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abilities
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Apply Biome unsafe fixes
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2025-06-17 18:41:15 -07:00 |
achievements
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[Test] Convert game.override calls into chained line where possible
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2025-06-15 00:40:41 -07:00 |
arena
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[Test] Reworked crit override to allow for forced crits (#5738)
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2025-06-16 05:36:09 -07:00 |
battle
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[Refactor] Rework evolution conditions and descriptions (#5679)
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2025-06-16 05:57:51 -07:00 |
battlerTags
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[Refactor] Remove circular deps 3 (#5959)
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2025-06-09 16:24:13 -07:00 |
data
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[Test] Reworked crit override to allow for forced crits (#5738)
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2025-06-16 05:36:09 -07:00 |
eggs
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[Refactor] Rework evolution conditions and descriptions (#5679)
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2025-06-16 05:57:51 -07:00 |
field
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[Test] Convert game.override calls into chained line where possible
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2025-06-15 00:40:41 -07:00 |
inputs
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
items
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[Test] Reworked crit override to allow for forced crits (#5738)
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2025-06-16 05:36:09 -07:00 |
moves
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[Test] Fix flaky gastro acid test (#5996)
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2025-06-17 13:51:19 -07:00 |
mystery-encounter
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Apply Biome and fix some suppression comments
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2025-06-17 18:36:53 -07:00 |
phases
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[Refactor] Rework evolution conditions and descriptions (#5679)
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2025-06-16 05:57:51 -07:00 |
plugins/api
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[Bug] Fix clear ignoring errors from server (#5722)
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2025-04-29 23:55:42 -07:00 |
settingMenu
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[Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew (#5655)
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2025-05-02 00:06:07 -05:00 |
sprites
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Disable useJsonImportAttribute rule and revert changes
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2025-06-17 18:49:54 -07:00 |
system
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[Misc] Improve enum naming (#5933)
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2025-06-04 14:54:27 -07:00 |
testUtils
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Fix mockImage.ts
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2025-06-17 18:51:45 -07:00 |
ui
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[Refactor] Rework evolution conditions and descriptions (#5679)
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2025-06-16 05:57:51 -07:00 |
account.test.ts
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[Refactor] Remove circular imports part 1 (#5663)
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2025-04-19 11:57:03 +00:00 |
battle-scene.test.ts
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[Test] Move test folder out of src (#5398)
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2025-02-22 22:52:07 -06:00 |
boss-pokemon.test.ts
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[Refactor] Rework evolution conditions and descriptions (#5679)
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2025-06-16 05:57:51 -07:00 |
daily_mode.test.ts
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[Misc] Improve enum naming (#5933)
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2025-06-04 14:54:27 -07:00 |
endless_boss.test.ts
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[Test] Reworked crit override to allow for forced crits (#5738)
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2025-06-16 05:36:09 -07:00 |
enemy_command.test.ts
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[Refactor] Remove circular deps 3 (#5959)
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2025-06-09 16:24:13 -07:00 |
escape-calculations.test.ts
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[Test] Remove unneeded mockRestore and testTimeout calls in tests
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2025-06-15 00:48:16 -07:00 |
evolution.test.ts
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[Test] Convert game.override calls into chained line where possible
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2025-06-15 00:40:41 -07:00 |
final_boss.test.ts
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[Test] Reworked crit override to allow for forced crits (#5738)
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2025-06-16 05:36:09 -07:00 |
fontFace.setup.ts
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[Test] Move test folder out of src (#5398)
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2025-02-22 22:52:07 -06:00 |
game-mode.test.ts
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[Test] Remove unneeded mockRestore and testTimeout calls in tests
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2025-06-15 00:48:16 -07:00 |
imports.test.ts
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[Refactor] Remove circular deps 3 (#5959)
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2025-06-09 16:24:13 -07:00 |
internals.test.ts
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[Misc] Improve enum naming (#5933)
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2025-06-04 14:54:27 -07:00 |
misc.test.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
reload.test.ts
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[Test] Remove unneeded mockRestore and testTimeout calls in tests
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2025-06-15 00:48:16 -07:00 |
utils.test.ts
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[Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew (#5655)
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2025-05-02 00:06:07 -05:00 |
vitest.setup.ts
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[Biome] Add "no unused imports" rule (#5580)
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2025-03-29 10:24:23 +00:00 |