* Lower TM weight in moveset generation.
* Implement a cap on amount of TMs based on wave.
* Extract ai moveset generation to its own file
* Minor doc cleanup
* Move magic numbers to balance file and export them
* Tweak stab move weight generation
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Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
PokéRogue is a browser based Pokémon fangame heavily inspired by the roguelite genre. Battle endlessly while gathering stacking items, exploring many different biomes, fighting trainers, bosses, and more!
Contributing
See CONTRIBUTING.md, this includes instructions on how to set up the game locally.
📝 Credits
If this project contains assets you have produced and you do not see your name, please reach out, either here on GitHub or via Discord.
Thank you to all the wonderful people that have contributed to the PokéRogue project! You can find the credits here.