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* Fixed Transform and Imposter Bug * Updated Comments * Revised Comments * Revised Changes on how tranformed pokemon are referenced to align with reviewer's suggestions * Removed unused BattlerTag type for transform * Removed addition of the transform tag to a pokemon in the PokemonTransformPhase * Moved the check for whether Transform can be used within the TransformAttr class as suggested and removed uneccesary moveId check * Consolidated if statement regarding isTransformed * Removed overrides * Added move condition to Transform + fixed up imposter target selection * Condensed tests into 1 file + added more automated tests This includes a couple regression tests for the fusion shenanigans * Fixed comment * Updated override typo for unimplemented methods * Remove redundant parentheses * Apply suggestions from code review Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com> --------- Co-authored-by: Bertie690 <taylormw163@gmail.com> Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com> Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com> |
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docs | ||
public | ||
scripts | ||
src | ||
test | ||
.dependency-cruiser.cjs | ||
.editorconfig | ||
.env | ||
.env.beta | ||
.env.development | ||
.env.production | ||
.env.test | ||
.gitattributes | ||
.gitignore | ||
.gitmodules | ||
.nvmrc | ||
biome.jsonc | ||
CONTRIBUTING.md | ||
CREDITS.md | ||
favicon.ico | ||
global.d.ts | ||
index.css | ||
index.html | ||
lefthook.yml | ||
LICENSE | ||
package.json | ||
pnpm-lock.yaml | ||
pnpm-workspace.yaml | ||
README.md | ||
tsconfig.json | ||
update_exp_sprites.ps1 | ||
vite.config.ts | ||
vitest.config.ts | ||
vitest.workspace.ts |
PokéRogue is a browser based Pokémon fangame heavily inspired by the roguelite genre. Battle endlessly while gathering stacking items, exploring many different biomes, fighting trainers, bosses, and more!
Contributing
See CONTRIBUTING.md, this includes instructions on how to set up the game locally.
📝 Credits
If this project contains assets you have produced and you do not see your name, please reach out, either here on GitHub or via Discord.
Thank you to all the wonderful people that have contributed to the PokéRogue project! You can find the credits here.