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			157 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			TypeScript
		
	
	
	
	
	
			
		
		
	
	
			157 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			TypeScript
		
	
	
	
	
	
| import { BattlerIndex } from "#app/battle";
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| import { allMoves } from "#app/data/moves/move";
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| import { Abilities } from "#enums/abilities";
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| import { ArenaTagType } from "#enums/arena-tag-type";
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| import { BattlerTagType } from "#enums/battler-tag-type";
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| import { Moves } from "#enums/moves";
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| import { Species } from "#enums/species";
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| import GameManager from "#test/testUtils/gameManager";
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| import Phaser from "phaser";
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| import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
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| 
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| describe("Arena - Gravity", () => {
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|   let phaserGame: Phaser.Game;
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|   let game: GameManager;
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| 
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|   beforeAll(() => {
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|     phaserGame = new Phaser.Game({
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|       type: Phaser.HEADLESS,
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|     });
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|   });
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| 
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|   afterEach(() => {
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|     game.phaseInterceptor.restoreOg();
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|   });
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| 
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|   beforeEach(() => {
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|     game = new GameManager(phaserGame);
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|     game.override
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|       .battleType("single")
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|       .moveset([Moves.TACKLE, Moves.GRAVITY, Moves.FISSURE])
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|       .ability(Abilities.UNNERVE)
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|       .enemyAbility(Abilities.BALL_FETCH)
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|       .enemySpecies(Species.SHUCKLE)
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|       .enemyMoveset(Moves.SPLASH)
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|       .enemyLevel(5);
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|   });
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| 
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|   // Reference: https://bulbapedia.bulbagarden.net/wiki/Gravity_(move)
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| 
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|   it("non-OHKO move accuracy is multiplied by 1.67", async () => {
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|     const moveToCheck = allMoves[Moves.TACKLE];
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| 
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|     vi.spyOn(moveToCheck, "calculateBattleAccuracy");
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| 
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|     // Setup Gravity on first turn
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|     await game.classicMode.startBattle([Species.PIKACHU]);
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|     game.move.select(Moves.GRAVITY);
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|     await game.phaseInterceptor.to("TurnEndPhase");
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| 
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|     expect(game.scene.arena.getTag(ArenaTagType.GRAVITY)).toBeDefined();
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| 
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|     // Use non-OHKO move on second turn
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|     await game.toNextTurn();
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|     game.move.select(Moves.TACKLE);
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|     await game.phaseInterceptor.to("MoveEffectPhase");
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| 
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|     expect(moveToCheck.calculateBattleAccuracy).toHaveLastReturnedWith(100 * 1.67);
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|   });
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| 
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|   it("OHKO move accuracy is not affected", async () => {
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|     /** See Fissure {@link https://bulbapedia.bulbagarden.net/wiki/Fissure_(move)} */
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|     const moveToCheck = allMoves[Moves.FISSURE];
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| 
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|     vi.spyOn(moveToCheck, "calculateBattleAccuracy");
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| 
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|     // Setup Gravity on first turn
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|     await game.classicMode.startBattle([Species.PIKACHU]);
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|     game.move.select(Moves.GRAVITY);
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|     await game.phaseInterceptor.to("TurnEndPhase");
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| 
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|     expect(game.scene.arena.getTag(ArenaTagType.GRAVITY)).toBeDefined();
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| 
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|     // Use OHKO move on second turn
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|     await game.toNextTurn();
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|     game.move.select(Moves.FISSURE);
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|     await game.phaseInterceptor.to("MoveEffectPhase");
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| 
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|     expect(moveToCheck.calculateBattleAccuracy).toHaveLastReturnedWith(30);
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|   });
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| 
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|   describe("Against flying types", () => {
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|     it("can be hit by ground-type moves now", async () => {
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|       game.override.enemySpecies(Species.PIDGEOT).moveset([Moves.GRAVITY, Moves.EARTHQUAKE]);
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| 
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|       await game.classicMode.startBattle([Species.PIKACHU]);
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| 
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|       const pidgeot = game.scene.getEnemyPokemon()!;
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|       vi.spyOn(pidgeot, "getAttackTypeEffectiveness");
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| 
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|       // Try earthquake on 1st turn (fails!);
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|       game.move.select(Moves.EARTHQUAKE);
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|       await game.phaseInterceptor.to("TurnEndPhase");
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| 
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|       expect(pidgeot.getAttackTypeEffectiveness).toHaveLastReturnedWith(0);
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| 
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|       // Setup Gravity on 2nd turn
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|       await game.toNextTurn();
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|       game.move.select(Moves.GRAVITY);
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|       await game.phaseInterceptor.to("TurnEndPhase");
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| 
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|       expect(game.scene.arena.getTag(ArenaTagType.GRAVITY)).toBeDefined();
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| 
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|       // Use ground move on 3rd turn
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|       await game.toNextTurn();
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|       game.move.select(Moves.EARTHQUAKE);
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|       await game.phaseInterceptor.to("TurnEndPhase");
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| 
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|       expect(pidgeot.getAttackTypeEffectiveness).toHaveLastReturnedWith(1);
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|     });
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| 
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|     it("keeps super-effective moves super-effective after using gravity", async () => {
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|       game.override.enemySpecies(Species.PIDGEOT).moveset([Moves.GRAVITY, Moves.THUNDERBOLT]);
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| 
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|       await game.classicMode.startBattle([Species.PIKACHU]);
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| 
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|       const pidgeot = game.scene.getEnemyPokemon()!;
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|       vi.spyOn(pidgeot, "getAttackTypeEffectiveness");
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| 
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|       // Setup Gravity on 1st turn
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|       game.move.select(Moves.GRAVITY);
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|       await game.phaseInterceptor.to("TurnEndPhase");
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| 
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|       expect(game.scene.arena.getTag(ArenaTagType.GRAVITY)).toBeDefined();
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| 
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|       // Use electric move on 2nd turn
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|       await game.toNextTurn();
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|       game.move.select(Moves.THUNDERBOLT);
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|       await game.phaseInterceptor.to("TurnEndPhase");
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| 
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|       expect(pidgeot.getAttackTypeEffectiveness).toHaveLastReturnedWith(2);
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|     });
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|   });
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| 
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|   it("cancels Fly if its user is semi-invulnerable", async () => {
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|     game.override.enemySpecies(Species.SNORLAX).enemyMoveset(Moves.FLY).moveset([Moves.GRAVITY, Moves.SPLASH]);
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| 
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|     await game.classicMode.startBattle([Species.CHARIZARD]);
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| 
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|     const charizard = game.scene.getPlayerPokemon()!;
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|     const snorlax = game.scene.getEnemyPokemon()!;
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| 
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|     game.move.select(Moves.SPLASH);
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| 
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|     await game.toNextTurn();
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|     expect(snorlax.getTag(BattlerTagType.FLYING)).toBeDefined();
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| 
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|     game.move.select(Moves.GRAVITY);
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|     await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]);
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| 
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|     await game.phaseInterceptor.to("MoveEffectPhase");
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|     expect(snorlax.getTag(BattlerTagType.INTERRUPTED)).toBeDefined();
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| 
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|     await game.phaseInterceptor.to("TurnEndPhase");
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|     expect(charizard.hp).toBe(charizard.getMaxHp());
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|   });
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| });
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