pokerogue/src/phases/summon-missing-phase.ts
Sirz Benjie 1fc42b3231
[Misc] Add phase#is method to help reduce circular imports (#5868)
* Move phase types out of phase interceptor

* Create isXPhase method and add properties to each phase

* Replace instanceof phase with isXPhase

* Fix missing union types for phaseName

* Update doc comment in phase.ts

* Fix incomplete comment in encounter-phase

* Make phaseName as public and fix more uses

* Move phaseName property declaration before constructor in move anim phase

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Rename isXPhase to is

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-06-06 21:08:23 +00:00

17 lines
532 B
TypeScript

import { getPokemonNameWithAffix } from "#app/messages";
import i18next from "i18next";
import { SummonPhase } from "./summon-phase";
import { globalScene } from "#app/global-scene";
export class SummonMissingPhase extends SummonPhase {
public readonly phaseName = "SummonMissingPhase";
preSummon(): void {
globalScene.ui.showText(
i18next.t("battle:sendOutPokemon", {
pokemonName: getPokemonNameWithAffix(this.getPokemon()),
}),
);
globalScene.time.delayedCall(250, () => this.summon());
}
}