pokerogue/src/phases/select-gender-phase.ts
Sirz Benjie 408b66f913
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-03-09 14:13:25 -07:00

47 lines
1.3 KiB
TypeScript

import { globalScene } from "#app/global-scene";
import { PlayerGender } from "#app/enums/player-gender";
import { Phase } from "#app/phase";
import { SettingKeys } from "#app/system/settings/settings";
import { Mode } from "#app/ui/ui";
import i18next from "i18next";
export class SelectGenderPhase extends Phase {
constructor() {
super();
}
start(): void {
super.start();
globalScene.ui.showText(i18next.t("menu:boyOrGirl"), null, () => {
globalScene.ui.setMode(Mode.OPTION_SELECT, {
options: [
{
label: i18next.t("settings:boy"),
handler: () => {
globalScene.gameData.gender = PlayerGender.MALE;
globalScene.gameData.saveSetting(SettingKeys.Player_Gender, 0);
globalScene.gameData.saveSystem().then(() => this.end());
return true;
},
},
{
label: i18next.t("settings:girl"),
handler: () => {
globalScene.gameData.gender = PlayerGender.FEMALE;
globalScene.gameData.saveSetting(SettingKeys.Player_Gender, 1);
globalScene.gameData.saveSystem().then(() => this.end());
return true;
},
},
],
});
});
}
end(): void {
globalScene.ui.setMode(Mode.MESSAGE);
super.end();
}
}