pokerogue/src
innerthunder 1474f8cf14
[Refactor] Add options param interface for MoveEffectAttr (#4710)
* Optional parameter interfaces for `MoveEffectAttr` and `StatStageChangeAttr`

* Update docs + Diamond Storm typo

* Apply suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Make move effect trigger specification optional

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-11-02 13:05:33 -04:00
..
@types [Qol][Refactor] i18n lazy-loading (#4327) 2024-10-01 21:55:16 +01:00
configs/inputs add new lint rules....again 2024-10-04 13:08:31 +08:00
data [Refactor] Add options param interface for MoveEffectAttr (#4710) 2024-11-02 13:05:33 -04:00
enums [P2] Fix for Speed Boost is Activated on the Turn a Pokemon is Switched In, and When a Pokemon Fails to Escape #4353 (#4676) 2024-10-29 17:38:33 -04:00
events fix and optimize imports (#4061) 2024-09-07 21:37:37 -07:00
field [P2] Camouflage now considers Terrains first (#4761) 2024-11-02 12:48:10 -04:00
interfaces [Feature] Add Mystery Encounters to the game (#3938) 2024-09-14 03:05:58 +01:00
modifier [Bug] Take weight into account when getting the tier of a modifier (#4775) 2024-11-02 11:55:22 -04:00
phases [P2] No Exp Gained after Switching in a Pokemon as the Opponent Faints (#4687) 2024-10-29 17:38:57 -04:00
pipelines [Feature] Add Mystery Encounters to the game (#3938) 2024-09-14 03:05:58 +01:00
plugins [Localization] Spanish modification form es to es-ES (#4753) 2024-10-31 21:54:05 +01:00
system [Localization] Spanish modification form es to es-ES (#4753) 2024-10-31 21:54:05 +01:00
test [Refactor] Add options param interface for MoveEffectAttr (#4710) 2024-11-02 13:05:33 -04:00
typings/phaser centralize module typing overrides (#1786) 2024-08-24 12:46:16 -07:00
ui the fix (#4733) 2024-10-31 22:22:26 +01:00
account.ts add new lint rules....again 2024-10-04 13:08:31 +08:00
battle-scene.ts [Bug] Take weight into account when getting the tier of a modifier (#4775) 2024-11-02 11:55:22 -04:00
battle.ts add new lint rules....again 2024-10-04 13:08:31 +08:00
constants.ts [Feature] Seasonal splash messages logic + scaffolding (#4318) 2024-09-19 15:59:37 -07:00
debug.js ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224) 2024-05-23 11:03:10 -04:00
game-mode.ts Add eslint rule to enforce indenting of case statements (#4692) 2024-10-20 02:44:36 +01:00
inputs-controller.ts add new lint rules....again 2024-10-04 13:08:31 +08:00
loading-scene.ts [Localization] Spanish modification form es to es-ES (#4753) 2024-10-31 21:54:05 +01:00
main.ts [Hotfix] Fix manifest getting loaded before the game is initialized (#4739) 2024-10-27 21:32:30 +01:00
messages.ts Add eslint rule to enforce indenting of case statements (#4692) 2024-10-20 02:44:36 +01:00
overrides.ts [Test] Add STATUS_ACTIVATION_OVERRIDE to overrides.ts (#4689) 2024-10-22 23:11:02 -04:00
phase.ts [Misc] More complete phase logging (#4651) 2024-10-12 13:06:26 -07:00
scene-base.ts add new lint rules....again 2024-10-04 13:08:31 +08:00
timed-event-manager.ts [Localization] Spanish modification form es to es-ES (#4753) 2024-10-31 21:54:05 +01:00
touch-controls.ts Add eslint rule to enforce indenting of case statements (#4692) 2024-10-20 02:44:36 +01:00
tutorial.ts [Daily] Daily standardization (#3776) 2024-09-26 01:39:59 -07:00
ui-inputs.ts Add eslint rule to enforce indenting of case statements (#4692) 2024-10-20 02:44:36 +01:00
utils.test.ts add new lint rules....again 2024-10-04 13:08:31 +08:00
utils.ts [Localization] Spanish modification form es to es-ES (#4753) 2024-10-31 21:54:05 +01:00
vite.env.d.ts Beta Merge 27/07 (#3141) 2024-07-28 00:47:00 +01:00