCount);
}
}
console.log(modifierType, !player ? "(enemy)" : "");
return new ModifierTypeOption(modifierType as ModifierType, upgradeCount!); // TODO: is this bang correct?
}
export function getDefaultModifierTypeForTier(tier: ModifierTier): ModifierType {
const modifierPool = getModifierPoolForType(ModifierPoolType.PLAYER);
let modifierType: ModifierType | WeightedModifierType = modifierPool[tier || ModifierTier.COMMON][0];
if (modifierType instanceof WeightedModifierType) {
modifierType = (modifierType as WeightedModifierType).modifierType;
}
return modifierType;
}
export class ModifierTypeOption {
public type: ModifierType;
public upgradeCount: number;
public cost: number;
constructor(type: ModifierType, upgradeCount: number, cost = 0) {
this.type = type;
this.upgradeCount = upgradeCount;
this.cost = Math.min(Math.round(cost), Number.MAX_SAFE_INTEGER);
}
}
/**
* Calculates the team's luck value.
* @param party The player's party.
* @returns A number between 0 and 14 based on the party's total luck value, or a random number between 0 and 14 if the player is in Daily Run mode.
*/
export function getPartyLuckValue(party: Pokemon[]): number {
if (globalScene.gameMode.isDaily) {
const DailyLuck = new NumberHolder(0);
globalScene.executeWithSeedOffset(
() => {
DailyLuck.value = randSeedInt(15); // Random number between 0 and 14
},
0,
globalScene.seed,
);
return DailyLuck.value;
}
const eventSpecies = timedEventManager.getEventLuckBoostedSpecies();
const luck = Phaser.Math.Clamp(
party
.map(p => (p.isAllowedInBattle() ? p.getLuck() + (eventSpecies.includes(p.species.speciesId) ? 1 : 0) : 0))
.reduce((total: number, value: number) => (total += value), 0),
0,
14,
);
return Math.min(timedEventManager.getEventLuckBoost() + (luck ?? 0), 14);
}
export function getLuckString(luckValue: number): string {
return ["D", "C", "C+", "B-", "B", "B+", "A-", "A", "A+", "A++", "S", "S+", "SS", "SS+", "SSS"][luckValue];
}
export function getLuckTextTint(luckValue: number): number {
let modifierTier: ModifierTier;
if (luckValue > 11) {
modifierTier = ModifierTier.LUXURY;
} else if (luckValue > 9) {
modifierTier = ModifierTier.MASTER;
} else if (luckValue > 5) {
modifierTier = ModifierTier.ROGUE;
} else if (luckValue > 2) {
modifierTier = ModifierTier.ULTRA;
} else if (luckValue) {
modifierTier = ModifierTier.GREAT;
} else {
modifierTier = ModifierTier.COMMON;
}
return getModifierTierTextTint(modifierTier);
}
export function initModifierTypes() {
for (const [key, value] of Object.entries(modifierTypeInitObj)) {
modifierTypes[key] = value;
}
}
// TODO: If necessary, add the rest of the modifier types here.
// For now, doing the minimal work until the modifier rework lands.
const ModifierTypeConstructorMap = Object.freeze({
ModifierTypeGenerator,
PokemonHeldItemModifierType,
});
/**
* Map of of modifier type strings to their constructor type
*/
export type ModifierTypeConstructorMap = typeof ModifierTypeConstructorMap;
/**
* Map of modifier type strings to their instance type
*/
export type ModifierTypeInstanceMap = {
[K in keyof ModifierTypeConstructorMap]: InstanceType<ModifierTypeConstructorMap[K]>;
};
export type ModifierTypeString = keyof ModifierTypeConstructorMap;