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https://github.com/pagefaultgames/pokerogue.git
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* Move phase types out of phase interceptor * Create isXPhase method and add properties to each phase * Replace instanceof phase with isXPhase * Fix missing union types for phaseName * Update doc comment in phase.ts * Fix incomplete comment in encounter-phase * Make phaseName as public and fix more uses * Move phaseName property declaration before constructor in move anim phase Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * Rename isXPhase to is --------- Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
38 lines
1.4 KiB
TypeScript
38 lines
1.4 KiB
TypeScript
import { globalScene } from "#app/global-scene";
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import { applyAbAttrs, applyPostSummonAbAttrs, CommanderAbAttr, PostSummonAbAttr } from "#app/data/abilities/ability";
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import { ArenaTrapTag } from "#app/data/arena-tag";
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import { StatusEffect } from "#app/enums/status-effect";
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import { PokemonPhase } from "./pokemon-phase";
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import { MysteryEncounterPostSummonTag } from "#app/data/battler-tags";
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import { BattlerTagType } from "#enums/battler-tag-type";
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export class PostSummonPhase extends PokemonPhase {
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public readonly phaseName = "PostSummonPhase";
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start() {
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super.start();
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const pokemon = this.getPokemon();
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if (pokemon.status?.effect === StatusEffect.TOXIC) {
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pokemon.status.toxicTurnCount = 0;
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}
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globalScene.arena.applyTags(ArenaTrapTag, false, pokemon);
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// If this is mystery encounter and has post summon phase tag, apply post summon effects
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if (
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globalScene.currentBattle.isBattleMysteryEncounter() &&
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pokemon.findTags(t => t instanceof MysteryEncounterPostSummonTag).length > 0
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) {
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pokemon.lapseTag(BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON);
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}
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applyPostSummonAbAttrs(PostSummonAbAttr, pokemon);
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const field = pokemon.isPlayer() ? globalScene.getPlayerField() : globalScene.getEnemyField();
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for (const p of field) {
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applyAbAttrs(CommanderAbAttr, p, null, false);
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}
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this.end();
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}
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}
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