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106 lines
3.1 KiB
TypeScript
106 lines
3.1 KiB
TypeScript
import Phaser from "phaser";
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import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest";
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import GameManager from "#test/testUtils/gameManager";
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import { SpeciesId } from "#enums/species-id";
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import { AbilityId } from "#enums/ability-id";
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import { MoveId } from "#enums/move-id";
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import { Stat } from "#enums/stat";
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import { BattlerTagType } from "#app/enums/battler-tag-type";
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describe("Moves - Crafty Shield", () => {
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let phaserGame: Phaser.Game;
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let game: GameManager;
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beforeAll(() => {
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phaserGame = new Phaser.Game({
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type: Phaser.HEADLESS,
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});
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});
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afterEach(() => {
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game.phaseInterceptor.restoreOg();
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});
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beforeEach(() => {
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game = new GameManager(phaserGame);
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game.override
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.battleStyle("double")
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.moveset([MoveId.CRAFTY_SHIELD, MoveId.SPLASH, MoveId.SWORDS_DANCE])
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.enemySpecies(SpeciesId.SNORLAX)
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.enemyMoveset([MoveId.GROWL])
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.enemyAbility(AbilityId.INSOMNIA)
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.startingLevel(100)
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.enemyLevel(100);
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});
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test("should protect the user and allies from status moves", async () => {
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await game.classicMode.startBattle([SpeciesId.CHARIZARD, SpeciesId.BLASTOISE]);
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const leadPokemon = game.scene.getPlayerField();
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game.move.select(MoveId.CRAFTY_SHIELD);
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await game.phaseInterceptor.to("CommandPhase");
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game.move.select(MoveId.SPLASH, 1);
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await game.phaseInterceptor.to("BerryPhase", false);
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leadPokemon.forEach(p => expect(p.getStatStage(Stat.ATK)).toBe(0));
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});
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test("should not protect the user and allies from attack moves", async () => {
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game.override.enemyMoveset([MoveId.TACKLE]);
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await game.classicMode.startBattle([SpeciesId.CHARIZARD, SpeciesId.BLASTOISE]);
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const leadPokemon = game.scene.getPlayerField();
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game.move.select(MoveId.CRAFTY_SHIELD);
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await game.phaseInterceptor.to("CommandPhase");
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game.move.select(MoveId.SPLASH, 1);
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await game.phaseInterceptor.to("BerryPhase", false);
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expect(leadPokemon.some(p => p.hp < p.getMaxHp())).toBeTruthy();
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});
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test("should protect the user and allies from moves that ignore other protection", async () => {
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game.override.enemySpecies(SpeciesId.DUSCLOPS).enemyMoveset([MoveId.CURSE]);
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await game.classicMode.startBattle([SpeciesId.CHARIZARD, SpeciesId.BLASTOISE]);
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const leadPokemon = game.scene.getPlayerField();
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game.move.select(MoveId.CRAFTY_SHIELD);
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await game.phaseInterceptor.to("CommandPhase");
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game.move.select(MoveId.SPLASH, 1);
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await game.phaseInterceptor.to("BerryPhase", false);
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leadPokemon.forEach(p => expect(p.getTag(BattlerTagType.CURSED)).toBeUndefined());
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});
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test("should not block allies' self-targeted moves", async () => {
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await game.classicMode.startBattle([SpeciesId.CHARIZARD, SpeciesId.BLASTOISE]);
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const leadPokemon = game.scene.getPlayerField();
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game.move.select(MoveId.CRAFTY_SHIELD);
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await game.phaseInterceptor.to("CommandPhase");
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game.move.select(MoveId.SWORDS_DANCE, 1);
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await game.phaseInterceptor.to("BerryPhase", false);
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expect(leadPokemon[0].getStatStage(Stat.ATK)).toBe(0);
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expect(leadPokemon[1].getStatStage(Stat.ATK)).toBe(2);
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});
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});
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