pokerogue/test/arena
Bertie690 2fe50cb761
[Test] Made game.move.select fail if move not in moveset (#5998)
* Made `game.phaseInterceptor` fail if move not in moveset

also added a few assorted doc fixes

* Fixed fail comment

* added `map` statement

* Fixed tests

* Fixed test

* Fixed test and comment

* Fixed tests

* Fixed test v2

* Fixed various tests

* Update error msg to not use fullcaps

* Fixed remaining tests

* Fixed test 0.5

* Fixed up tetss

* Fixed test

* Fixed imposter tests

* Fixed imposter tests

* Fiexd remainig tests

* Marked test as TODO

wasn't as if it was doing anything beforehand but w/e

* Update moveHelper.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update moveHelper.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Apply Biome

* Update comment in `spikes.test.ts`

* Add faint checks to Spikes test

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-07-02 12:46:26 -07:00
..
arena_gravity.test.ts [Refactor] Remove circular deps 3 (#5959) 2025-06-09 16:24:13 -07:00
grassy_terrain.test.ts [Test] Reworked crit override to allow for forced crits (#5738) 2025-06-16 05:36:09 -07:00
weather_fog.test.ts [Test] Convert game.override calls into chained line where possible 2025-06-15 00:40:41 -07:00
weather_hail.test.ts [Refactor] Remove circular deps 3 (#5959) 2025-06-09 16:24:13 -07:00
weather_sandstorm.test.ts [Misc] Improve enum naming (#5933) 2025-06-04 14:54:27 -07:00
weather_strong_winds.test.ts [Test] Made game.move.select fail if move not in moveset (#5998) 2025-07-02 12:46:26 -07:00