pokerogue/src/test/sprites
flx-sta 29aa1a68e7
[Optimization] Destroy LoadingScene when done (after beta rebase) (#3215)
* destroy loading-scene when done

- unused event listeners are shut off
- children are removed
- `loading_bg` will be removed after transition is finished
- Added some simple types for `rex` plugins

* fix tests

* fix pokemonSprite.test.ts

on local runs it would include hidden dirs like `.DS_store`. Any files starting with `.` is now excluded

* add `mockGameObjectCreator` and use in `gameWrapper`

* add battle-scene.test.ts

add test to verify that LoadingScene is being removed on `BatleScene.create()` call

* update types usage for phaser3-rex-plugins

* remove phaser-extensions.d.ts

fk you typedoc...
2024-07-30 00:28:43 -04:00
..
pokemonSprite.test.ts [Optimization] Destroy LoadingScene when done (after beta rebase) (#3215) 2024-07-30 00:28:43 -04:00
spritesUtils.ts [Testing] Flexible Testing Wrapper for Phaser-Based Battle-Scenes (#1908) 2024-06-07 18:33:45 -04:00