pokerogue/test/abilities/wind_power.test.ts

92 lines
3.0 KiB
TypeScript

import { BattlerTagType } from "#app/enums/battler-tag-type";
import { AbilityId } from "#enums/ability-id";
import { MoveId } from "#enums/move-id";
import { SpeciesId } from "#enums/species-id";
import GameManager from "#test/testUtils/gameManager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
describe("Abilities - Wind Power", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.battleStyle("single")
.enemySpecies(SpeciesId.SHIFTRY)
.enemyAbility(AbilityId.WIND_POWER)
.moveset([MoveId.TAILWIND, MoveId.SPLASH, MoveId.PETAL_BLIZZARD, MoveId.SANDSTORM])
.enemyMoveset(MoveId.SPLASH);
});
it("becomes charged when hit by wind moves", async () => {
await game.classicMode.startBattle([SpeciesId.MAGIKARP]);
const shiftry = game.scene.getEnemyPokemon()!;
expect(shiftry.getTag(BattlerTagType.CHARGED)).toBeUndefined();
game.move.select(MoveId.PETAL_BLIZZARD);
await game.phaseInterceptor.to("TurnEndPhase");
expect(shiftry.getTag(BattlerTagType.CHARGED)).toBeDefined();
});
it("becomes charged when Tailwind takes effect on its side", async () => {
game.override.ability(AbilityId.WIND_POWER).enemySpecies(SpeciesId.MAGIKARP);
await game.classicMode.startBattle([SpeciesId.SHIFTRY]);
const shiftry = game.scene.getPlayerPokemon()!;
expect(shiftry.getTag(BattlerTagType.CHARGED)).toBeUndefined();
game.move.select(MoveId.TAILWIND);
await game.phaseInterceptor.to("TurnEndPhase");
expect(shiftry.getTag(BattlerTagType.CHARGED)).toBeDefined();
});
it("does not become charged when Tailwind takes effect on opposing side", async () => {
game.override.enemySpecies(SpeciesId.MAGIKARP).ability(AbilityId.WIND_POWER);
await game.classicMode.startBattle([SpeciesId.SHIFTRY]);
const magikarp = game.scene.getEnemyPokemon()!;
const shiftry = game.scene.getPlayerPokemon()!;
expect(shiftry.getTag(BattlerTagType.CHARGED)).toBeUndefined();
expect(magikarp.getTag(BattlerTagType.CHARGED)).toBeUndefined();
game.move.select(MoveId.TAILWIND);
await game.phaseInterceptor.to("TurnEndPhase");
expect(shiftry.getTag(BattlerTagType.CHARGED)).toBeDefined();
expect(magikarp.getTag(BattlerTagType.CHARGED)).toBeUndefined();
});
it("does not interact with Sandstorm", async () => {
game.override.enemySpecies(SpeciesId.MAGIKARP);
await game.classicMode.startBattle([SpeciesId.SHIFTRY]);
const shiftry = game.scene.getPlayerPokemon()!;
expect(shiftry.getTag(BattlerTagType.CHARGED)).toBeUndefined();
game.move.select(MoveId.SANDSTORM);
await game.phaseInterceptor.to("TurnEndPhase");
expect(shiftry.getTag(BattlerTagType.CHARGED)).toBeUndefined();
});
});