..
abilities.ts
[QoL] Reorganize Enum Locations ( #2185 )
2024-06-13 18:44:23 -04:00
arena-tag-type.ts
[Bug][Ability] Fix Neutralizing Gas interactions #5381
2025-02-25 18:38:17 -05:00
battle-spec.ts
Re-implement UI reskin with working legacy toggle
2024-03-31 21:14:35 -04:00
battle-style.ts
[Refactor] Move enum BattleStyle into separated file ( #1906 )
2024-06-13 10:10:31 -04:00
battle-type.ts
[Bug] Fix forced switch bugs in enemy partner trainer battles ( #5644 )
2025-04-18 09:35:46 +00:00
battler-tag-type.ts
[Ability] [Move] Implement Magic Bounce and Magic Coat ( #5225 )
2025-02-11 03:25:36 -08:00
berry-type.ts
add new lint rules....again
2024-10-04 13:08:31 +08:00
biome.ts
add new lint rules....again
2024-10-04 13:08:31 +08:00
buttons.ts
[UI][Enhancement] Allow tera type choice on starter select ( #5366 )
2025-02-21 07:23:08 +11:00
challenges.ts
[Challenge] Flip Stats Challenge ( #5087 )
2025-01-15 01:55:14 -08:00
color.ts
[UI] Update Challenge UI ( #2393 )
2024-06-19 20:40:08 +01:00
devices.ts
Menu - Controls Rebind - Gamepad & Keyboard (Cleaner git log) ( #1666 )
2024-06-01 13:56:32 +01:00
ease-type.ts
[QoL] Reorganize Enum Locations ( #2185 )
2024-06-13 18:44:23 -04:00
egg-source-types.ts
[Feature] [Same species Egg] Egg class rewrite to enable fully parameterized eggs to generate same species eggs + Egg overrides ( #1833 )
2024-06-21 20:19:56 -04:00
egg-type.ts
[Enhancement] Refactor Starter Species to use separate EggTier map ( #4591 )
2024-10-10 09:29:26 -07:00
encounter-anims.ts
[Feature] Add Mystery Encounters to the game ( #3938 )
2024-09-14 03:05:58 +01:00
exp-gains-speed.ts
[Bug] Fix exp gains speed not applying properly ( #4243 )
2024-09-14 12:35:46 -04:00
exp-notification.ts
[Refactor] Move enum ExpNotification into separated file ( #1909 )
2024-06-07 13:14:52 -04:00
gacha-types.ts
[Feature] [Same species Egg] Egg class rewrite to enable fully parameterized eggs to generate same species eggs + Egg overrides ( #1833 )
2024-06-21 20:19:56 -04:00
game-data-type.ts
[QoL][Feature] Hall of Fame + Run History ( #3251 )
2024-08-23 19:23:16 +01:00
money-format.ts
Add setting to change money format ( #1261 )
2024-05-27 22:58:33 -04:00
MoveCategory.ts
[Refactor] Refactor moves.ts part 1 ( #5420 )
2025-03-07 19:10:29 -06:00
MoveEffectTrigger.ts
[Refactor] Refactor moves.ts part 1 ( #5420 )
2025-03-07 19:10:29 -06:00
MoveFlags.ts
[Refactor] Refactor moves.ts part 1 ( #5420 )
2025-03-07 19:10:29 -06:00
moves.ts
[QoL] Reorganize Enum Locations ( #2185 )
2024-06-13 18:44:23 -04:00
MoveTarget.ts
[Refactor] Refactor moves.ts part 1 ( #5420 )
2025-03-07 19:10:29 -06:00
MultiHitType.ts
[Refactor] Refactor moves.ts part 1 ( #5420 )
2025-03-07 19:10:29 -06:00
mystery-encounter-mode.ts
[Feature] Add Mystery Encounters to the game ( #3938 )
2024-09-14 03:05:58 +01:00
mystery-encounter-option-mode.ts
[Feature] Add Mystery Encounters to the game ( #3938 )
2024-09-14 03:05:58 +01:00
mystery-encounter-tier.ts
[Feature] Add Mystery Encounters to the game ( #3938 )
2024-09-14 03:05:58 +01:00
mystery-encounter-type.ts
[Feature] Adds Expert Pokemon Breeder Mystery Encounter to the game ( #4328 )
2024-09-19 22:46:27 +02:00
nature.ts
Beta Merge 27/07 ( #3141 )
2024-07-28 00:47:00 +01:00
party-member-strength.ts
[QoL] Reorganize Enum Locations ( #2185 )
2024-06-13 18:44:23 -04:00
passive.ts
[QoL] Reorganize Enum Locations ( #2185 )
2024-06-13 18:44:23 -04:00
player-gender.ts
[QoL] Reorganize Enum Locations ( #2185 )
2024-06-13 18:44:23 -04:00
pokeball.ts
Beta Merge 27/07 ( #3141 )
2024-07-28 00:47:00 +01:00
pokemon-anim-type.ts
[Move][Ability] Implement Commander and Order Up ( #4670 )
2024-11-05 12:35:43 -05:00
pokemon-type.ts
[Refactor] Refactor moves.ts part 1 ( #5420 )
2025-03-07 19:10:29 -06:00
shop-cursor-target.ts
[P1 Bug][UI/UX] Address shop cursor target feedbacks ( #4009 )
2024-09-04 01:07:56 +00:00
species-form-key.ts
[Qol][Refactor] i18n lazy-loading ( #4327 )
2024-10-01 21:55:16 +01:00
species.ts
[QoL] Reorganize Enum Locations ( #2185 )
2024-06-13 18:44:23 -04:00
stat.ts
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter ( #5495 )
2025-03-09 14:13:25 -07:00
status-effect.ts
Beta Merge 27/07 ( #3141 )
2024-07-28 00:47:00 +01:00
switch-type.ts
[Move] Implement True Force Switch (Roar, Whirlwind, Circle Throw, Dragon Tail) ( #4881 )
2024-11-28 22:43:12 -08:00
tera-ai-mode.ts
[Refactor] Minor refactor of trainer-config files ( #5573 )
2025-03-29 00:19:35 -04:00
time-of-day.ts
add new lint rules....again
2024-10-04 13:08:31 +08:00
trainer-pool-tier.ts
[Refactor] Minor refactor of trainer-config files ( #5573 )
2025-03-29 00:19:35 -04:00
trainer-slot.ts
[Refactor] Minor refactor of trainer-config files ( #5573 )
2025-03-29 00:19:35 -04:00
trainer-type.ts
[Enhancement] Add Kukui and Mustard as Champions and Colress as an admin. ( #5224 )
2025-02-01 19:03:34 -07:00
ui-mode.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
ui-theme.ts
ESLint - The Essential Linter and Formatter for JavaScript and TypeScript ( #1224 )
2024-05-23 11:03:10 -04:00
variant-tier.ts
[QOL] UI Improvement - Shiny Icon ( #2372 )
2024-06-25 13:48:48 -04:00
weather-type.ts
Beta Merge 27/07 ( #3141 )
2024-07-28 00:47:00 +01:00