pokerogue/src/locales/en/move-trigger.ts
innerthunder 2b99f005dc
[Enhancement] Add Move Header phase and attributes (#2716)
* Create Move Header phase and attributes

* Fix move header persisting after run/ball

* Add mid-turn sleep test

* Fix status effect text in move header phase

* Remove preemptive non-volatile status check

* Process move headers in main loop of TurnStartPhase instead

* Fix merge issues in Focus Punch test

* Fix Focus Punch test + ESLint

* Add i18n key for Focus Punch header message

* Fix missing arg in i18n message

* Add Focus Punch message translations (DE, FR, KO, PT-BR, ZH)

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Sonny Ding <93831983+sonnyding1@users.noreply.github.com>

* Update src/locales/it/move-trigger.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Use new test helper functions + snooz's cleanup suggestions

* Add check for MoveHeaderPhase in switch test

* Add key to JA locale

* Add CA-ES locale key

* Fix strict-null checks in focus punch test

---------

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Sonny Ding <93831983+sonnyding1@users.noreply.github.com>
2024-08-07 14:32:56 -04:00

65 lines
4.3 KiB
TypeScript

import { SimpleTranslationEntries } from "#app/interfaces/locales";
export const moveTriggers: SimpleTranslationEntries = {
"hitWithRecoil" : "{{pokemonName}} was damaged by the recoil!",
"cutHpPowerUpMove": "{{pokemonName}} cut its own HP to power up its move!",
"absorbedElectricity": "{{pokemonName}} absorbed electricity!",
"switchedStatChanges": "{{pokemonName}} switched stat changes with the target!",
"goingAllOutForAttack": "{{pokemonName}} is going all out for this attack!",
"regainedHealth": "{{pokemonName}} regained\nhealth!",
"keptGoingAndCrashed": "{{pokemonName}} kept going\nand crashed!",
"fled": "{{pokemonName}} fled!",
"cannotBeSwitchedOut": "{{pokemonName}} can't be switched out!",
"swappedAbilitiesWithTarget": "{{pokemonName}} swapped\nabilities with its target!",
"coinsScatteredEverywhere": "Coins were scattered everywhere!",
"attackedByItem": "{{pokemonName}} is about to be attacked by its {{itemName}}!",
"whippedUpAWhirlwind": "{{pokemonName}} whipped\nup a whirlwind!",
"flewUpHigh": "{{pokemonName}} flew\nup high!",
"tookInSunlight": "{{pokemonName}} absorbed light!",
"dugAHole": "{{pokemonName}} burrowed its way under the ground!",
"loweredItsHead": "{{pokemonName}} tucked in its head!",
"isGlowing": "{{pokemonName}} became cloaked in a harsh light!",
"bellChimed": "A bell chimed!",
"foresawAnAttack": "{{pokemonName}} foresaw\nan attack!",
"isTighteningFocus": "{{pokemonName}} is\ntightening its focus!",
"hidUnderwater": "{{pokemonName}} hid\nunderwater!",
"soothingAromaWaftedThroughArea": "A soothing aroma wafted through the area!",
"sprangUp": "{{pokemonName}} sprang up!",
"choseDoomDesireAsDestiny": "{{pokemonName}} chose\nDoom Desire as its destiny!",
"vanishedInstantly": "{{pokemonName}} vanished\ninstantly!",
"tookTargetIntoSky": "{{pokemonName}} took {{targetName}}\ninto the sky!",
"becameCloakedInFreezingLight": "{{pokemonName}} became cloaked\nin a freezing light!",
"becameCloakedInFreezingAir": "{{pokemonName}} became cloaked\nin freezing air!",
"isChargingPower": "{{pokemonName}} is absorbing power!",
"burnedItselfOut": "{{pokemonName}} burned itself out!",
"startedHeatingUpBeak": "{{pokemonName}} started\nheating up its beak!",
"isOverflowingWithSpacePower": "{{pokemonName}} is overflowing\nwith space power!",
"usedUpAllElectricity": "{{pokemonName}} used up all its electricity!",
"stoleItem": "{{pokemonName}} stole\n{{targetName}}'s {{itemName}}!",
"incineratedItem": "{{pokemonName}} incinerated\n{{targetName}}'s {{itemName}}!",
"knockedOffItem": "{{pokemonName}} knocked off\n{{targetName}}'s {{itemName}}!",
"tookMoveAttack": "{{pokemonName}} took\nthe {{moveName}} attack!",
"cutOwnHpAndMaximizedStat": "{{pokemonName}} cut its own HP\nand maximized its {{statName}}!",
"copiedStatChanges": "{{pokemonName}} copied\n{{targetName}}'s stat changes!",
"magnitudeMessage": "Magnitude {{magnitude}}!",
"tookAimAtTarget": "{{pokemonName}} took aim\nat {{targetName}}!",
"transformedIntoType": "{{pokemonName}} transformed\ninto the {{typeName}} type!",
"copiedMove": "{{pokemonName}} copied\n{{moveName}}!",
"sketchedMove": "{{pokemonName}} sketched\n{{moveName}}!",
"acquiredAbility": "The {{pokemonName}} acquired\n{{abilityName}}!",
"copiedTargetAbility": "{{pokemonName}} copied the {{targetName}}'s\n{{abilityName}}!",
"transformedIntoTarget": "{{pokemonName}} transformed\ninto {{targetName}}!",
"tryingToTakeFoeDown": "{{pokemonName}} is hoping to take its attacker down with it!",
"addType": "{{typeName}} was added to\n{{pokemonName}}!",
"cannotUseMove": "{{pokemonName}} cannot use {{moveName}}!",
"healHp": "{{pokemonName}} had its HP restored.",
"sacrificialFullRestore": "{{pokemonName}}'s Healing Wish\nwas granted!",
"invertStats": "{{pokemonName}}'s stat changes\nwere all reversed!",
"resetStats": "{{pokemonName}}'s stat changes\nwere eliminated!",
"faintCountdown": "{{pokemonName}}\nwill faint in {{turnCount}} turns.",
"copyType": "{{pokemonName}}'s type became the same as\n{{targetPokemonName}}'s type!",
"suppressAbilities": "{{pokemonName}}'s ability\nwas suppressed!",
"swapArenaTags": "{{pokemonName}} swapped the battle effects affecting each side of the field!",
"exposedMove": "{{pokemonName}} identified\n{{targetPokemonName}}!",
} as const;