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* Consolidate `doSelectTarget()` into `doAttack()` * Fix ternary * Add error message to aid in debugging tests * Update docs * [Test] Change `doAttack()` to `selectMove()` * Add `select()` to `src/test/utils/helpers/moveHelper.ts` * Replace instances of `game.selectMove()` with `game.move.select()` * Fix imports * Replace `selectMove()` with `move.select()` helper Fix broken tests for Pastel Veil and Sweet Veil * Update tsdocs
118 lines
3.9 KiB
TypeScript
118 lines
3.9 KiB
TypeScript
import { BattleStat } from "#app/data/battle-stat";
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import { TurnEndPhase } from "#app/phases/turn-end-phase";
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import { Abilities } from "#enums/abilities";
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import { Moves } from "#enums/moves";
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import { Species } from "#enums/species";
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import GameManager from "#test/utils/gameManager";
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import { SPLASH_ONLY } from "#test/utils/testUtils";
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import Phaser from "phaser";
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import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
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describe("Abilities - Wind Rider", () => {
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let phaserGame: Phaser.Game;
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let game: GameManager;
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beforeAll(() => {
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phaserGame = new Phaser.Game({
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type: Phaser.HEADLESS,
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});
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});
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afterEach(() => {
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game.phaseInterceptor.restoreOg();
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});
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beforeEach(() => {
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game = new GameManager(phaserGame);
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game.override.battleType("single");
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game.override.enemySpecies(Species.SHIFTRY);
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game.override.enemyAbility(Abilities.WIND_RIDER);
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game.override.moveset([Moves.TAILWIND, Moves.SPLASH, Moves.PETAL_BLIZZARD, Moves.SANDSTORM]);
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game.override.enemyMoveset(SPLASH_ONLY);
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});
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it("takes no damage from wind moves and its Attack is increased by one stage when hit by one", async () => {
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await game.startBattle([Species.MAGIKARP]);
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const shiftry = game.scene.getEnemyPokemon()!;
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expect(shiftry.summonData.battleStats[BattleStat.ATK]).toBe(0);
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game.move.select(Moves.PETAL_BLIZZARD);
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await game.phaseInterceptor.to(TurnEndPhase);
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expect(shiftry.isFullHp()).toBe(true);
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expect(shiftry.summonData.battleStats[BattleStat.ATK]).toBe(1);
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});
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it("Attack is increased by one stage when Tailwind is present on its side", async () => {
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game.override.ability(Abilities.WIND_RIDER);
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game.override.enemySpecies(Species.MAGIKARP);
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await game.startBattle([Species.SHIFTRY]);
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const shiftry = game.scene.getPlayerPokemon()!;
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expect(shiftry.summonData.battleStats[BattleStat.ATK]).toBe(0);
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game.move.select(Moves.TAILWIND);
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await game.phaseInterceptor.to(TurnEndPhase);
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expect(shiftry.summonData.battleStats[BattleStat.ATK]).toBe(1);
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});
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it("does not increase Attack when Tailwind is present on opposing side", async () => {
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game.override.ability(Abilities.WIND_RIDER);
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game.override.enemySpecies(Species.MAGIKARP);
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await game.startBattle([Species.SHIFTRY]);
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const magikarp = game.scene.getEnemyPokemon()!;
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const shiftry = game.scene.getPlayerPokemon()!;
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expect(shiftry.summonData.battleStats[BattleStat.ATK]).toBe(0);
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expect(magikarp.summonData.battleStats[BattleStat.ATK]).toBe(0);
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game.move.select(Moves.TAILWIND);
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await game.phaseInterceptor.to(TurnEndPhase);
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expect(shiftry.summonData.battleStats[BattleStat.ATK]).toBe(1);
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expect(magikarp.summonData.battleStats[BattleStat.ATK]).toBe(0);
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});
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it("does not increase Attack when Tailwind is present on opposing side", async () => {
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game.override.enemySpecies(Species.MAGIKARP);
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await game.startBattle([Species.SHIFTRY]);
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const magikarp = game.scene.getEnemyPokemon()!;
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const shiftry = game.scene.getPlayerPokemon()!;
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expect(shiftry.summonData.battleStats[BattleStat.ATK]).toBe(0);
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expect(magikarp.summonData.battleStats[BattleStat.ATK]).toBe(0);
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game.move.select(Moves.TAILWIND);
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await game.phaseInterceptor.to(TurnEndPhase);
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expect(shiftry.summonData.battleStats[BattleStat.ATK]).toBe(1);
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expect(magikarp.summonData.battleStats[BattleStat.ATK]).toBe(0);
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});
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it("does not interact with Sandstorm", async () => {
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game.override.enemySpecies(Species.MAGIKARP);
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await game.startBattle([Species.SHIFTRY]);
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const shiftry = game.scene.getPlayerPokemon()!;
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expect(shiftry.summonData.battleStats[BattleStat.ATK]).toBe(0);
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expect(shiftry.isFullHp()).toBe(true);
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game.move.select(Moves.SANDSTORM);
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await game.phaseInterceptor.to(TurnEndPhase);
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expect(shiftry.summonData.battleStats[BattleStat.ATK]).toBe(0);
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expect(shiftry.hp).lessThan(shiftry.getMaxHp());
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});
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});
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