..
@types
[Refactor] I18n Cleaning ( #2348 )
2024-06-17 17:05:33 -04:00
configs /inputs
[QoL] Reorganize Enum Locations ( #2185 )
2024-06-13 18:44:23 -04:00
data
Create Class constructor utility type. ( #2162 )
2024-06-19 12:00:26 -04:00
enums
[Move] Implement Follow Me, Rage Powder, and Spotlight ( #1834 )
2024-06-17 18:05:21 -04:00
events
[Feature] Add number of arena trap layers in menu flyout ( #2059 )
2024-06-18 23:29:56 -05:00
field
Create Class constructor utility type. ( #2162 )
2024-06-19 12:00:26 -04:00
interfaces
[Refactor] I18n Cleaning ( #2348 )
2024-06-17 17:05:33 -04:00
locales
[Localization] Add missing manageNature entry in Korean for starter-select-ui-handler.ts ( #2413 )
2024-06-19 12:50:17 -04:00
modifier
Hotfix uturn with kings rock ( #2385 )
2024-06-18 20:26:51 +01:00
pipelines
added rule no-trailing-spaces ( #1307 )
2024-05-23 18:45:04 -05:00
plugins
[Refactor] I18n Cleaning ( #2348 )
2024-06-17 17:05:33 -04:00
system
[Localization] Separated the translations for the two 'back's in settings ( #2365 )
2024-06-18 00:33:00 -04:00
test
[Bug] Fixes dragon tail vs ice face eiscue interaction ( #2397 )
2024-06-19 09:51:50 -04:00
ui
[Feature] Add number of arena trap layers in menu flyout ( #2059 )
2024-06-18 23:29:56 -05:00
account.ts
[Bug] Unauthorized 401 error fix ( #2315 )
2024-06-17 02:44:07 +01:00
battle-scene.ts
Create Class constructor utility type. ( #2162 )
2024-06-19 12:00:26 -04:00
battle.ts
[QoL] Reorganize Enum Locations ( #2185 )
2024-06-13 18:44:23 -04:00
debug.js
ESLint - The Essential Linter and Formatter for JavaScript and TypeScript ( #1224 )
2024-05-23 11:03:10 -04:00
egg-hatch-phase.ts
fix egg skip console error ( #2284 )
2024-06-16 00:48:09 -04:00
evolution-phase.ts
Add Challenges ( #1459 )
2024-06-08 01:07:23 -04:00
form-change-phase.ts
[Bug] Fixes dragon tail vs ice face eiscue interaction ( #2397 )
2024-06-19 09:51:50 -04:00
game-mode.ts
[QoL] Reorganize Enum Locations ( #2185 )
2024-06-13 18:44:23 -04:00
inputs-controller.ts
[QoL] Reorganize Enum Locations ( #2185 )
2024-06-13 18:44:23 -04:00
loading-scene.ts
clean loading scene and let mobile see intro ( #2316 )
2024-06-16 22:03:40 -04:00
main.ts
update zh font to unicode to fit both
2024-06-10 23:21:19 -04:00
messages.ts
[Refactor] I18n Cleaning ( #2348 )
2024-06-17 17:05:33 -04:00
overrides.ts
[QoL] Reorganize Enum Locations ( #2185 )
2024-06-13 18:44:23 -04:00
phase.ts
ESLint - The Essential Linter and Formatter for JavaScript and TypeScript ( #1224 )
2024-05-23 11:03:10 -04:00
phases.ts
[Ability] Serene Grace, Shield Dust, Sheer Force (P) ( #246 )
2024-06-17 20:30:42 -04:00
scene-base.ts
Removes useless '/' make it doubles in somes cases ( #1482 )
2024-05-28 10:08:53 -04:00
timed-event-manager.ts
Update Date to UTC and Time to include days
2024-06-14 13:40:14 -04:00
touch-controls.ts
[QoL] Reorganize Enum Locations ( #2185 )
2024-06-13 18:44:23 -04:00
tutorial.ts
[Refactor] I18n Cleaning ( #2348 )
2024-06-17 17:05:33 -04:00
ui-inputs.ts
Fix game speed ( #2375 )
2024-06-18 15:07:36 +01:00
utils.test.ts
[Testing] Flexible Testing Wrapper for Phaser-Based Battle-Scenes ( #1908 )
2024-06-07 18:33:45 -04:00
utils.ts
Create Class constructor utility type. ( #2162 )
2024-06-19 12:00:26 -04:00
vite.env.d.ts
[QoL] Added https and server url is read from the env now ( #1764 )
2024-06-07 21:43:32 +01:00